Player Matchup

Horus
Horus
GenralPoster96
Horus
Level 20
God Stats
9W - 19L
1,278 SR
Queue Stats
10W - 32L
1,234 Elo+
Party 2
Kukulkan
Kukulkan
christian0912
Kukulkan
Level 6
God Stats
8W - 13L
1,821 SR
Queue Stats
28W - 41L
1,380 Elo+
Solo
Danzaburou
Danzaburou
gearhead6251314
Danzaburou
Level 33
God Stats
1W - 4L
1,707 SR
Queue Stats
28W - 47L
1,473 Elo+
Party 2
Team Averages
Level 20
1,602 SR
1,362 Elo+

VS

Team Averages
Level 36
1,319 SR
1,338 Elo+
Ymir
Ymir
Eisbhan
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,419 Elo+
Party 1
Fenrir
Fenrir
HowardKleiner
Fenrir
Level 15
God Stats
0W - 3L
1,197 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Tiamat
Tiamat
Tatoaje
Tiamat
Level 26
God Stats
0W - 1L
1,260 SR
Queue Stats
10W - 7L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
8,993
642
2,520
12,615
8,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
christian0912
Kukulkan
15
7 / 2 / 10
10,965
783
14,608
8,383
3,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
gearhead6251314
Danzaburou
14
11 / 4 / 6
12,304
879
14,822
14,040
4,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eisbhan
Ymir
13
1 / 6 / 7
10,257
733
6,631
17,446
13,488
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
9 / 5 / 2
11,641
832
11,565
14,726
5,527
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Tatoaje
Tiamat
10
1 / 8 / 3
8,497
607
5,658
10,907
7,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
19
Kills
11
11
Deaths
19
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
Eisbhan
Ymir
1
6
7
0.75
W
1
5
9
1.1
L
9
5
2
2
L
Tiamat
Tatoaje
Tiamat
1
8
3
0.31
W
Kukulkan
christian0912
Kukulkan
7
2
10
6
W
Danzaburou
gearhead6251314
Danzaburou
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,950
Damage
23,854
35,038
Taken
43,079
16,606
Mitigated
26,170
13,597
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Eisbhan
Ymir
6,631
630
586
1,050
17,446
13,488
276
7,014
10,432
32,982
0
W
2,520
1,465
4,072
4,317
12,615
8,516
347
4,522
8,093
0
11,751
L
11,565
3,478
701
4,230
14,726
5,527
0
5,132
9,594
0
42,992
L
Tiamat
Tatoaje
Tiamat
5,658
330
0
1,386
10,907
7,155
205
2,546
8,361
16,208
0
W
Kukulkan
christian0912
Kukulkan
14,608
631
1,100
834
8,383
3,171
220
1,633
6,750
50,070
0
W
Danzaburou
gearhead6251314
Danzaburou
14,822
7,658
0
3,274
14,040
4,919
1,742
6,200
7,840
0
46,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
30,395
144
Minions Killed
109
0
Camps Cleared
0
766,119
Distance Traveled
579,496
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,257
733
49
4
0
200,177
1
W
Horus
8,993
642
16
1
0
278,666
2
L
Fenrir
11,641
832
47
3
0
215,049
2
L
Tiamat
8,497
607
13
1
0
164,270
0
W
Kukulkan
10,965
783
68
5
0
262,907
2
W
Danzaburou
12,304
879
60
4
0
224,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role