Player Matchup

Fenrir
Fenrir
Jaguarmann
Fenrir
Level 122
God Stats
39W - 21L
1,530 SR
Queue Stats
355W - 351L
1,426 Elo+
Solo
Ganesha
Ganesha
MasterSENTRY
Ganesha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Silvermist
Sun Wukong
Level 56
God Stats
7W - 0L
1,936 SR
Queue Stats
66W - 57L
1,552 Elo+
Party 1
Merlin
Merlin
WooBackB4by
Merlin
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
xiripita
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 30L
1,367 Elo+
Party 1
Team Averages
Level 104
1,593 SR
1,469 Elo+

VS

Team Averages
Level 70
1,507 SR
1,460 Elo+
Hades
Hades
Avestani
Hades
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,505 Elo+
Solo
Sobek
Sobek
Lockarn
Sobek
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,383 Elo+
Solo
Xbalanque
Xbalanque
Rhorima
Xbalanque
Level 52
God Stats
5W - 5L
1,371 SR
Queue Stats
752W - 765L
1,501 Elo+
Solo
Kukulkan
Kukulkan
brokenskulls9
Kukulkan
Level 47
God Stats
20W - 24L
1,719 SR
Queue Stats
179W - 197L
1,451 Elo+
Party 2
Bellona
Bellona
jesusgamer72
Bellona
Level 84
God Stats
20W - 15L
1,445 SR
Queue Stats
284W - 318L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jaguarmann
Fenrir
10
2 / 1 / 4
6,118
556
4,683
6,964
2,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
MasterSENTRY
Ganesha
9
0 / 1 / 7
5,630
512
3,029
4,773
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Silvermist
Sun Wukong
11
0 / 0 / 0
5,756
523
3,555
8,138
3,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
13
2 / 0 / 2
7,420
675
2,892
1,814
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
xiripita
Anhur
11
7 / 1 / 0
6,521
593
5,669
6,087
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Avestani
Hades
9
2 / 1 / 0
5,466
497
1,389
5,550
1,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Lockarn
Sobek
7
0 / 4 / 2
4,977
452
2,371
6,597
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Rhorima
Xbalanque
9
1 / 3 / 1
5,345
486
4,276
7,042
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
brokenskulls9
Kukulkan
10
0 / 3 / 1
5,784
526
1,021
4,517
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
jesusgamer72
Bellona
11
0 / 0 / 0
6,122
557
5,275
8,108
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
3
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
Avestani
Hades
2
1
0
2
W
Fenrir
Jaguarmann
Fenrir
2
1
4
4
L
Sobek
Lockarn
Sobek
0
4
2
0.25
W
Ganesha
MasterSENTRY
Ganesha
0
1
7
3.5
L
Xbalanque
Rhorima
Xbalanque
1
3
1
0.5
W
Sun Wukong
Silvermist
Sun Wukong
0
0
0
0
W
Merlin
2
0
2
3
L
Kukulkan
brokenskulls9
Kukulkan
0
3
1
0.17
L
Bellona
jesusgamer72
Bellona
0
0
0
0
W
Anhur
xiripita
Anhur
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,828
Damage
14,332
27,776
Taken
31,814
10,610
Mitigated
12,699
9,698
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Avestani
Hades
1,389
89
205
3,313
5,550
1,929
0
1,419
4,131
23,789
0
W
Fenrir
Jaguarmann
Fenrir
4,683
916
0
1,312
6,964
2,711
0
1,624
5,340
0
37,032
L
Sobek
Lockarn
Sobek
2,371
312
0
1,727
6,597
2,797
0
1,588
5,009
10,719
0
W
Ganesha
MasterSENTRY
Ganesha
3,029
286
0
1,779
4,773
2,223
0
1,568
3,205
12,637
0
L
Xbalanque
Rhorima
Xbalanque
4,276
1,970
0
2,640
7,042
1,564
0
593
6,449
0
31,008
W
Sun Wukong
Silvermist
Sun Wukong
3,555
422
0
3,112
8,138
3,383
0
0
8,138
0
32,222
W
Merlin
2,892
178
0
250
1,814
619
0
292
1,522
50,346
0
L
Kukulkan
brokenskulls9
Kukulkan
1,021
164
0
679
4,517
1,460
0
2,321
2,196
32,391
0
L
Bellona
jesusgamer72
Bellona
5,275
1,321
0
4,260
8,108
4,949
0
0
8,108
0
38,575
W
Anhur
xiripita
Anhur
5,669
2,651
0
3,245
6,087
1,674
0
1,297
4,790
0
38,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,445
Gold Earned
27,694
348
Minions Killed
290
0
Camps Cleared
0
1,081,947
Distance Traveled
1,020,649
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,466
497
42
4
0
217,461
1
W
Fenrir
6,118
556
70
6
0
223,715
2
L
Sobek
4,977
452
15
1
0
196,115
3
W
Ganesha
5,630
512
2
0
0
221,612
4
L
Xbalanque
5,345
486
66
6
0
177,867
1
W
Sun Wukong
5,756
523
75
7
0
223,711
2
W
Merlin
7,420
675
111
10
0
212,782
4
L
Kukulkan
5,784
526
81
7
0
211,271
4
L
Bellona
6,122
557
86
8
0
217,935
3
W
Anhur
6,521
593
90
8
0
200,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role