Player Matchup

Hachiman
Hachiman
CastrodaAstro
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
Danum16
Ao Kuang
Level 29
God Stats
4W - 9L
1,506 SR
Queue Stats
517W - 549L
1,557 Elo+
Solo
Anubis
Anubis
GrizzlyGrave
Anubis
Level 15
God Stats
9W - 13L
1,421 SR
Queue Stats
21W - 26L
1,607 Elo+
Solo
Ares
Ares
HotReyesEz
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,542 Elo+
Solo
Horus
Horus
retrac02
Horus
Level 28
God Stats
4W - 5L
1,493 SR
Queue Stats
28W - 22L
1,632 Elo+
Solo
Team Averages
Level 19
1,484 SR
1,584 Elo+

VS

Team Averages
Level 21
1,548 SR
1,606 Elo+
Neith
Neith
Jak xLuK
Neith
Level 8
God Stats
5W - 3L
1,726 SR
Queue Stats
8W - 5L
1,659 Elo+
Party 1
Danzaburou
Danzaburou
Papagnar
Danzaburou
Level 14
God Stats
12W - 17L
1,582 SR
Queue Stats
22W - 21L
1,528 Elo+
Solo
Cabrakan
Cabrakan
PaperyRaptor823
Cabrakan
Level 29
God Stats
2W - 4L
1,326 SR
Queue Stats
62W - 58L
1,574 Elo+
Party 1
Cerberus
Cerberus
Savashy KL
Cerberus
Level 27
God Stats
4W - 4L
1,571 SR
Queue Stats
81W - 55L
1,658 Elo+
Party 1
Ratatoskr
Ratatoskr
zxentropyxz
Ratatoskr
Level 29
God Stats
7W - 8L
1,537 SR
Queue Stats
55W - 47L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CastrodaAstro
Hachiman
14
0 / 5 / 1
8,575
408
4,380
12,426
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Danum16
Ao Kuang
17
5 / 5 / 2
10,541
502
10,568
20,735
7,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
13
0 / 6 / 2
7,929
378
7,625
9,267
3,935
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 3
8,802
419
6,529
11,826
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
retrac02
Horus
17
2 / 3 / 3
10,211
486
9,385
14,770
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jak xLuK
Neith
18
4 / 1 / 2
11,298
538
6,784
12,291
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Papagnar
Danzaburou
18
9 / 1 / 2
12,355
588
12,266
12,987
4,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
15
3 / 4 / 4
10,160
484
10,159
16,005
12,992
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Savashy KL
Cerberus
14
2 / 1 / 9
10,518
501
8,531
17,778
17,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
zxentropyxz
Ratatoskr
16
5 / 4 / 8
10,711
510
5,041
12,076
7,633
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
23
23
Deaths
11
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CastrodaAstro
Hachiman
0
5
1
0.1
L
Ao Kuang
Danum16
Ao Kuang
5
5
2
1.2
L
Anubis
0
6
2
0.17
L
2
4
3
0.88
W
Neith
Jak xLuK
Neith
4
1
2
5
W
Danzaburou
Papagnar
Danzaburou
9
1
2
10
W
Cabrakan
3
4
4
1.25
W
Cerberus
Savashy KL
Cerberus
2
1
9
6.5
L
Horus
retrac02
Horus
2
3
3
1.17
W
Ratatoskr
zxentropyxz
Ratatoskr
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,487
Damage
42,781
69,024
Taken
71,137
37,451
Mitigated
47,129
20,402
Healing
25,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CastrodaAstro
Hachiman
4,380
2,049
0
2,149
12,426
3,277
306
1,786
10,640
0
36,109
L
Ao Kuang
Danum16
Ao Kuang
10,568
3,086
0
10,444
20,735
7,221
0
5,958
14,777
86,448
0
L
Anubis
7,625
252
0
1,570
9,267
3,935
0
611
8,656
43,689
0
L
6,529
559
0
884
11,826
11,478
0
3,251
8,575
27,334
0
W
Neith
Jak xLuK
Neith
6,784
3,299
0
6,112
12,291
4,572
2,334
2,533
9,758
0
67,648
W
Danzaburou
Papagnar
Danzaburou
12,266
6,312
0
7,407
12,987
4,843
2,903
6,400
6,587
0
86,194
W
Cabrakan
10,159
847
330
3,780
16,005
12,992
98
4,568
11,077
43,107
0
W
Cerberus
Savashy KL
Cerberus
8,531
1,033
0
3,678
17,778
17,089
158
7,406
10,273
48,270
0
L
Horus
retrac02
Horus
9,385
5,034
657
4,698
14,770
11,540
660
7,084
7,686
20
61,426
W
Ratatoskr
zxentropyxz
Ratatoskr
5,041
1,676
0
4,549
12,076
7,633
0
3,835
8,118
0
52,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,058
Gold Earned
55,042
416
Minions Killed
454
0
Camps Cleared
0
1,878,868
Distance Traveled
1,882,228
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,575
408
79
4
0
342,124
6
L
Ao Kuang
10,541
502
129
6
0
413,218
4
L
Anubis
7,929
378
65
3
0
313,854
9
L
Ares
8,802
419
38
2
0
424,779
1
W
Neith
11,298
538
113
5
0
331,175
0
W
Danzaburou
12,355
588
124
6
0
384,380
0
W
Cabrakan
10,160
484
78
4
0
356,197
4
W
Cerberus
10,518
501
68
3
0
389,290
6
L
Horus
10,211
486
105
5
0
384,893
1
W
Ratatoskr
10,711
510
71
3
0
421,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role