Player Matchup

King Arthur
King Arthur
CypiTheCat
King Arthur
Level 25
God Stats
2W - 1L
1,180 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 2
Heimdallr
Heimdallr
FlaciddPancake
Heimdallr
Level 21
God Stats
4W - 3L
1,495 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 2
Odin
Odin
OilPenguin
Odin
Level 23
God Stats
1W - 0L
1,595 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
TokNotch
Kukulkan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 2
Vulcan
Vulcan
inpuk
Vulcan
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
78W - 73L
1,482 Elo+
Solo
Team Averages
Level 27
1,454 SR
1,439 Elo+

VS

Team Averages
Level 20
1,527 SR
1,408 Elo+
Anhur
Anhur
CronosVZ8616
Anhur
Level 20
God Stats
2W - 11L
1,491 SR
Queue Stats
468W - 513L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
Danfried
Kukulkan
Level 26
God Stats
10W - 4L
1,781 SR
Queue Stats
307W - 307L
1,422 Elo+
Party 1
Yemoja
Yemoja
Giovex432
Yemoja
Level 26
God Stats
8W - 11L
1,487 SR
Queue Stats
9W - 14L
1,454 Elo+
Solo
Set
Set
RasieR6241
Set
Level 19
God Stats
2W - 5L
1,374 SR
Queue Stats
340W - 369L
1,413 Elo+
Party 1
Ymir
Ymir
Sixtus11
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 120L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CypiTheCat
King Arthur
19
8 / 1 / 15
11,825
985
15,856
14,493
12,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
FlaciddPancake
Heimdallr
18
2 / 5 / 18
11,329
944
14,566
11,936
4,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 13
11,710
976
11,715
12,468
6,063
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
TokNotch
Kukulkan
19
5 / 0 / 18
12,220
1,018
16,373
6,826
2,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Vulcan
inpuk
Vulcan
19
9 / 1 / 17
13,226
1,102
21,217
7,341
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

299

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 1
11,953
996
11,020
25,195
8,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
Danfried
Kukulkan
14
0 / 0 / 2
9,242
770
1,255
1,124
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Giovex432
Yemoja
17
0 / 10 / 4
10,695
891
9,077
26,007
24,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
1 / 3 / 0
9,653
804
3,270
4,674
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
18
1 / 13 / 4
11,860
988
14,694
30,019
29,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
32
Kills
9
9
Deaths
32
81
Assists
11
Player
Kills
Deaths
Assists
KDA
L
7
6
1
1.25
W
King Arthur
CypiTheCat
King Arthur
8
1
15
15.5
L
Kukulkan
Danfried
Kukulkan
0
0
2
1
W
Heimdallr
FlaciddPancake
Heimdallr
2
5
18
2.2
L
Yemoja
Giovex432
Yemoja
0
10
4
0.2
W
8
2
13
7.25
L
1
3
0
0.33
L
Ymir
1
13
4
0.23
W
Kukulkan
TokNotch
Kukulkan
5
0
18
14
W
Vulcan
inpuk
Vulcan
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,727
Damage
39,316
53,064
Taken
87,019
29,248
Mitigated
65,193
2,124
Healing
6,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,020
4,668
0
2,093
25,195
8,924
0
10,705
14,141
0
30,317
W
King Arthur
CypiTheCat
King Arthur
15,856
2,600
0
850
14,493
12,525
0
5,958
7,745
0
22,492
L
Kukulkan
Danfried
Kukulkan
1,255
38
0
0
1,124
324
0
312
791
3,722
0
W
Heimdallr
FlaciddPancake
Heimdallr
14,566
8,895
0
0
11,936
4,623
0
5,370
6,566
0
37,819
L
Yemoja
Giovex432
Yemoja
9,077
1,031
2,149
920
26,007
24,840
0
13,501
12,106
38,368
0
W
11,715
3,603
0
150
12,468
6,063
0
4,726
7,556
0
17,881
L
3,270
1,853
0
328
4,674
1,715
0
2,132
2,492
0
5,538
L
Ymir
14,694
3,460
0
766
30,019
29,390
0
10,940
18,835
30,834
0
W
Kukulkan
TokNotch
Kukulkan
16,373
2,685
0
0
6,826
2,910
0
4,804
2,022
37,410
0
W
Vulcan
inpuk
Vulcan
21,217
8,067
330
794
7,341
3,127
0
4,168
3,173
44,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,310
Gold Earned
53,403
202
Minions Killed
153
5
Camps Cleared
3
1,050,025
Distance Traveled
602,839
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,953
996
37
3
0
206,035
0
W
King Arthur
11,825
985
13
1
0
236,198
0
L
Kukulkan
9,242
770
5
0
0
33,228
0
W
Heimdallr
11,329
944
50
4
1
179,779
0
L
Yemoja
10,695
891
67
6
1
139,386
1
W
Odin
11,710
976
23
2
3
216,698
0
L
Set
9,653
804
6
1
1
58,094
0
L
Ymir
11,860
988
38
3
1
166,096
0
W
Kukulkan
12,220
1,018
52
4
1
204,501
1
W
Vulcan
13,226
1,102
64
5
0
212,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role