Player Matchup

Serqet
Serqet
Kàna
Serqet
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Seiryu
Kumbhakarna
Level 125
God Stats
0W - 2L
1,802 SR
Queue Stats
48W - 36L
1,735 Elo+
Party 1
Nox
Nox
SteelLift
Nox
Level 24
God Stats
47W - 41L
1,621 SR
Queue Stats
58W - 58L
1,522 Elo+
Solo
Danzaburou
Danzaburou
moosejuice505
Danzaburou
Level 143
God Stats
28W - 17L
1,897 SR
Queue Stats
99W - 91L
1,835 Elo+
Party 4
Nu Wa
Nu Wa
thatonebirch404
Nu Wa
Level 47
God Stats
68W - 67L
1,833 SR
Queue Stats
97W - 96L
1,653 Elo+
Party 4
Team Averages
Level 75
1,731 SR
1,649 Elo+

VS

Team Averages
Level 93
1,715 SR
1,634 Elo+
Anubis
Anubis
BeserkingDonut
Anubis
Level 148
God Stats
36W - 24L
1,600 SR
Queue Stats
585W - 551L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
DatsRandom
Cthulhu
Level 148
God Stats
28W - 22L
1,514 SR
Queue Stats
597W - 558L
1,553 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hellmode115
Tsukuyomi
Level 20
God Stats
1W - 0L
2,038 SR
Queue Stats
3W - 0L
1,873 Elo+
Party 2
Odin
Odin
hrartbeattt655
Odin
Level 122
God Stats
3W - 1L
1,838 SR
Queue Stats
22W - 8L
1,673 Elo+
Party 2
Janus
Janus
jungka
Janus
Level 29
God Stats
2W - 3L
1,585 SR
Queue Stats
8W - 9L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kàna
Serqet
11
1 / 2 / 1
6,193
619
3,480
5,911
2,471
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Kumbhakarna
Seiryu
Kumbhakarna
13
1 / 3 / 0
6,531
653
1,605
8,359
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 4 / 0
5,432
543
1,974
3,941
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
moosejuice505
Danzaburou
14
1 / 4 / 0
7,064
706
3,865
9,341
3,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
6,225
623
6,851
5,002
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
7,897
790
3,247
4,054
2,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
DatsRandom
Cthulhu
14
3 / 0 / 9
7,907
791
5,545
5,145
2,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
hellmode115
Tsukuyomi
16
8 / 1 / 4
9,477
948
10,636
8,757
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
1 / 1 / 12
7,434
743
5,601
6,944
7,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Janus
jungka
Janus
13
1 / 1 / 4
7,168
717
1,047
3,595
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
15
15
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Cthulhu
DatsRandom
Cthulhu
3
0
9
7.5
L
Serqet
Kàna
Serqet
1
2
1
0.75
L
Kumbhakarna
Seiryu
Kumbhakarna
1
3
0
0.33
L
0
4
0
0
W
Tsukuyomi
hellmode115
Tsukuyomi
8
1
4
10
W
1
1
12
7
W
Janus
jungka
Janus
1
1
4
3
L
Danzaburou
moosejuice505
Danzaburou
1
4
0
0.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
26,076
32,554
Taken
28,495
13,455
Mitigated
19,720
4,022
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,247
92
0
1,704
4,054
2,528
679
1,079
2,975
31,293
0
W
Cthulhu
DatsRandom
Cthulhu
5,545
43
1,681
1,725
5,145
2,784
2
2,249
2,896
23,024
0
L
Serqet
Kàna
Serqet
3,480
326
0
371
5,911
2,471
0
1,856
4,005
0
6,121
L
Kumbhakarna
Seiryu
Kumbhakarna
1,605
79
0
606
8,359
4,727
0
2,353
5,781
9,359
0
L
1,974
175
0
240
3,941
1,303
0
683
3,118
8,529
0
W
Tsukuyomi
hellmode115
Tsukuyomi
10,636
2,401
0
1,909
8,757
5,663
505
3,208
5,549
0
34,405
W
5,601
1,400
0
500
6,944
7,522
255
2,906
3,837
0
10,669
W
Janus
jungka
Janus
1,047
60
0
450
3,595
1,223
315
1,615
1,740
22,848
0
L
Danzaburou
moosejuice505
Danzaburou
3,865
1,203
0
1,948
9,341
3,184
0
3,894
5,372
0
26,426
L
6,851
966
0
857
5,002
1,770
0
1,277
3,700
20,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
39,883
126
Minions Killed
247
4
Camps Cleared
12
775,746
Distance Traveled
952,927
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,897
790
61
6
3
193,014
4
W
Cthulhu
7,907
791
43
4
3
203,597
2
L
Serqet
6,193
619
6
1
2
187,903
0
L
Kumbhakarna
6,531
653
16
2
0
180,998
2
L
Nox
5,432
543
22
2
0
91,379
3
W
Tsukuyomi
9,477
948
58
6
4
207,483
4
W
Odin
7,434
743
16
2
2
193,916
0
W
Janus
7,168
717
69
7
0
154,917
3
L
Danzaburou
7,064
706
56
6
2
147,394
1
L
Nu Wa
6,225
623
26
3
0
168,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role