Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Jo mama number1
Sobek
Level 86
God Stats
7W - 1L
1,788 SR
Queue Stats
43W - 50L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
WhiteWolfVII
Baron Samedi
Level 68
God Stats
14W - 14L
1,659 SR
Queue Stats
111W - 115L
1,586 Elo+
Party 1
Team Averages
Level 87
1,649 SR
1,523 Elo+

VS

Team Averages
Level 26
1,434 SR
1,608 Elo+
Tsukuyomi
Tsukuyomi
MiraCutie
Tsukuyomi
Level 27
God Stats
3W - 1L
1,302 SR
Queue Stats
91W - 84L
1,629 Elo+
Solo
Zhong Kui
Zhong Kui
Miri Assassin
Zhong Kui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,575 Elo+
Solo
Izanami
Izanami
Ruyver
Izanami
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 203L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 4 / 4
11,202
659
11,092
13,128
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 6
10,500
618
9,494
20,833
23,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
WhiteWolfVII
Baron Samedi
15
4 / 6 / 5
11,528
678
11,273
14,658
7,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MiraCutie
Tsukuyomi
15
7 / 5 / 5
11,824
696
16,289
14,172
5,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Miri Assassin
Zhong Kui
15
3 / 2 / 10
11,353
668
12,771
17,077
20,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Ruyver
Izanami
16
4 / 2 / 6
11,982
705
11,753
9,744
3,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
14
14
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
4
4
1.25
L
2
4
6
1.25
W
Tsukuyomi
MiraCutie
Tsukuyomi
7
5
5
1.9
W
Zhong Kui
Miri Assassin
Zhong Kui
3
2
10
4
W
Izanami
Ruyver
Izanami
4
2
6
3.5
L
Baron Samedi
WhiteWolfVII
Baron Samedi
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,859
Damage
40,813
48,619
Taken
40,993
36,224
Mitigated
29,517
17,441
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,092
3,602
1,272
5,291
13,128
5,155
1,858
3,872
9,256
0
62,442
L
9,494
635
0
4,838
20,833
23,769
128
4,697
16,136
24,525
0
W
Tsukuyomi
MiraCutie
Tsukuyomi
16,289
5,062
0
2,929
14,172
5,950
75
6,907
7,265
0
32,596
W
Zhong Kui
Miri Assassin
Zhong Kui
12,771
1,053
0
7,344
17,077
20,019
907
8,953
8,124
40,783
0
W
Izanami
Ruyver
Izanami
11,753
6,670
0
2,194
9,744
3,548
1,918
5,265
4,479
0
90,848
L
Baron Samedi
WhiteWolfVII
Baron Samedi
11,273
488
1,806
4,234
14,658
7,300
0
4,302
10,356
51,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,230
Gold Earned
35,159
193
Minions Killed
221
0
Camps Cleared
0
833,678
Distance Traveled
890,857
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,202
659
95
6
0
284,121
2
L
Sobek
10,500
618
28
2
0
297,329
5
W
Tsukuyomi
11,824
696
20
1
0
319,385
2
W
Zhong Kui
11,353
668
54
3
0
287,469
3
W
Izanami
11,982
705
147
9
0
284,003
2
L
Baron Samedi
11,528
678
70
4
0
252,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role