Player Matchup

Danzaburou
Danzaburou
Althaid
Danzaburou
Level 156
God Stats
9W - 5L
1,610 SR
Queue Stats
329W - 321L
1,494 Elo+
Solo
Bellona
Bellona
Dorflexxx
Bellona
Level 99
God Stats
19W - 28L
1,653 SR
Queue Stats
765W - 749L
1,588 Elo+
Solo
Cerberus
Cerberus
EskolErika
Cerberus
Level 61
God Stats
2W - 3L
1,801 SR
Queue Stats
8W - 9L
1,585 Elo+
Solo
Ra
Ra
LadrilloRojoo
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,326 Elo+
Party 3
Da Ji
Da Ji
SupportPrime
Da Ji
Level 158
God Stats
2W - 2L
1,689 SR
Queue Stats
88W - 26L
1,852 Elo+
Party 3
Team Averages
Level 120
1,651 SR
1,569 Elo+

VS

Team Averages
Level 137
1,667 SR
1,515 Elo+
Mulan
Mulan
LSaent
Mulan
Level 127
God Stats
3W - 4L
2,070 SR
Queue Stats
159W - 102L
1,592 Elo+
Solo
Fenrir
Fenrir
Lautta17
Fenrir
Level 122
God Stats
9W - 4L
1,922 SR
Queue Stats
180W - 164L
1,556 Elo+
Party 2
Agni
Agni
LautyGamer15
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Wyvern169
Izanami
Level 136
God Stats
1W - 0L
1,296 SR
Queue Stats
99W - 98L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Yomileth
Cthulhu
Level 159
God Stats
3W - 3L
1,548 SR
Queue Stats
138W - 158L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Althaid
Danzaburou
11
4 / 1 / 0
7,065
707
7,091
8,596
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Dorflexxx
Bellona
10
1 / 2 / 0
5,651
565
4,832
10,050
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
EskolErika
Cerberus
8
0 / 2 / 5
5,253
525
2,370
8,622
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 4 / 0
5,561
556
2,537
4,696
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 2 / 2
5,247
525
3,342
4,507
1,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LSaent
Mulan
11
2 / 1 / 0
6,077
608
6,501
7,185
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
Lautta17
Fenrir
11
3 / 3 / 2
6,433
643
2,990
7,005
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 3
6,222
622
5,307
4,710
1,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Wyvern169
Izanami
10
2 / 4 / 1
5,951
595
3,338
7,338
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Yomileth
Cthulhu
9
2 / 2 / 3
5,828
583
5,024
8,305
3,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
9
Kills
11
11
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Althaid
Danzaburou
4
1
0
4
L
Bellona
Dorflexxx
Bellona
1
2
0
0.5
L
Cerberus
EskolErika
Cerberus
0
2
5
1.25
W
Mulan
LSaent
Mulan
2
1
0
2
L
1
4
0
0.25
W
Fenrir
Lautta17
Fenrir
3
3
2
1.33
W
2
0
3
3.5
L
3
2
2
2
W
Izanami
Wyvern169
Izanami
2
4
1
0.63
W
Cthulhu
Yomileth
Cthulhu
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
23,160
36,471
Taken
34,543
15,184
Mitigated
16,440
14,280
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Althaid
Danzaburou
7,091
2,716
0
4,593
8,596
2,520
0
3,069
5,527
0
45,697
L
Bellona
Dorflexxx
Bellona
4,832
2,266
0
4,884
10,050
5,829
0
0
9,600
0
31,604
L
Cerberus
EskolErika
Cerberus
2,370
231
0
2,170
8,622
3,789
0
3,996
4,626
14,344
0
W
Mulan
LSaent
Mulan
6,501
685
0
2,976
7,185
7,611
0
0
7,185
0
32,568
L
2,537
281
222
967
4,696
1,676
0
2,635
2,061
30,334
0
W
Fenrir
Lautta17
Fenrir
2,990
666
0
3,008
7,005
2,425
0
1,082
5,791
0
31,607
W
5,307
228
0
1,979
4,710
1,364
766
1,392
3,068
33,780
0
L
3,342
876
0
1,444
4,507
1,370
0
631
3,851
0
16,118
W
Izanami
Wyvern169
Izanami
3,338
2,624
0
2,086
7,338
1,671
0
692
6,606
0
33,175
W
Cthulhu
Yomileth
Cthulhu
5,024
883
68
1,525
8,305
3,369
128
1,297
6,986
18,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
30,511
296
Minions Killed
314
0
Camps Cleared
0
967,517
Distance Traveled
1,054,039
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,065
707
96
10
0
191,684
4
L
Bellona
5,651
565
67
7
0
207,820
4
L
Cerberus
5,253
525
23
2
0
215,060
4
W
Mulan
6,077
608
67
7
0
198,510
1
L
Ra
5,561
556
67
7
0
205,062
4
W
Fenrir
6,433
643
69
7
0
226,673
3
W
Agni
6,222
622
83
8
0
206,361
3
L
Da Ji
5,247
525
43
4
0
147,891
2
W
Izanami
5,951
595
72
7
0
192,513
5
W
Cthulhu
5,828
583
23
2
0
229,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role