Player Matchup

Hou Yi
Hou Yi
Fired Up Orange
Hou Yi
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 78L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
ILikeBigButs225
Jormungandr
Level 23
God Stats
3W - 3L
1,380 SR
Queue Stats
27W - 22L
1,432 Elo+
Party 2
Hel
Hel
S1LV3RN1NJA1230
Hel
Level 22
God Stats
1W - 1L
1,153 SR
Queue Stats
141W - 100L
1,295 Elo+
Party 2
Team Averages
Level 60
1,344 SR
1,420 Elo+

VS

Team Averages
Level 28
1,484 SR
1,298 Elo+
Cupid
Cupid
SquirePringle
Cupid
Level 6
God Stats
0W - 5L
1,326 SR
Queue Stats
2W - 8L
1,182 Elo+
Party 1
Ymir
Ymir
x2T Panda
Ymir
Level 29
God Stats
6W - 11L
1,236 SR
Queue Stats
78W - 114L
1,281 Elo+
Party 1
Aphrodite
Aphrodite
xSenshy
Aphrodite
Level 48
God Stats
9W - 3L
1,892 SR
Queue Stats
136W - 165L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 3
11,566
826
15,900
8,088
3,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ILikeBigButs225
Jormungandr
12
2 / 1 / 11
9,462
676
4,327
11,050
12,727
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 3 / 7
8,521
609
4,259
5,468
1,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
8,467
605
6,807
7,003
2,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
1 / 8 / 1
7,879
563
2,882
14,939
5,774
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Aphrodite
xSenshy
Aphrodite
11
1 / 4 / 2
8,329
595
1,854
8,007
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
16
Kills
4
4
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
0
3
14.5
W
Jormungandr
ILikeBigButs225
Jormungandr
2
1
11
7.5
W
1
3
7
1.5
L
2
4
1
0.63
L
Ymir
1
8
1
0.19
L
Aphrodite
xSenshy
Aphrodite
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
11,543
24,606
Taken
29,949
17,957
Mitigated
14,557
4,471
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,900
6,977
0
2,937
8,088
3,385
2,824
1,129
6,959
0
70,185
W
Jormungandr
ILikeBigButs225
Jormungandr
4,327
857
0
218
11,050
12,727
114
2,801
8,249
19,024
0
W
4,259
303
458
858
5,468
1,845
44
754
4,714
18,284
0
L
6,807
2,643
506
735
7,003
2,011
0
2,432
4,446
0
31,279
L
Ymir
2,882
714
0
0
14,939
5,774
0
4,228
10,565
15,126
0
L
Aphrodite
xSenshy
Aphrodite
1,854
395
1,430
2,002
8,007
6,772
0
1,666
6,297
20,195
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,549
Gold Earned
24,675
155
Minions Killed
121
0
Camps Cleared
0
651,271
Distance Traveled
652,328
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,566
826
105
8
0
234,943
3
W
Jormungandr
9,462
676
25
2
0
221,710
0
W
Hel
8,521
609
25
2
0
194,618
0
L
Cupid
8,467
605
56
4
0
225,443
1
L
Ymir
7,879
563
26
2
0
191,441
0
L
Aphrodite
8,329
595
39
3
0
235,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role