Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Docstar
Sun Wukong
Silver I
Level 156
God Stats
1W - 0L
1,474 SR
Queue Stats
9W - 6L
1,462 MMR
Party 1
Khepri
Khepri
Silver III
PapaToasty11
Khepri
Silver III
Level 124
God Stats
4W - 1L
1,682 SR
Queue Stats
46W - 47L
1,450 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
ermcat
Erlang Shen
Bronze III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,459 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,531 SR
1,474 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,491 SR
1,456 MMR
Artio
Artio
Bronze III
ByxDebronee
Artio
Bronze III
Level 66
God Stats
0W - 1L
1,423 SR
Queue Stats
4W - 7L
1,433 MMR
Solo
Guan Yu
Guan Yu
Gold V
SP_Aura
Guan Yu
Gold V
Level 106
God Stats
1W - 1L
1,767 SR
Queue Stats
34W - 35L
1,508 MMR
Party 2
The Morrigan
The Morrigan
Gold V
SP_Jay
The Morrigan
Gold V
Level 149
God Stats
0W - 1L
1,323 SR
Queue Stats
97W - 103L
1,416 MMR
Party 2
Set
Set
Gold IV
Tiny_Evil21
Set
Gold IV
Level 122
God Stats
0W - 4L
1,405 SR
Queue Stats
195W - 208L
1,464 MMR
Solo
Neith
Neith
Bronze III
UptDucee
Neith
Bronze III
Level 84
God Stats
13W - 15L
1,535 SR
Queue Stats
206W - 228L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
11 / 5 / 15
13,564
565
29,609
12,411
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
19
8 / 2 / 17
12,690
529
12,515
10,335
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Docstar
Sun Wukong
18
10 / 1 / 13
12,904
538
21,378
22,719
17,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
17
2 / 4 / 13
11,782
491
7,946
16,635
24,140
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
ermcat
Erlang Shen
18
7 / 8 / 7
12,416
517
15,862
23,750
13,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
DanzaburouAphroditeFenrirApolloKing Arthur

VS

Bans
Cu ChulainnNemesisChang'eAthenaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 9
9,475
395
6,895
25,776
18,017
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
SP_Aura
Guan Yu
16
3 / 9 / 3
10,817
451
12,217
23,616
22,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
SP_Jay
The Morrigan
17
8 / 5 / 1
11,891
495
19,558
17,556
6,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 10 / 4
11,678
487
11,978
26,492
10,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
UptDucee
Neith
16
1 / 6 / 6
10,446
435
4,921
15,382
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
43
38
Kills
20
20
Deaths
38
65
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
11
5
15
3.7
W
Cupid
 
Cupid
8
2
17
8.25
L
0
8
9
0.56
W
Sun Wukong
Docstar
Sun Wukong
10
1
13
16.5
W
Khepri
2
4
13
2.13
L
Guan Yu
SP_Aura
Guan Yu
3
9
3
0.5
L
The Morrigan
SP_Jay
The Morrigan
8
5
1
1.7
L
8
10
4
1
L
Neith
UptDucee
Neith
1
6
6
0.67
W
Erlang Shen
ermcat
Erlang Shen
7
8
7
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,310
Damage
55,569
85,850
Taken
108,822
63,268
Mitigated
61,979
23,926
Healing
27,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
29,609
6,011
0
1,175
12,411
3,879
1,973
3,383
8,842
91,587
0
W
Cupid
 
Cupid
12,515
6,468
969
5,225
10,335
4,396
3,249
3,383
6,850
0
58,258
L
6,895
1,327
1,135
4,353
25,776
18,017
175
8,086
17,314
34,761
0
W
Sun Wukong
Docstar
Sun Wukong
21,378
6,034
0
10,051
22,719
17,758
1,214
4,435
18,228
0
95,929
W
Khepri
7,946
1,126
0
444
16,635
24,140
109
4,588
11,833
46,865
0
L
Guan Yu
SP_Aura
Guan Yu
12,217
2,971
746
5,004
23,616
22,565
1,308
6,248
16,948
0
66,964
L
The Morrigan
SP_Jay
The Morrigan
19,558
2,708
0
4,319
17,556
6,720
673
7,949
9,243
70,409
4,928
L
11,978
5,142
0
6,515
26,492
10,319
0
8,411
17,531
0
70,525
L
Neith
UptDucee
Neith
4,921
1,839
528
5,343
15,382
4,358
5,789
4,885
10,231
0
60,920
W
Erlang Shen
ermcat
Erlang Shen
15,862
9,514
0
6,062
23,750
13,095
930
6,399
17,256
0
70,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
54,307
485
Minions Killed
501
0
Camps Cleared
0
2,285,749
Distance Traveled
1,990,233
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,564
565
115
5
0
424,369
9
W
Cupid
12,690
529
84
4
0
461,038
3
L
Artio
9,475
395
59
2
0
411,940
1
W
Sun Wukong
12,904
538
125
5
0
472,025
1
W
Khepri
11,782
491
53
2
0
448,986
14
L
Guan Yu
10,817
451
118
5
0
413,882
2
L
The Morrigan
11,891
495
119
5
0
393,143
2
L
Set
11,678
487
95
4
0
405,666
4
L
Neith
10,446
435
110
5
0
365,602
8
W
Erlang Shen
12,416
517
108
5
0
479,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role