Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Aquiles8
Zeus
Level 54
God Stats
4W - 8L
1,220 SR
Queue Stats
237W - 304L
1,298 Elo+
Party 2
Mulan
Mulan
Aquiles8Maximus
Mulan
Level 49
God Stats
17W - 23L
1,434 SR
Queue Stats
334W - 382L
1,304 Elo+
Party 2
Cthulhu
Cthulhu
Doodoo Mastah
Cthulhu
Level 28
God Stats
40W - 65L
1,313 SR
Queue Stats
58W - 109L
1,219 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tricerahore
Tsukuyomi
Level 106
God Stats
2W - 1L
1,503 SR
Queue Stats
211W - 238L
1,363 Elo+
Party 1
Team Averages
Level 77
1,394 SR
1,337 Elo+

VS

Team Averages
Level 44
1,422 SR
1,312 Elo+
Bellona
Bellona
Enigma_Code71
Bellona
Level 48
God Stats
6W - 16L
1,360 SR
Queue Stats
110W - 166L
1,289 Elo+
Solo
Ao Kuang
Ao Kuang
GOTSHOTINTHEBACK
Ao Kuang
Level 62
God Stats
9W - 10L
1,455 SR
Queue Stats
161W - 215L
1,282 Elo+
Party 3
Cthulhu
Cthulhu
Gundam1990
Cthulhu
Level 28
God Stats
5W - 11L
1,377 SR
Queue Stats
60W - 107L
1,239 Elo+
Party 3
Tiamat
Tiamat
KriptoTargeryan
Tiamat
Level 47
God Stats
38W - 62L
1,420 SR
Queue Stats
275W - 353L
1,403 Elo+
Solo
Medusa
Medusa
Rho_AiasL
Medusa
Level 35
God Stats
16W - 7L
1,500 SR
Queue Stats
28W - 26L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
6
2 / 1 / 1
3,792
632
2,491
3,103
627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Zeus
7
0 / 0 / 0
3,896
649
1,138
2,294
631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
3 / 0 / 1
4,211
702
2,245
2,924
1,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
5
1 / 0 / 0
3,777
630
1,092
2,554
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Tricerahore
Tsukuyomi
6
2 / 0 / 1
3,979
663
2,535
3,136
884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
5
1 / 2 / 0
3,215
536
2,266
4,825
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 1
3,310
552
1,661
4,145
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Gundam1990
Cthulhu
4
0 / 3 / 0
3,199
533
1,751
4,163
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 0 / 0
3,287
548
1,347
2,527
1,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Rho_AiasL
Medusa
1
0 / 0 / 0
2,643
441
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
8
Kills
1
1
Deaths
8
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
1
2.5
W
Zeus
0
0
0
0
W
3
0
1
3.5
W
Cthulhu
1
0
0
1
L
Bellona
1
2
0
0.5
L
0
3
1
0.17
L
Cthulhu
Gundam1990
Cthulhu
0
3
0
0
L
0
0
0
0
L
Medusa
Rho_AiasL
Medusa
0
0
0
0
W
Tsukuyomi
Tricerahore
Tsukuyomi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,501
Damage
7,025
14,011
Taken
15,660
4,369
Mitigated
7,049
5,903
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,491
2,283
99
1,684
3,103
627
604
537
2,566
0
12,426
W
Zeus
1,138
119
0
1,250
2,294
631
62
1,347
947
11,396
0
W
2,245
520
0
903
2,924
1,220
246
1,179
1,495
0
10,567
W
Cthulhu
1,092
438
0
397
2,554
1,007
270
282
2,272
6,951
0
L
Bellona
2,266
1,179
0
1,213
4,825
2,076
0
926
3,899
0
8,524
L
1,661
786
0
1,004
4,145
878
0
166
3,979
7,064
0
L
Cthulhu
Gundam1990
Cthulhu
1,751
575
0
250
4,163
2,749
0
0
4,018
7,922
0
L
1,347
78
0
1,122
2,527
1,346
0
1,138
1,389
6,948
0
L
Medusa
Rho_AiasL
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
Tricerahore
Tsukuyomi
2,535
1,373
258
1,312
3,136
884
0
1,164
1,972
0
10,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,655
Gold Earned
15,654
116
Minions Killed
57
0
Camps Cleared
0
508,983
Distance Traveled
453,602
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,792
632
24
4
0
103,287
0
W
Zeus
3,896
649
28
5
0
87,162
1
W
Mulan
4,211
702
25
4
0
97,201
0
W
Cthulhu
3,777
630
11
2
0
101,955
0
L
Bellona
3,215
536
10
2
0
118,355
0
L
Ao Kuang
3,310
552
17
3
0
119,888
0
L
Cthulhu
3,199
533
17
3
0
98,391
0
L
Tiamat
3,287
548
13
2
0
115,031
1
L
Medusa
2,643
441
0
0
0
1,937
0
W
Tsukuyomi
3,979
663
28
5
0
119,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role