Player Matchup

Bellona
Bellona
Gold V
ColdSniperOps
Bellona
Gold V
Level 109
God Stats
14W - 9L
1,810 SR
Queue Stats
210W - 207L
1,190 MMR
Party 1
Yemoja
Yemoja
Silver I
HOVAKANE
Yemoja
Silver I
Level 129
God Stats
5W - 2L
1,740 SR
Queue Stats
171W - 183L
1,152 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
MrDotTwister
Ao Kuang
Silver I
Level 69
God Stats
3W - 1L
1,447 SR
Queue Stats
13W - 20L
1,188 MMR
Solo
Apollo
Apollo
Silver I
mugressi uwu
Apollo
Silver I
Level 69
God Stats
21W - 17L
1,594 SR
Queue Stats
638W - 629L
1,117 MMR
Solo
Janus
Janus
Gold V
xmrspecopx
Janus
Gold V
Level 108
God Stats
4W - 1L
1,639 SR
Queue Stats
209W - 207L
1,190 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,646 SR
1,168 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,525 SR
1,168 MMR
Hun Batz
Hun Batz
Silver II
CRoW16Bw
Hun Batz
Silver II
Level 128
God Stats
0W - 6L
1,218 SR
Queue Stats
219W - 224L
1,107 MMR
Solo
Amaterasu
Amaterasu
Silver I
Gold_Luppichini
Amaterasu
Silver I
Level 87
God Stats
10W - 6L
1,446 SR
Queue Stats
613W - 632L
1,142 MMR
Solo
Anhur
Anhur
Silver I
Papa Shme
Anhur
Silver I
Level 130
God Stats
11W - 9L
1,727 SR
Queue Stats
145W - 162L
1,212 MMR
Solo
Bacchus
Bacchus
Silver V
TonyBlackheart5
Bacchus
Silver V
Level 111
God Stats
2W - 2L
1,809 SR
Queue Stats
24W - 38L
1,195 MMR
Solo
Poseidon
Poseidon
Gold V
stevietaye
Poseidon
Gold V
Level 143
God Stats
7W - 8L
1,429 SR
Queue Stats
572W - 585L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
5 / 0 / 1
10,383
611
10,674
13,912
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
HOVAKANE
Yemoja
13
0 / 0 / 6
7,836
461
4,313
7,174
3,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
MrDotTwister
Ao Kuang
17
5 / 2 / 3
9,886
582
7,020
13,424
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
16
2 / 2 / 3
9,600
565
4,689
13,837
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
16
4 / 0 / 3
9,796
576
8,047
7,253
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetCthulhuScyllaCu ChulainnDanzaburou

VS

Bans
TsukuyomiYmirGuan YuNemesisTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CRoW16Bw
Hun Batz
15
1 / 5 / 2
8,879
522
6,776
13,757
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Gold_Luppichini
Amaterasu
10
0 / 4 / 1
7,080
416
2,243
11,252
9,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Papa Shme
Anhur
15
1 / 1 / 0
8,412
495
4,980
6,752
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 3 / 1
7,031
414
5,284
11,014
7,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
stevietaye
Poseidon
14
2 / 3 / 0
8,408
495
9,746
10,697
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
4
4
Deaths
16
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CRoW16Bw
Hun Batz
1
5
2
0.4
W
Bellona
5
0
1
5.5
L
Amaterasu
Gold_Luppichini
Amaterasu
0
4
1
0.13
W
Yemoja
HOVAKANE
Yemoja
0
0
6
3
W
Ao Kuang
MrDotTwister
Ao Kuang
5
2
3
3.25
L
Anhur
Papa Shme
Anhur
1
1
0
1
L
0
3
1
0.17
W
Apollo
2
2
3
1.75
L
Poseidon
stevietaye
Poseidon
2
3
0
0.67
W
Janus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
29,029
55,600
Taken
53,472
25,996
Mitigated
27,070
28,951
Healing
21,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CRoW16Bw
Hun Batz
6,776
1,489
0
4,657
13,757
5,127
1,062
4,548
9,139
0
65,494
W
Bellona
10,674
6,293
0
9,075
13,912
10,704
1,956
969
12,943
0
66,861
L
Amaterasu
Gold_Luppichini
Amaterasu
2,243
729
0
5,850
11,252
9,095
0
811
10,441
0
30,557
W
Yemoja
HOVAKANE
Yemoja
4,313
971
2,760
2,731
7,174
3,615
324
2,477
4,567
25,207
0
W
Ao Kuang
MrDotTwister
Ao Kuang
7,020
569
0
5,455
13,424
5,294
238
2,260
10,932
66,258
0
L
Anhur
Papa Shme
Anhur
4,980
2,227
0
4,111
6,752
2,037
596
1,416
5,296
0
65,525
L
5,284
286
0
3,485
11,014
7,388
0
4,230
6,730
24,073
0
W
Apollo
4,689
2,962
0
6,550
13,837
3,992
1,384
4,480
9,261
0
81,176
L
Poseidon
stevietaye
Poseidon
9,746
926
0
3,821
10,697
3,423
0
7,849
2,486
53,511
0
W
Janus
8,047
103
0
2,380
7,253
2,391
232
4,024
2,867
61,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,501
Gold Earned
39,810
549
Minions Killed
472
0
Camps Cleared
0
1,649,232
Distance Traveled
1,443,881
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,879
522
127
7
0
332,429
4
W
Bellona
10,383
611
134
8
0
301,924
0
L
Amaterasu
7,080
416
72
4
0
174,483
4
W
Yemoja
7,836
461
41
2
0
295,668
3
W
Ao Kuang
9,886
582
111
7
0
368,402
6
L
Anhur
8,412
495
134
8
0
287,338
6
L
Bacchus
7,031
414
26
2
0
328,838
5
W
Apollo
9,600
565
138
8
0
323,949
2
L
Poseidon
8,408
495
113
7
0
320,793
5
W
Janus
9,796
576
125
7
0
359,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role