Player Matchup

Hun Batz
Hun Batz
BaRRaKouZe
Hun Batz
Level 160
God Stats
5W - 1L
1,648 SR
Queue Stats
226W - 172L
1,651 Elo+
Party 1
Ganesha
Ganesha
Flequillosa
Ganesha
Level 160
God Stats
6W - 5L
1,500 SR
Queue Stats
441W - 323L
1,696 Elo+
Party 1
Vulcan
Vulcan
Halllun
Vulcan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 94L
1,523 Elo+
Solo
Kukulkan
Kukulkan
MrPsychedelic
Kukulkan
Level 143
God Stats
0W - 2L
1,322 SR
Queue Stats
56W - 59L
1,575 Elo+
Solo
Ullr
Ullr
Neopsionic
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 130
1,494 SR
1,589 Elo+

VS

Team Averages
Level 135
1,392 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
Dymies
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Makusaiko
Rama
Level 152
God Stats
1W - 2L
1,165 SR
Queue Stats
54W - 43L
1,512 Elo+
Solo
Ganesha
Ganesha
Newilson
Ganesha
Level 125
God Stats
8W - 8L
1,324 SR
Queue Stats
476W - 463L
1,540 Elo+
Solo
Hera
Hera
PublicWC94
Hera
Level 122
God Stats
9W - 7L
1,468 SR
Queue Stats
1,124W - 1,156L
1,491 Elo+
Solo
Hachiman
Hachiman
Zebalot
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BaRRaKouZe
Hun Batz
15
2 / 5 / 8
9,544
734
10,965
14,694
13,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Flequillosa
Ganesha
16
1 / 5 / 9
9,174
706
6,145
16,678
21,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Halllun
Vulcan
15
3 / 4 / 8
9,194
707
12,120
9,870
5,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
MrPsychedelic
Kukulkan
18
4 / 3 / 5
9,800
754
5,434
10,917
6,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 5
9,631
741
8,120
12,246
5,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dymies
Tsukuyomi
17
5 / 3 / 8
10,047
773
10,530
10,118
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Rama
17
9 / 5 / 8
11,260
866
15,801
11,742
5,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Newilson
Ganesha
17
0 / 3 / 19
9,554
735
7,221
12,251
10,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 3 / 9
10,022
771
13,482
8,118
3,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Zebalot
Hachiman
18
5 / 3 / 11
10,458
804
12,760
9,167
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
15
Kills
23
23
Deaths
17
35
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BaRRaKouZe
Hun Batz
2
5
8
1.2
W
Tsukuyomi
Dymies
Tsukuyomi
5
3
8
3
L
Ganesha
Flequillosa
Ganesha
1
5
9
1.1
L
Vulcan
Halllun
Vulcan
3
4
8
1.75
W
Rama
9
5
8
2.6
L
Kukulkan
MrPsychedelic
Kukulkan
4
3
5
2.17
L
5
6
5
1.25
W
Ganesha
Newilson
Ganesha
0
3
19
3.17
W
4
3
9
2.83
W
Hachiman
Zebalot
Hachiman
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,784
Damage
59,794
64,405
Taken
51,396
51,209
Mitigated
31,111
19,379
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BaRRaKouZe
Hun Batz
10,965
2,211
355
2,677
14,694
13,290
0
3,390
10,992
0
19,647
W
Tsukuyomi
Dymies
Tsukuyomi
10,530
2,573
110
2,057
10,118
7,262
847
4,280
5,838
0
23,550
L
Ganesha
Flequillosa
Ganesha
6,145
229
1,967
2,320
16,678
21,007
0
5,266
11,000
16,744
0
L
Vulcan
Halllun
Vulcan
12,120
2,246
1,910
1,810
9,870
5,149
0
3,298
6,328
24,578
0
W
Rama
15,801
7,397
1,071
2,261
11,742
5,744
148
7,120
4,622
0
29,143
L
Kukulkan
MrPsychedelic
Kukulkan
5,434
717
2,535
2,360
10,917
6,195
0
3,757
6,939
27,851
0
L
8,120
4,736
1,601
1,844
12,246
5,568
0
4,132
7,765
0
15,798
W
Ganesha
Newilson
Ganesha
7,221
483
1,877
2,398
12,251
10,618
495
4,903
7,348
12,595
0
W
13,482
2,686
2,741
1,910
8,118
3,696
1,345
4,345
3,773
32,197
0
W
Hachiman
Zebalot
Hachiman
12,760
5,345
2,246
1,814
9,167
3,791
2,290
3,051
6,116
0
32,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,343
Gold Earned
51,341
126
Minions Killed
149
0
Camps Cleared
0
1,090,122
Distance Traveled
1,182,564
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,544
734
14
1
0
234,239
0
W
Tsukuyomi
10,047
773
26
2
0
266,286
1
L
Ganesha
9,174
706
2
0
0
226,461
1
L
Vulcan
9,194
707
38
3
0
231,603
0
W
Rama
11,260
866
45
3
0
183,985
1
L
Kukulkan
9,800
754
52
4
0
211,285
1
L
Ullr
9,631
741
20
2
0
186,534
2
W
Ganesha
9,554
735
0
0
0
255,920
1
W
Hera
10,022
771
34
3
0
244,485
0
W
Hachiman
10,458
804
44
3
0
231,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role