Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Deformed Grape
Nox
Level 160
God Stats
1W - 8L
1,584 SR
Queue Stats
298W - 307L
1,572 Elo+
Solo
Danzaburou
Danzaburou
N1cetryy
Danzaburou
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SecretlyCow
Ra
Level 134
God Stats
3W - 7L
1,089 SR
Queue Stats
318W - 320L
1,533 Elo+
Solo
Sobek
Sobek
Zaraky11
Sobek
Level 147
God Stats
3W - 4L
1,714 SR
Queue Stats
347W - 308L
1,632 Elo+
Solo
Team Averages
Level 147
1,477 SR
1,548 Elo+

VS

Team Averages
Level 115
1,323 SR
1,611 Elo+
Cupid
Cupid
Culdasac
Cupid
Level 102
God Stats
2W - 7L
1,744 SR
Queue Stats
277W - 237L
1,643 Elo+
Party 2
Amaterasu
Amaterasu
DeadlyDosis
Amaterasu
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
RavelordNito999
Nu Wa
Level 118
God Stats
3W - 4L
1,160 SR
Queue Stats
244W - 219L
1,612 Elo+
Party 2
Sol
Sol
ZirhcM
Sol
Level 149
God Stats
9W - 10L
1,239 SR
Queue Stats
626W - 624L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
Аrni
Sylvanus
Level 157
God Stats
10W - 11L
974 SR
Queue Stats
690W - 689L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 3 / 7
10,833
722
21,780
15,545
6,069
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 5 / 11
10,626
708
17,292
15,423
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
N1cetryy
Danzaburou
14
1 / 7 / 6
8,541
569
8,318
15,553
5,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
3 / 3 / 8
10,717
714
12,976
14,693
7,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
Zaraky11
Sobek
14
1 / 8 / 5
9,075
605
4,280
22,612
23,905
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Culdasac
Cupid
18
2 / 2 / 14
10,959
731
14,656
11,930
5,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
DeadlyDosis
Amaterasu
18
6 / 4 / 12
10,949
730
12,385
18,031
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 11
12,094
806
22,713
12,664
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
ZirhcM
Sol
18
6 / 3 / 13
11,473
765
18,457
13,525
7,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Аrni
Sylvanus
19
5 / 3 / 16
11,009
734
11,867
23,075
22,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
16
Kills
26
26
Deaths
16
37
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
3
7
3.5
W
Cupid
Culdasac
Cupid
2
2
14
4.5
W
Amaterasu
DeadlyDosis
Amaterasu
6
4
12
3
L
4
5
11
1.9
L
Danzaburou
N1cetryy
Danzaburou
1
7
6
0.57
W
7
4
11
3.13
L
3
3
8
2.33
L
Sobek
Zaraky11
Sobek
1
8
5
0.44
W
Sol
ZirhcM
Sol
6
3
13
4.17
W
Sylvanus
Аrni
Sylvanus
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,646
Damage
80,078
83,826
Taken
79,225
48,525
Mitigated
52,740
38,109
Healing
43,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,780
321
2,953
4,120
15,545
6,069
0
9,823
5,546
40,607
0
W
Cupid
Culdasac
Cupid
14,656
4,676
3,541
3,127
11,930
5,487
1,728
7,658
4,002
0
38,150
W
Amaterasu
DeadlyDosis
Amaterasu
12,385
2,466
900
2,817
18,031
12,231
602
13,317
4,127
0
19,589
L
17,292
518
1,314
1,354
15,423
5,776
658
9,826
5,526
30,983
0
L
Danzaburou
N1cetryy
Danzaburou
8,318
1,829
1,356
2,352
15,553
5,572
171
10,415
5,023
0
16,137
W
22,713
5,999
2,304
2,083
12,664
5,721
1,341
9,863
2,359
44,646
0
L
12,976
936
12,930
6,912
14,693
7,203
0
9,921
4,538
47,707
0
L
Sobek
Zaraky11
Sobek
4,280
28
1,026
3,792
22,612
23,905
0
12,511
9,506
7,409
0
W
Sol
ZirhcM
Sol
18,457
4,482
3,299
2,844
13,525
7,103
1,314
11,402
1,755
34,507
0
W
Sylvanus
Аrni
Sylvanus
11,867
2,167
12,158
10,318
23,075
22,198
734
11,873
10,654
22,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,792
Gold Earned
56,484
179
Minions Killed
160
0
Camps Cleared
0
1,306,112
Distance Traveled
1,336,581
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,833
722
46
3
0
258,554
3
W
Cupid
10,959
731
51
3
0
261,899
0
W
Amaterasu
10,949
730
16
1
0
297,127
0
L
Nox
10,626
708
37
2
0
262,957
0
L
Danzaburou
8,541
569
11
1
0
274,665
1
W
Nu Wa
12,094
806
41
3
0
279,681
0
L
Ra
10,717
714
78
5
0
306,364
3
L
Sobek
9,075
605
7
0
0
203,572
0
W
Sol
11,473
765
35
2
0
242,370
0
W
Sylvanus
11,009
734
17
1
0
255,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role