Player Matchup

Serqet
Serqet
BloodAyss
Serqet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,705 Elo+
Party 3
Athena
Athena
ImNabb
Athena
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,843 Elo+
Party 3
Bellona
Bellona
Loosebart
Bellona
Level 14
God Stats
1W - 0L
2,020 SR
Queue Stats
12W - 2L
1,948 Elo+
Party 3
Hel
Hel
Roars
Hel
Level 88
God Stats
3W - 1L
1,764 SR
Queue Stats
34W - 21L
1,617 Elo+
Party 3
Ganesha
Ganesha
Tutorialmode
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,705 Elo+
Party 3
Team Averages
Level 23
1,657 SR
1,764 Elo+

VS

Team Averages
Level 23
1,513 SR
1,474 Elo+
Xing Tian
Xing Tian
IIIIlIchefIIIIIl
Xing Tian
Level 37
God Stats
3W - 4L
1,424 SR
Queue Stats
39W - 50L
1,448 Elo+
Party 1
King Arthur
King Arthur
KonoKirbyDa
King Arthur
Level 26
God Stats
10W - 13L
1,567 SR
Queue Stats
108W - 107L
1,488 Elo+
Solo
Camazotz
Camazotz
LordNexu
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
Resistance91
Jing Wei
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Wuizak
Neith
Level 24
God Stats
3W - 3L
1,576 SR
Queue Stats
46W - 56L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BloodAyss
Serqet
17
10 / 0 / 21
11,221
1,122
19,590
10,962
11,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
ImNabb
Athena
17
10 / 2 / 16
10,931
1,093
11,850
12,489
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
Loosebart
Bellona
18
13 / 1 / 11
12,518
1,252
15,173
10,243
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
Roars
Hel
17
5 / 0 / 25
10,646
1,065
14,111
8,742
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Tutorialmode
Ganesha
18
0 / 1 / 32
11,369
1,137
13,933
10,598
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

334

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
14
1 / 11 / 1
8,704
870
10,337
18,801
7,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KonoKirbyDa
King Arthur
14
0 / 5 / 2
8,367
837
8,590
14,743
8,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Camazotz
LordNexu
Camazotz
15
0 / 8 / 3
8,623
862
8,094
19,932
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Resistance91
Jing Wei
14
1 / 5 / 1
8,744
874
5,932
14,300
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Wuizak
Neith
14
2 / 9 / 1
9,069
907
10,203
15,092
4,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
12
38
Kills
4
4
Deaths
38
105
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
BloodAyss
Serqet
10
0
21
20.5
L
Xing Tian
1
11
1
0.14
W
Athena
ImNabb
Athena
10
2
16
9
L
King Arthur
KonoKirbyDa
King Arthur
0
5
2
0.2
W
Bellona
Loosebart
Bellona
13
1
11
18.5
L
Camazotz
LordNexu
Camazotz
0
8
3
0.19
L
Jing Wei
Resistance91
Jing Wei
1
5
1
0.3
W
Hel
Roars
Hel
5
0
25
17.5
W
Ganesha
Tutorialmode
Ganesha
0
1
32
16
L
Neith
Wuizak
Neith
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,657
Damage
43,156
53,034
Taken
82,868
36,891
Mitigated
32,199
20,484
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BloodAyss
Serqet
19,590
2,904
0
0
10,962
11,737
0
2,301
7,905
0
22,075
L
Xing Tian
10,337
1,190
0
331
18,801
7,012
0
10,676
7,561
21,979
0
W
Athena
ImNabb
Athena
11,850
2,737
0
302
12,489
7,562
0
839
11,650
19,006
0
L
King Arthur
KonoKirbyDa
King Arthur
8,590
574
0
0
14,743
8,947
0
5,115
8,510
0
22,603
W
Bellona
Loosebart
Bellona
15,173
7,379
0
4,154
10,243
7,023
0
1,111
9,132
0
56,609
L
Camazotz
LordNexu
Camazotz
8,094
2,286
0
3,206
19,932
7,444
0
7,812
11,254
0
16,775
L
Jing Wei
Resistance91
Jing Wei
5,932
3,931
0
1,660
14,300
3,955
0
7,601
6,463
0
26,474
W
Hel
Roars
Hel
14,111
965
8,674
5,455
8,742
3,726
0
3,911
4,831
28,473
0
W
Ganesha
Tutorialmode
Ganesha
13,933
780
0
1,899
10,598
6,843
0
2,175
8,423
20,136
0
L
Neith
Wuizak
Neith
10,203
3,580
0
1,661
15,092
4,841
0
8,037
6,303
0
24,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,685
Gold Earned
43,507
169
Minions Killed
135
10
Camps Cleared
3
1,021,124
Distance Traveled
853,846
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,221
1,122
12
1
1
238,250
2
L
Xing Tian
8,704
870
21
2
1
170,601
0
W
Athena
10,931
1,093
24
2
0
183,535
0
L
King Arthur
8,367
837
26
3
1
170,223
0
W
Bellona
12,518
1,252
90
9
8
229,484
0
L
Camazotz
8,623
862
15
2
0
178,178
0
L
Jing Wei
8,744
874
44
4
0
197,856
0
W
Hel
10,646
1,065
43
4
1
197,951
0
W
Ganesha
11,369
1,137
0
0
0
171,904
0
L
Neith
9,069
907
29
3
1
136,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role