Player Matchup

Izanami
Izanami
Ghugo
Izanami
Level 26
God Stats
79W - 78L
1,524 SR
Queue Stats
158W - 197L
1,402 Elo+
Solo
Yemoja
Yemoja
Hal0m4n1
Yemoja
Level 26
God Stats
1W - 3L
1,285 SR
Queue Stats
263W - 275L
1,471 Elo+
Solo
Fenrir
Fenrir
NoSkillAllSpam
Fenrir
Level 25
God Stats
14W - 9L
1,459 SR
Queue Stats
115W - 149L
1,293 Elo+
Party 3
Nemesis
Nemesis
TrashCatsTMN
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,163 Elo+
Solo
Ymir
Ymir
wqkks
Ymir
Level 29
God Stats
46W - 55L
1,418 SR
Queue Stats
160W - 211L
1,309 Elo+
Party 3
Team Averages
Level 22
1,437 SR
1,328 Elo+

VS

Team Averages
Level 25
1,430 SR
1,381 Elo+
Cthulhu
Cthulhu
Cabon584
Cthulhu
Level 16
God Stats
19W - 17L
1,424 SR
Queue Stats
29W - 34L
1,335 Elo+
Solo
Terra
Terra
CarlithosGSN
Terra
Level 29
God Stats
11W - 13L
1,620 SR
Queue Stats
318W - 328L
1,469 Elo+
Party 2
Izanami
Izanami
TLK l Doug
Izanami
Level 25
God Stats
16W - 15L
1,520 SR
Queue Stats
92W - 128L
1,386 Elo+
Party 2
Ao Kuang
Ao Kuang
YT_Rinzuclan
Ao Kuang
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 108L
1,375 Elo+
Party 1
Set
Set
samer_289
Set
Level 28
God Stats
1W - 4L
1,085 SR
Queue Stats
129W - 166L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghugo
Izanami
7
0 / 4 / 0
4,825
439
2,583
6,289
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Hal0m4n1
Yemoja
7
0 / 2 / 0
4,808
437
1,848
5,031
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 3 / 1
4,793
436
1,904
6,286
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
TrashCatsTMN
Nemesis
9
0 / 2 / 0
4,845
440
1,536
4,054
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
wqkks
Ymir
11
1 / 1 / 0
5,868
533
3,475
4,845
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cabon584
Cthulhu
9
7 / 0 / 1
6,544
595
3,894
6,285
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
5,676
516
1,288
4,287
3,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
TLK l Doug
Izanami
10
2 / 0 / 5
6,117
556
4,324
5,382
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
YT_Rinzuclan
Ao Kuang
10
1 / 0 / 1
5,782
526
1,347
3,662
1,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 2
5,406
491
3,120
5,793
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
12
12
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cabon584
Cthulhu
7
0
1
7.5
W
0
1
2
1
L
Izanami
Ghugo
Izanami
0
4
0
0
L
Yemoja
Hal0m4n1
Yemoja
0
2
0
0
L
0
3
1
0.17
W
Izanami
TLK l Doug
Izanami
2
0
5
4.5
L
Nemesis
TrashCatsTMN
Nemesis
0
2
0
0
W
Ao Kuang
YT_Rinzuclan
Ao Kuang
1
0
1
1.5
W
2
0
2
3
L
Ymir
wqkks
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,346
Damage
13,973
26,505
Taken
25,409
9,561
Mitigated
9,889
7,527
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cabon584
Cthulhu
3,894
352
400
1,640
6,285
2,594
248
1,422
4,838
18,825
0
W
1,288
85
50
947
4,287
3,028
0
1,812
2,350
21,198
0
L
Izanami
Ghugo
Izanami
2,583
1,394
0
1,716
6,289
1,479
127
1,192
5,097
0
26,638
L
Yemoja
Hal0m4n1
Yemoja
1,848
336
339
1,685
5,031
2,820
23
1,708
3,323
10,024
0
L
1,904
266
0
1,842
6,286
1,704
0
766
5,470
0
20,908
W
Izanami
TLK l Doug
Izanami
4,324
2,808
0
2,371
5,382
1,370
514
960
4,422
0
31,539
L
Nemesis
TrashCatsTMN
Nemesis
1,536
662
0
129
4,054
1,116
0
1,421
2,633
0
15,293
W
Ao Kuang
YT_Rinzuclan
Ao Kuang
1,347
270
0
1,665
3,662
1,111
655
0
3,662
16,133
0
W
3,120
1,033
0
2,337
5,793
1,786
954
904
4,814
0
22,666
L
Ymir
wqkks
Ymir
3,475
743
0
1,816
4,845
2,442
0
1,242
3,453
25,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
29,525
213
Minions Killed
228
0
Camps Cleared
0
857,033
Distance Traveled
1,020,938
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,544
595
37
3
0
231,160
0
W
Terra
5,676
516
51
5
0
197,874
2
L
Izanami
4,825
439
61
6
0
142,339
0
L
Yemoja
4,808
437
13
1
0
135,142
1
L
Fenrir
4,793
436
41
4
0
237,985
4
W
Izanami
6,117
556
53
5
0
174,711
0
L
Nemesis
4,845
440
29
3
0
179,244
1
W
Ao Kuang
5,782
526
37
3
0
192,589
0
W
Set
5,406
491
50
5
0
224,604
0
L
Ymir
5,868
533
69
6
0
162,323
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role