Player Matchup

Danzaburou
Danzaburou
Gold I
BlackSavage1230
Danzaburou
Gold I
Level 128
God Stats
7W - 3L
1,587 SR
Queue Stats
470W - 450L
1,508 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
CC_Th
Nu Wa
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,470 MMR
Solo
Achilles
Achilles
Bronze III
Chetti Cheez
Achilles
Bronze III
Level 47
God Stats
1W - 1L
1,853 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold IV
SuperiorAce3883
Fafnir
Gold IV
Level 108
God Stats
8W - 5L
1,662 SR
Queue Stats
260W - 268L
1,390 MMR
Party 1
Arachne
Arachne
Gold V
xT0MMYxSALAMIx
Arachne
Gold V
Level 118
God Stats
8W - 6L
1,961 SR
Queue Stats
48W - 49L
1,442 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,713 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,596 SR
1,463 MMR
Sobek
Sobek
Gold I
Greeneyedwolf4
Sobek
Gold I
Level 158
God Stats
3W - 5L
1,445 SR
Queue Stats
341W - 317L
1,459 MMR
Solo
Guan Yu
Guan Yu
Gold V
Redwood9191
Guan Yu
Gold V
Level 160
God Stats
1W - 2L
1,713 SR
Queue Stats
75W - 77L
1,469 MMR
Solo
Izanami
Izanami
Bronze III
Shelah Monster
Izanami
Bronze III
Level 133
God Stats
5W - 5L
1,461 SR
Queue Stats
7W - 12L
1,470 MMR
Solo
Eset
Eset
Gold III
Vainilla_Trueno
Eset
Gold III
Level 129
God Stats
16W - 7L
1,914 SR
Queue Stats
320W - 324L
1,449 MMR
Solo
Hercules
Hercules
Gold IV
offThtGreyGoose
Hercules
Gold IV
Level 63
God Stats
10W - 20L
1,444 SR
Queue Stats
96W - 101L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackSavage1230
Danzaburou
20
10 / 4 / 14
17,258
616
28,536
26,774
12,556
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
CC_Th
Nu Wa
20
9 / 8 / 12
17,013
608
37,906
19,455
9,007
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Chetti Cheez
Achilles
18
4 / 7 / 6
13,286
475
13,000
21,257
20,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 5 / 14
14,475
517
15,100
24,715
32,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 6
17,216
615
16,322
25,833
10,806
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetZhong KuiNemesisBaba YagaScylla

VS

Bans
HeimdallrZeusRavanaCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
12,331
440
12,601
29,240
30,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
Redwood9191
Guan Yu
18
5 / 8 / 6
12,635
451
11,940
35,647
29,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
2 / 8 / 6
12,419
444
10,723
21,129
8,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
13 / 7 / 5
14,623
522
23,750
23,694
8,769
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
19
3 / 7 / 8
12,373
442
15,949
31,403
29,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
33
Kills
28
28
Deaths
33
52
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackSavage1230
Danzaburou
10
4
14
4.25
W
Nu Wa
CC_Th
Nu Wa
9
8
12
1.88
W
Achilles
Chetti Cheez
Achilles
4
7
6
1
L
5
3
13
3.83
L
Guan Yu
Redwood9191
Guan Yu
5
8
6
1
L
2
8
6
0.63
W
3
5
14
2
L
13
7
5
2.21
L
Hercules
3
7
8
1
W
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,864
Damage
74,963
118,034
Taken
141,113
85,475
Mitigated
107,126
41,454
Healing
41,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackSavage1230
Danzaburou
28,536
16,057
0
15,935
26,774
12,556
3,712
8,790
17,703
0
139,198
W
Nu Wa
CC_Th
Nu Wa
37,906
8,404
0
1,559
19,455
9,007
2,902
7,430
11,538
148,778
0
W
Achilles
Chetti Cheez
Achilles
13,000
4,048
869
3,067
21,257
20,477
2,324
5,245
15,603
0
49,385
L
12,601
1,633
816
9,488
29,240
30,426
0
10,953
17,972
47,708
0
L
Guan Yu
Redwood9191
Guan Yu
11,940
1,489
986
8,459
35,647
29,379
0
11,163
24,304
0
84,746
L
10,723
7,255
0
2,379
21,129
8,823
3,796
5,552
15,422
0
99,026
W
15,100
4,172
0
6,018
24,715
32,629
136
7,547
16,632
44,097
0
L
23,750
1,778
2,116
7,681
23,694
8,769
637
12,023
11,621
103,937
0
L
Hercules
15,949
6,328
0
9,191
31,403
29,729
754
13,315
17,458
0
85,021
W
16,322
9,639
0
14,006
25,833
10,806
2,913
6,187
19,407
0
126,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,248
Gold Earned
64,381
660
Minions Killed
715
0
Camps Cleared
0
2,582,193
Distance Traveled
2,532,435
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
17,258
616
159
6
0
487,655
4
W
Nu Wa
17,013
608
167
6
0
477,229
1
W
Achilles
13,286
475
75
3
0
513,869
1
L
Sobek
12,331
440
60
2
0
588,979
8
L
Guan Yu
12,635
451
149
5
0
545,335
0
L
Izanami
12,419
444
182
7
0
462,501
3
W
Fafnir
14,475
517
52
2
0
516,340
2
L
Eset
14,623
522
174
6
0
484,963
3
L
Hercules
12,373
442
150
5
0
450,657
1
W
Arachne
17,216
615
207
7
0
587,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role