Player Matchup

Set
Set
 
Set
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MaQuInOnJoN
Neith
Level 44
God Stats
43W - 32L
1,511 SR
Queue Stats
501W - 531L
1,315 Elo+
Party 3
Erlang Shen
Erlang Shen
MickyWarez
Erlang Shen
Level 84
God Stats
2W - 5L
1,450 SR
Queue Stats
53W - 68L
1,401 Elo+
Party 1
Ra
Ra
WisconSinner44
Ra
Level 49
God Stats
1W - 2L
1,471 SR
Queue Stats
5W - 20L
1,002 Elo+
Party 1
Arachne
Arachne
pami90g
Arachne
Level 29
God Stats
48W - 34L
1,449 SR
Queue Stats
285W - 330L
1,311 Elo+
Party 3
Team Averages
Level 49
1,476 SR
1,306 Elo+

VS

Team Averages
Level 60
1,420 SR
1,395 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Anatomical_Deity
Fafnir
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 23L
1,322 Elo+
Party 4
Rama
Rama
BrodieNBeard
Rama
Level 82
God Stats
2W - 3L
1,324 SR
Queue Stats
28W - 51L
1,279 Elo+
Party 4
Serqet
Serqet
CoffeeBean12
Serqet
Level 33
God Stats
3W - 8L
1,524 SR
Queue Stats
371W - 453L
1,434 Elo+
Party 2
Hera
Hera
ruled-by-chaos
Hera
Level 68
God Stats
9W - 7L
1,252 SR
Queue Stats
912W - 992L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 11 / 3
10,057
437
9,064
17,290
6,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 8 / 3
10,625
462
13,843
17,789
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
MickyWarez
Erlang Shen
14
2 / 9 / 4
9,246
402
3,851
20,859
8,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 1
9,919
431
8,593
10,250
4,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
pami90g
Arachne
17
1 / 8 / 0
10,533
458
4,207
19,409
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
14 / 3 / 7
12,887
560
14,946
13,517
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 4 / 4
10,808
470
4,955
15,523
10,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
7 / 3 / 5
12,433
541
7,858
12,681
5,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
17
4 / 3 / 16
11,512
501
9,569
15,308
8,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
11 / 0 / 13
13,038
567
21,996
10,374
3,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
13
Kills
41
41
Deaths
13
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
11
3
0.41
W
The Morrigan
 
The Morrigan
14
3
7
5.83
W
5
4
4
1.75
W
7
3
5
3.17
W
Serqet
4
3
16
4
L
3
8
3
0.56
L
Erlang Shen
MickyWarez
Erlang Shen
2
9
4
0.44
L
4
5
1
0.9
L
Arachne
pami90g
Arachne
1
8
0
0.13
W
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,558
Damage
59,324
85,597
Taken
67,403
33,890
Mitigated
33,182
19,370
Healing
24,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,064
3,823
537
3,605
17,290
6,641
0
8,438
8,643
0
47,697
W
The Morrigan
 
The Morrigan
14,946
3,005
996
3,221
13,517
5,274
1,948
4,390
8,605
66,493
0
W
4,955
2,402
0
5,808
15,523
10,138
1,852
585
14,938
31,198
0
W
7,858
6,662
0
5,432
12,681
5,551
3,623
0
12,681
0
74,233
W
Serqet
9,569
3,293
693
1,788
15,308
8,495
2,263
2,700
12,608
0
50,130
L
13,843
8,341
0
4,758
17,789
6,468
1,596
8,564
9,225
0
73,079
L
Erlang Shen
MickyWarez
Erlang Shen
3,851
2,018
0
2,766
20,859
8,711
476
12,861
7,278
0
30,347
L
8,593
1,101
222
929
10,250
4,294
0
5,893
4,029
63,428
0
L
Arachne
pami90g
Arachne
4,207
2,674
0
6,553
19,409
7,776
2,620
9,642
9,288
0
64,062
W
21,996
7,916
1,260
5,521
10,374
3,724
2,990
396
9,978
82,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,380
Gold Earned
60,678
462
Minions Killed
475
0
Camps Cleared
0
1,727,948
Distance Traveled
2,041,796
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,057
437
73
3
0
360,170
3
W
The Morrigan
12,887
560
120
5
0
379,565
0
W
Fafnir
10,808
470
50
2
0
407,860
2
W
Rama
12,433
541
109
5
0
373,222
7
W
Serqet
11,512
501
81
4
0
460,945
0
L
Neith
10,625
462
113
5
0
304,396
0
L
Erlang Shen
9,246
402
46
2
0
381,651
0
L
Ra
9,919
431
93
4
0
362,476
0
L
Arachne
10,533
458
137
6
0
319,255
0
W
Hera
13,038
567
115
5
0
420,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role