Player Matchup

Izanami
Izanami
Gladiator03
Izanami
Level 7
God Stats
1W - 4L
1,177 SR
Queue Stats
16W - 26L
1,418 Elo+
Solo
Serqet
Serqet
PPFOREHEAD
Serqet
Level 15
God Stats
9W - 10L
1,458 SR
Queue Stats
159W - 215L
1,413 Elo+
Party 2
Bacchus
Bacchus
bEED0N
Bacchus
Level 25
God Stats
5W - 0L
1,975 SR
Queue Stats
57W - 73L
1,388 Elo+
Solo
Skadi
Skadi
feelthepain6
Skadi
Level 28
God Stats
23W - 19L
1,817 SR
Queue Stats
99W - 104L
1,438 Elo+
Solo
Janus
Janus
pikmin978
Janus
Level 47
God Stats
5W - 2L
1,526 SR
Queue Stats
188W - 234L
1,396 Elo+
Party 2
Team Averages
Level 24
1,591 SR
1,411 Elo+

VS

Team Averages
Level 18
1,357 SR
1,344 Elo+
Agni
Agni
DankWilliamsSr
Agni
Level 13
God Stats
4W - 4L
1,226 SR
Queue Stats
166W - 158L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
Modcory
Kuzenbo
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 163L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
MorinSr
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
kitsuneUwU1
Ao Kuang
Level 29
God Stats
1W - 1L
1,377 SR
Queue Stats
15W - 28L
1,309 Elo+
Solo
Danzaburou
Danzaburou
puglord145
Danzaburou
Level 8
God Stats
5W - 7L
1,181 SR
Queue Stats
44W - 55L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gladiator03
Izanami
17
9 / 4 / 4
10,589
588
13,329
13,144
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
PPFOREHEAD
Serqet
11
2 / 6 / 7
7,963
442
4,299
10,071
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
bEED0N
Bacchus
12
3 / 3 / 9
8,977
499
5,834
14,408
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 2 / 3
10,683
594
5,724
7,530
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
pikmin978
Janus
15
11 / 6 / 7
10,065
559
14,065
9,659
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
8,735
485
9,662
9,416
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Modcory
Kuzenbo
11
3 / 6 / 5
8,127
452
8,157
17,038
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
MorinSr
Guan Yu
14
3 / 5 / 1
8,826
490
5,571
11,351
10,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
kitsuneUwU1
Ao Kuang
13
9 / 7 / 2
9,188
510
9,399
16,740
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
puglord145
Danzaburou
11
1 / 8 / 5
8,141
452
3,543
13,057
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
31
Kills
20
21
Deaths
33
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Izanami
Gladiator03
Izanami
9
4
4
2.75
L
Kuzenbo
Modcory
Kuzenbo
3
6
5
0.92
L
Guan Yu
MorinSr
Guan Yu
3
5
1
0.7
W
Serqet
PPFOREHEAD
Serqet
2
6
7
0.92
W
Bacchus
bEED0N
Bacchus
3
3
9
2.5
W
6
2
3
3.75
L
Ao Kuang
kitsuneUwU1
Ao Kuang
9
7
2
1.43
W
Janus
pikmin978
Janus
11
6
7
2.42
L
Danzaburou
puglord145
Danzaburou
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,251
Damage
36,332
54,812
Taken
67,602
25,663
Mitigated
40,619
8,740
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,662
423
0
1,510
9,416
3,277
464
2,885
6,531
48,724
0
W
Izanami
Gladiator03
Izanami
13,329
10,001
0
3,806
13,144
4,595
1,793
8,935
4,184
0
68,882
L
Kuzenbo
Modcory
Kuzenbo
8,157
2,723
0
732
17,038
15,734
132
4,985
11,777
24,359
0
L
Guan Yu
MorinSr
Guan Yu
5,571
859
0
843
11,351
10,799
1,117
1,729
9,454
0
41,583
W
Serqet
PPFOREHEAD
Serqet
4,299
946
0
1,192
10,071
3,273
396
2,849
7,197
0
21,402
W
Bacchus
bEED0N
Bacchus
5,834
1,022
0
886
14,408
11,602
753
7,331
7,054
27,148
0
W
5,724
2,700
0
2,576
7,530
2,807
2,489
1,670
5,735
0
51,098
L
Ao Kuang
kitsuneUwU1
Ao Kuang
9,399
1,965
0
3,560
16,740
6,196
0
4,232
12,392
42,749
0
W
Janus
pikmin978
Janus
14,065
1,375
0
280
9,659
3,386
162
6,433
3,226
45,848
0
L
Danzaburou
puglord145
Danzaburou
3,543
876
0
2,722
13,057
4,613
276
7,446
5,437
0
27,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,277
Gold Earned
43,017
379
Minions Killed
313
0
Camps Cleared
0
1,623,766
Distance Traveled
1,620,939
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,735
485
90
5
0
340,355
1
W
Izanami
10,589
588
126
7
0
312,198
1
L
Kuzenbo
8,127
452
24
1
0
330,309
2
L
Guan Yu
8,826
490
75
4
0
308,533
0
W
Serqet
7,963
442
45
3
0
356,432
0
W
Bacchus
8,977
499
31
2
0
349,799
2
W
Skadi
10,683
594
113
6
0
256,996
0
L
Ao Kuang
9,188
510
66
4
0
339,469
2
W
Janus
10,065
559
64
4
0
348,341
1
L
Danzaburou
8,141
452
58
3
0
302,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role