Player Matchup

Neith
Neith
AtomRotciv
Neith
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 83L
1,445 Elo+
Solo
Hades
Hades
FernandoGod3105
Hades
Level 26
God Stats
5W - 2L
1,556 SR
Queue Stats
17W - 13L
1,538 Elo+
Solo
Set
Set
LuccasMr04
Set
Level 27
God Stats
1W - 1L
1,528 SR
Queue Stats
64W - 57L
1,550 Elo+
Party 2
Bellona
Bellona
jaozingmply
Bellona
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
54W - 49L
1,544 Elo+
Party 2
Poseidon
Poseidon
silveirinha
Poseidon
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 58L
1,484 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,512 Elo+

VS

Team Averages
Level 14
1,500 SR
1,524 Elo+
Vamana
Vamana
CapitãoDipirona
Vamana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 72L
1,483 Elo+
Solo
Set
Set
Yuribrk13
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Zikdjaj
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,556 Elo+
Party 1
Cupid
Cupid
clebermision
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,597 Elo+
Party 1
Yemoja
Yemoja
mariasinha022
Yemoja
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 113L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
3 / 1 / 3
5,439
604
3,401
2,814
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,518
502
4,186
6,085
2,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 0
5,291
588
124
5,328
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
jaozingmply
Bellona
10
0 / 0 / 0
5,539
615
2,070
2,842
1,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
silveirinha
Poseidon
10
5 / 1 / 3
6,170
686
5,572
4,152
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,208
468
1,178
3,062
928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

1
0 / 0 / 0
1,830
203
0
0
0
Ymir
Zikdjaj
Ymir
6
0 / 4 / 1
4,223
469
560
6,960
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
1 / 3 / 1
4,142
460
2,437
5,780
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
5 / 1 / 0
6,181
687
4,260
6,469
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
6
7
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
3
1
3
4.5
L
0
0
0
0
W
0
5
0
0
W
0
0
0
0
L
0
0
0
0
L
Ymir
Zikdjaj
Ymir
0
4
1
0.13
L
1
3
1
0.5
W
Bellona
jaozingmply
Bellona
0
0
0
0
L
5
1
0
5
W
Poseidon
silveirinha
Poseidon
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,353
Damage
8,435
21,221
Taken
22,271
7,759
Mitigated
7,382
7,872
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
3,401
1,949
0
1,500
2,814
668
843
241
2,563
0
16,756
L
1,178
319
0
1,325
3,062
928
0
0
2,862
0
10,951
W
4,186
1,427
0
1,378
6,085
2,510
221
3,868
2,014
16,757
0
W
124
70
0
3,380
5,328
1,787
0
0
5,328
0
30,109
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Zikdjaj
Ymir
560
0
0
1,290
6,960
3,082
0
1,855
4,951
6,226
0
L
2,437
1,377
193
1,520
5,780
1,173
0
2,777
2,762
0
9,634
W
Bellona
jaozingmply
Bellona
2,070
678
0
1,254
2,842
1,836
92
0
2,717
364
20,866
L
4,260
1,764
0
3,059
6,469
2,199
0
4,681
1,738
27,544
0
W
Poseidon
silveirinha
Poseidon
5,572
618
0
360
4,152
958
0
494
3,654
33,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,957
Gold Earned
20,584
275
Minions Killed
102
0
Camps Cleared
0
864,034
Distance Traveled
584,538
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,439
604
46
5
0
172,968
2
L
Vamana
4,208
468
18
2
0
116,020
2
W
Hades
4,518
502
25
3
0
125,080
0
W
Set
5,291
588
94
10
0
185,835
1
L
Set
1,830
203
0
0
0
0
0
L
Ymir
4,223
469
14
2
0
168,793
0
L
Cupid
4,142
460
17
2
0
140,508
0
W
Bellona
5,539
615
48
5
0
203,394
0
L
Yemoja
6,181
687
53
6
0
159,217
1
W
Poseidon
6,170
686
62
7
0
176,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role