Player Matchup

Kukulkan
Kukulkan
MrBojillion1221
Kukulkan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,363 Elo+
Solo
Medusa
Medusa
darkjacobus
Medusa
Level 63
God Stats
7W - 7L
1,449 SR
Queue Stats
416W - 409L
1,430 Elo+
Solo
Geb
Geb
gagadoliano
Geb
Level 88
God Stats
1W - 3L
1,610 SR
Queue Stats
46W - 41L
1,334 Elo+
Solo
Mulan
Mulan
thebadones2004
Mulan
Level 59
God Stats
235W - 263L
1,497 SR
Queue Stats
663W - 769L
1,452 Elo+
Solo
Bakasura
Bakasura
xXodoidoXx
Bakasura
Level 64
God Stats
50W - 37L
1,566 SR
Queue Stats
255W - 249L
1,425 Elo+
Solo
Team Averages
Level 69
1,524 SR
1,401 Elo+

VS

Team Averages
Level 82
1,604 SR
1,435 Elo+
Ao Kuang
Ao Kuang
BobbyIsReal
Ao Kuang
Level 82
God Stats
3W - 2L
1,592 SR
Queue Stats
79W - 93L
1,462 Elo+
Solo
Thanatos
Thanatos
Cowroach
Thanatos
Level 99
God Stats
12W - 11L
1,473 SR
Queue Stats
186W - 226L
1,415 Elo+
Party 1
Artio
Artio
GodLikeValK
Artio
Level 82
God Stats
4W - 2L
1,915 SR
Queue Stats
141W - 150L
1,441 Elo+
Solo
Ra
Ra
JaSoN_DaE_TeAm
Ra
Level 63
God Stats
10W - 16L
1,581 SR
Queue Stats
589W - 625L
1,454 Elo+
Solo
Izanami
Izanami
TreWitDa_Hoodie
Izanami
Level 82
God Stats
9W - 8L
1,460 SR
Queue Stats
244W - 273L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 6 / 0
9,295
465
8,838
10,106
3,337
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
4 / 6 / 3
8,853
443
14,255
17,868
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 6
8,673
434
11,480
19,327
14,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 3 / 0
6,175
309
1,946
5,470
2,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
xXodoidoXx
Bakasura
15
4 / 4 / 2
9,521
476
12,967
18,074
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BobbyIsReal
Ao Kuang
15
6 / 2 / 8
10,361
518
15,608
24,559
13,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Cowroach
Thanatos
16
5 / 2 / 6
10,495
525
9,304
16,247
6,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 1 / 10
9,624
481
8,286
19,460
19,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 3
10,035
502
5,196
9,412
3,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 4 / 2
10,867
543
17,364
16,942
6,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
11
Kills
21
21
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BobbyIsReal
Ao Kuang
6
2
8
5
W
Thanatos
Cowroach
Thanatos
5
2
6
4
W
1
1
10
6
W
3
2
3
2.25
L
Kukulkan
2
6
0
0.33
W
6
4
2
1.75
L
Medusa
4
6
3
0.92
L
1
2
6
2
L
0
3
0
0
L
Bakasura
xXodoidoXx
Bakasura
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,486
Damage
55,758
70,845
Taken
86,620
31,338
Mitigated
50,976
23,718
Healing
50,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BobbyIsReal
Ao Kuang
15,608
5,040
0
16,557
24,559
13,782
328
2,887
20,600
57,895
0
W
Thanatos
Cowroach
Thanatos
9,304
1,935
0
12,547
16,247
6,304
0
2,945
12,906
0
73,573
W
8,286
1,438
826
6,968
19,460
19,999
623
5,043
14,319
29,725
0
W
5,196
540
2,771
5,165
9,412
3,925
1,015
3,777
4,870
58,856
0
L
Kukulkan
8,838
535
0
945
10,106
3,337
440
5,967
4,069
48,825
0
W
17,364
13,081
0
5,598
16,942
6,966
4,392
5,116
11,732
0
88,302
L
Medusa
14,255
5,643
788
5,415
17,868
4,916
902
8,841
8,989
0
47,716
L
11,480
1,462
903
6,553
19,327
14,459
270
4,643
14,505
33,284
0
L
1,946
299
0
1,561
5,470
2,320
0
3,330
2,140
0
13,268
L
Bakasura
xXodoidoXx
Bakasura
12,967
9,257
0
7,553
18,074
6,306
0
5,992
12,052
0
48,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
51,382
335
Minions Killed
473
0
Camps Cleared
0
1,619,221
Distance Traveled
1,810,265
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,361
518
75
4
0
367,990
2
W
Thanatos
10,495
525
91
5
0
380,818
0
W
Artio
9,624
481
43
2
0
386,868
4
W
Ra
10,035
502
121
6
0
379,388
4
L
Kukulkan
9,295
465
94
5
0
316,985
5
W
Izanami
10,867
543
143
7
0
295,201
1
L
Medusa
8,853
443
99
5
0
338,963
4
L
Geb
8,673
434
16
1
0
417,074
3
L
Mulan
6,175
309
26
1
0
128,495
3
L
Bakasura
9,521
476
100
5
0
417,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role