Player Matchup

Nike
Nike
Brianx321
Nike
Level 40
God Stats
3W - 2L
1,614 SR
Queue Stats
282W - 258L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
Congresss
Xing Tian
Level 11
God Stats
9W - 9L
1,561 SR
Queue Stats
124W - 121L
1,426 Elo+
Solo
Susano
Susano
HardBrazza
Susano
Level 28
God Stats
9W - 4L
1,726 SR
Queue Stats
116W - 126L
1,391 Elo+
Solo
Artemis
Artemis
SlightlySmiting
Artemis
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 17L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
TheZigbot9000
Kukulkan
Level 28
God Stats
5W - 3L
1,595 SR
Queue Stats
355W - 347L
1,566 Elo+
Party 1
Team Averages
Level 26
1,599 SR
1,443 Elo+

VS

Team Averages
Level 23
1,431 SR
1,392 Elo+
Ao Kuang
Ao Kuang
ChungusOohNahNah
Ao Kuang
Level 25
God Stats
13W - 7L
1,297 SR
Queue Stats
263W - 241L
1,400 Elo+
Solo
Cerberus
Cerberus
Conmann5000
Cerberus
Level 21
God Stats
6W - 6L
1,320 SR
Queue Stats
23W - 27L
1,359 Elo+
Party 2
Anubis
Anubis
DeathJR302
Anubis
Level 18
God Stats
72W - 62L
1,586 SR
Queue Stats
407W - 462L
1,437 Elo+
Solo
Fenrir
Fenrir
TwiZzy69420
Fenrir
Level 23
God Stats
3W - 1L
1,108 SR
Queue Stats
23W - 25L
1,380 Elo+
Party 2
Heimdallr
Heimdallr
Weisling
Heimdallr
Level 29
God Stats
2W - 0L
1,844 SR
Queue Stats
7W - 9L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
11
2 / 5 / 2
7,368
461
6,203
10,321
3,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Congresss
Xing Tian
13
2 / 4 / 1
7,517
470
5,782
20,914
11,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
HardBrazza
Susano
12
2 / 5 / 0
7,195
450
4,020
13,249
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 1
6,549
409
7,420
10,601
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
TheZigbot9000
Kukulkan
12
0 / 6 / 3
7,024
439
7,388
8,631
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,479
530
8,264
11,996
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Conmann5000
Cerberus
13
3 / 0 / 8
8,276
517
3,584
11,342
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
DeathJR302
Anubis
15
8 / 1 / 3
9,448
591
11,606
8,919
4,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
1 / 3 / 3
8,300
519
12,499
10,308
5,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Weisling
Heimdallr
14
7 / 0 / 8
8,797
550
8,733
7,650
3,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
25
26
Deaths
7
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
2
5
2
0.6
W
6
3
5
2.83
L
Xing Tian
Congresss
Xing Tian
2
4
1
0.63
W
Cerberus
Conmann5000
Cerberus
3
0
8
7
W
Anubis
DeathJR302
Anubis
8
1
3
9.5
L
Susano
HardBrazza
Susano
2
5
0
0.4
L
1
6
1
0.25
L
Kukulkan
TheZigbot9000
Kukulkan
0
6
3
0.25
W
Fenrir
1
3
3
0.83
W
Heimdallr
Weisling
Heimdallr
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,813
Damage
44,686
63,716
Taken
50,215
23,314
Mitigated
22,888
14,141
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
6,203
563
0
977
10,321
3,538
0
3,428
6,893
0
30,275
W
8,264
1,124
0
5,871
11,996
4,133
0
3,572
8,249
42,291
0
L
Xing Tian
Congresss
Xing Tian
5,782
728
0
6,756
20,914
11,384
136
4,636
15,703
36,584
0
W
Cerberus
Conmann5000
Cerberus
3,584
305
40
6,120
11,342
5,083
269
2,199
9,143
30,452
0
W
Anubis
DeathJR302
Anubis
11,606
682
501
5,323
8,919
4,247
1,067
2,859
6,060
67,380
0
L
Susano
HardBrazza
Susano
4,020
254
0
4,062
13,249
3,713
0
3,951
9,298
0
38,256
L
7,420
3,065
0
2,346
10,601
2,453
0
5,013
5,588
0
26,165
L
Kukulkan
TheZigbot9000
Kukulkan
7,388
310
0
0
8,631
2,226
0
6,426
2,205
39,210
0
W
Fenrir
12,499
3,872
0
2,586
10,308
5,888
0
3,301
6,632
0
54,567
W
Heimdallr
Weisling
Heimdallr
8,733
3,354
0
2,065
7,650
3,537
622
689
6,961
0
45,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,653
Gold Earned
43,300
286
Minions Killed
437
0
Camps Cleared
0
1,424,113
Distance Traveled
1,522,920
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,368
461
46
3
0
342,314
3
W
Ao Kuang
8,479
530
76
5
0
333,976
3
L
Xing Tian
7,517
470
53
3
0
242,960
2
W
Cerberus
8,276
517
77
5
0
283,559
3
W
Anubis
9,448
591
104
7
0
292,038
1
L
Susano
7,195
450
75
5
0
303,449
0
L
Artemis
6,549
409
33
2
0
245,540
3
L
Kukulkan
7,024
439
79
5
0
289,850
0
W
Fenrir
8,300
519
94
6
0
299,665
1
W
Heimdallr
8,797
550
86
5
0
313,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role