Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
Nomada-005
Cupid
Silver II
Level 97
God Stats
27W - 52L
1,215 SR
Queue Stats
850W - 1,269L
1,218 MMR
Solo
Agni
Agni
Silver V
japerezca
Agni
Silver V
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,128 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,405 SR
1,282 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 65
1,381 SR
1,161 MMR
Kukulkan
Kukulkan
Bronze III
Zeto8869
Kukulkan
Bronze III
Level 62
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Chaac
Chaac
Bronze I
slawekluczak11
Chaac
Bronze I
Level 69
God Stats
18W - 16L
1,329 SR
Queue Stats
75W - 122L
760 MMR
Solo
Thanatos
Thanatos
Silver I
temp-417299
Thanatos
Silver I
Level 65
God Stats
17W - 19L
1,495 SR
Queue Stats
323W - 408L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 5 / 24
13,517
795
9,934
26,323
37,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
17
18 / 3 / 10
14,729
866
18,857
13,359
6,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Agni
15
8 / 5 / 15
12,440
732
11,321
13,574
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeLokiCthulhuAnubisDanzaburou

VS

Bans
ScyllaBacchusSerqetAchillesApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Zeto8869
Kukulkan
16
5 / 5 / 3
12,264
721
12,796
12,643
4,222
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 11 / 8
12,036
708
11,498
23,398
17,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
temp-417299
Thanatos
15
6 / 14 / 4
13,277
781
13,538
16,290
8,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
30
Kills
13
13
Deaths
30
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
5
24
3.2
W
Cupid
18
3
10
7.67
L
Kukulkan
Zeto8869
Kukulkan
5
5
3
1.3
W
Agni
8
5
15
3.1
L
2
11
8
0.55
L
Thanatos
temp-417299
Thanatos
6
14
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,112
Damage
37,832
53,256
Taken
52,331
49,425
Mitigated
29,978
14,852
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,934
424
1,106
8,958
26,323
37,757
84
7,866
18,457
30,752
0
W
Cupid
18,857
10,560
306
2,869
13,359
6,157
2,254
1,503
11,856
0
76,543
L
Kukulkan
Zeto8869
Kukulkan
12,796
1,117
0
869
12,643
4,222
192
5,075
7,568
57,398
0
W
Agni
11,321
423
0
1,613
13,574
5,511
789
3,646
9,928
52,942
0
L
11,498
3,609
85
5,147
23,398
17,738
1,000
10,077
13,321
0
36,554
L
Thanatos
temp-417299
Thanatos
13,538
4,414
0
5,682
16,290
8,018
445
6,476
9,814
0
41,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
37,577
191
Minions Killed
179
0
Camps Cleared
0
927,488
Distance Traveled
862,314
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,517
795
29
2
0
318,386
0
W
Cupid
14,729
866
76
4
0
304,842
0
L
Kukulkan
12,264
721
99
6
0
292,827
3
W
Agni
12,440
732
86
5
0
304,260
2
L
Chaac
12,036
708
43
3
0
294,026
2
L
Thanatos
13,277
781
37
2
0
275,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role