Player Matchup

Xbalanque
Xbalanque
Gold IV
JJluvaboy24
Xbalanque
Gold IV
Level 155
God Stats
13W - 13L
1,697 SR
Queue Stats
545W - 553L
1,303 MMR
Party 2
Bacchus
Bacchus
Gold IV
NoCeilingsD
Bacchus
Gold IV
Level 153
God Stats
13W - 16L
1,492 SR
Queue Stats
501W - 503L
1,349 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Prototipo-80
Guan Yu
Gold V
Level 86
God Stats
16W - 19L
1,439 SR
Queue Stats
117W - 116L
1,158 MMR
Party 3
Serqet
Serqet
Silver I
b00seven2016
Serqet
Silver I
Level 74
God Stats
1W - 0L
1,395 SR
Queue Stats
8W - 16L
1,312 MMR
Solo
Scylla
Scylla
Gold II
x-d3r1ck-z
Scylla
Gold II
Level 73
God Stats
15W - 9L
1,592 SR
Queue Stats
113W - 107L
1,498 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,523 SR
1,324 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,491 SR
1,326 MMR
Awilix
Awilix
Silver V
AyItsDoxx
Awilix
Silver V
Level 104
God Stats
0W - 3L
1,468 SR
Queue Stats
11W - 15L
1,273 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Dat_Boi_Juic3_
Ah Muzen Cab
Bronze III
Level 86
God Stats
2W - 2L
1,645 SR
Queue Stats
6W - 11L
1,412 MMR
Party 1
Poseidon
Poseidon
Bronze III
NiteCreeperr
Poseidon
Bronze III
Level 126
God Stats
2W - 4L
1,368 SR
Queue Stats
67W - 74L
1,309 MMR
Solo
Cabrakan
Cabrakan
Gold IV
THEE DARK BLADE
Cabrakan
Gold IV
Level 117
God Stats
40W - 27L
1,641 SR
Queue Stats
132W - 125L
1,329 MMR
Solo
Hel
Hel
Bronze III
Wantis GAMER BR
Hel
Bronze III
Level 37
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 4L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JJluvaboy24
Xbalanque
20
0 / 5 / 4
13,066
467
9,181
23,388
9,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
NoCeilingsD
Bacchus
20
4 / 4 / 9
14,286
510
10,871
25,311
32,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Prototipo-80
Guan Yu
20
5 / 4 / 10
14,274
510
17,557
29,185
44,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
20
3 / 5 / 5
13,852
495
7,172
21,722
10,129
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
x-d3r1ck-z
Scylla
20
8 / 2 / 4
16,694
596
25,138
10,915
4,188
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuCu ChulainnSetKing ArthurDanzaburou

VS

Bans
Chang'eArachneYmirThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AyItsDoxx
Awilix
19
7 / 6 / 2
12,953
463
8,745
21,606
7,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Dat_Boi_Juic3_
Ah Muzen Cab
18
5 / 6 / 3
13,023
465
17,762
25,166
8,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
NiteCreeperr
Poseidon
20
7 / 3 / 2
14,940
534
19,320
16,008
7,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
19
0 / 2 / 9
12,941
462
11,390
21,266
28,588
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 3 / 4
10,761
384
3,440
13,415
6,629
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
20
Kills
19
20
Deaths
20
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Awilix
AyItsDoxx
Awilix
7
6
2
1.33
L
Ah Muzen Cab
Dat_Boi_Juic3_
Ah Muzen Cab
5
6
3
1.08
W
Xbalanque
JJluvaboy24
Xbalanque
0
5
4
0.4
L
Poseidon
NiteCreeperr
Poseidon
7
3
2
2.67
W
Bacchus
NoCeilingsD
Bacchus
4
4
9
2.13
W
Guan Yu
Prototipo-80
Guan Yu
5
4
10
2.5
L
Cabrakan
0
2
9
2.25
L
0
3
4
0.67
W
Serqet
3
5
5
1.1
W
Scylla
x-d3r1ck-z
Scylla
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,919
Damage
60,657
110,521
Taken
97,461
101,096
Mitigated
59,132
46,088
Healing
28,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AyItsDoxx
Awilix
8,745
3,688
0
5,186
21,606
7,609
0
8,394
13,178
0
85,391
L
Ah Muzen Cab
Dat_Boi_Juic3_
Ah Muzen Cab
17,762
9,584
0
8,818
25,166
8,997
4,507
11,597
12,529
0
91,799
W
Xbalanque
JJluvaboy24
Xbalanque
9,181
3,091
0
8,807
23,388
9,630
4,014
5,905
17,483
0
114,081
L
Poseidon
NiteCreeperr
Poseidon
19,320
2,512
0
7,145
16,008
7,309
288
3,694
11,358
116,548
0
W
Bacchus
NoCeilingsD
Bacchus
10,871
882
780
4,800
25,311
32,691
520
8,573
16,738
36,429
0
W
Guan Yu
Prototipo-80
Guan Yu
17,557
3,427
3,928
15,138
29,185
44,458
811
7,644
21,541
0
70,725
L
Cabrakan
11,390
1,811
0
4,268
21,266
28,588
268
8,466
11,913
59,991
0
L
3,440
274
702
2,210
13,415
6,629
204
3,285
9,534
35,307
0
W
Serqet
7,172
557
0
8,070
21,722
10,129
2,041
6,836
14,886
0
97,225
W
Scylla
x-d3r1ck-z
Scylla
25,138
1,976
1,418
3,147
10,915
4,188
1,237
5,192
5,723
152,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,172
Gold Earned
64,618
704
Minions Killed
646
0
Camps Cleared
0
2,655,601
Distance Traveled
2,356,571
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,953
463
138
5
0
504,802
9
L
Ah Muzen Cab
13,023
465
150
5
0
428,055
0
W
Xbalanque
13,066
467
158
6
0
472,438
9
L
Poseidon
14,940
534
202
7
0
505,222
1
W
Bacchus
14,286
510
34
1
0
566,769
10
W
Guan Yu
14,274
510
105
4
0
550,829
6
L
Cabrakan
12,941
462
93
3
0
518,029
18
L
Hel
10,761
384
63
2
0
400,463
0
W
Serqet
13,852
495
137
5
0
541,169
0
W
Scylla
16,694
596
270
10
0
524,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role