Player Matchup

Serqet
Serqet
DaddyT-Money
Serqet
Level 102
God Stats
1W - 0L
1,263 SR
Queue Stats
66W - 70L
1,403 Elo+
Party 2
Discordia
Discordia
SirStride
Discordia
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
204W - 268L
1,429 Elo+
Party 2
Chaac
Chaac
nitro thurstman
Chaac
Level 43
God Stats
11W - 13L
1,313 SR
Queue Stats
97W - 154L
1,386 Elo+
Party 2
Team Averages
Level 58
1,359 SR
1,406 Elo+

VS

Team Averages
Level 35
1,508 SR
1,280 Elo+
Mulan
Mulan
Actidose
Mulan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,191 Elo+
Party 1
Nu Wa
Nu Wa
RadRIFF RAFF
Nu Wa
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,389 Elo+
Party 1
Izanami
Izanami
iSlayerrr
Izanami
Level 12
God Stats
19W - 10L
1,524 SR
Queue Stats
32W - 26L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
10 / 6 / 9
13,418
839
9,918
12,490
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Discordia
SirStride
Discordia
18
13 / 4 / 11
14,020
876
25,987
10,982
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 18
12,040
753
8,616
25,431
10,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Actidose
Mulan
12
2 / 11 / 8
10,162
635
6,955
17,050
7,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 8 / 5
11,096
694
13,319
15,623
5,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
iSlayerrr
Izanami
15
7 / 7 / 7
12,249
766
13,494
18,889
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
26
Kills
14
14
Deaths
26
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mulan
Actidose
Mulan
2
11
8
0.55
W
Serqet
10
6
9
2.42
L
5
8
5
0.94
W
Discordia
SirStride
Discordia
13
4
11
4.63
L
Izanami
iSlayerrr
Izanami
7
7
7
1.5
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,521
Damage
33,768
48,903
Taken
51,562
20,391
Mitigated
19,437
17,353
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Actidose
Mulan
6,955
1,134
578
916
17,050
7,514
376
6,963
9,749
0
19,415
W
Serqet
9,918
1,764
0
1,627
12,490
5,953
1,420
4,202
8,288
0
41,402
L
13,319
3,920
747
2,253
15,623
5,502
761
9,220
6,345
47,826
0
W
Discordia
SirStride
Discordia
25,987
1,144
0
1,894
10,982
3,573
612
3,044
7,938
80,830
0
L
Izanami
iSlayerrr
Izanami
13,494
10,719
0
2,895
18,889
6,421
216
9,848
8,705
0
53,708
W
8,616
1,251
1,084
12,748
25,431
10,865
719
6,396
19,035
0
37,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
33,507
204
Minions Killed
168
0
Camps Cleared
0
910,762
Distance Traveled
691,531
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,162
635
30
2
0
222,597
0
W
Serqet
13,418
839
60
4
0
306,741
4
L
Nu Wa
11,096
694
58
4
0
236,624
1
W
Discordia
14,020
876
87
5
0
278,107
0
L
Izanami
12,249
766
80
5
0
232,310
1
W
Chaac
12,040
753
57
4
0
325,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role