Player Matchup

Pele
Pele
EKneegaChest
Pele
Level 22
God Stats
13W - 18L
1,597 SR
Queue Stats
174W - 174L
1,636 Elo+
Solo
Artemis
Artemis
HairyMonkeyButt
Artemis
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Thoth
Thoth
IceBees
Thoth
Level 12
God Stats
1W - 3L
1,685 SR
Queue Stats
86W - 79L
1,580 Elo+
Solo
Guan Yu
Guan Yu
Smelyansky
Guan Yu
Level 12
God Stats
13W - 9L
1,735 SR
Queue Stats
34W - 31L
1,602 Elo+
Solo
Cthulhu
Cthulhu
wannawaffle
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,654 Elo+
Solo
Team Averages
Level 15
1,603 SR
1,594 Elo+

VS

Team Averages
Level 18
1,615 SR
1,583 Elo+
Cupid
Cupid
FryMcEggs
Cupid
Level 29
God Stats
2W - 1L
1,345 SR
Queue Stats
157W - 123L
1,577 Elo+
Party 1
Ra
Ra
Glitchnix
Ra
Level 5
God Stats
2W - 0L
1,737 SR
Queue Stats
8W - 11L
1,373 Elo+
Solo
Bellona
Bellona
ItzBigJay
Bellona
Level 16
God Stats
3W - 2L
1,550 SR
Queue Stats
38W - 36L
1,545 Elo+
Solo
Ganesha
Ganesha
Oscar8bit
Ganesha
Level 29
God Stats
28W - 13L
1,831 SR
Queue Stats
149W - 140L
1,537 Elo+
Party 1
Thanatos
Thanatos
PapaBouzin
Thanatos
Level 9
God Stats
8W - 2L
1,610 SR
Queue Stats
62W - 29L
1,885 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
6,697
609
5,873
7,885
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 5 / 0
4,491
408
2,477
5,852
928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
IceBees
Thoth
11
3 / 3 / 1
5,970
543
3,274
4,914
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Smelyansky
Guan Yu
12
5 / 3 / 1
6,829
621
5,682
10,751
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
wannawaffle
Cthulhu
7
0 / 7 / 0
4,510
410
2,384
7,898
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FryMcEggs
Cupid
12
11 / 0 / 3
7,791
708
8,578
7,175
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 2
5,952
541
1,221
4,674
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
ItzBigJay
Bellona
10
1 / 5 / 2
6,267
570
4,410
9,194
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Oscar8bit
Ganesha
8
0 / 2 / 11
6,137
558
2,101
7,076
3,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
PapaBouzin
Thanatos
13
9 / 0 / 2
8,007
728
8,708
8,481
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
11
Kills
22
22
Deaths
11
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Cupid
FryMcEggs
Cupid
11
0
3
12.5
W
1
4
2
0.5
L
0
5
0
0
L
Thoth
IceBees
Thoth
3
3
1
1.17
W
Bellona
ItzBigJay
Bellona
1
5
2
0.4
W
Ganesha
Oscar8bit
Ganesha
0
2
11
2.75
W
Thanatos
PapaBouzin
Thanatos
9
0
2
10
L
Guan Yu
Smelyansky
Guan Yu
5
3
1
1.83
L
Cthulhu
wannawaffle
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,690
Damage
25,018
37,300
Taken
36,600
13,952
Mitigated
15,203
10,849
Healing
18,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,873
1,170
0
3,087
7,885
1,915
0
519
7,366
0
39,495
W
Cupid
FryMcEggs
Cupid
8,578
5,351
95
4,688
7,175
3,051
884
1,513
5,662
0
42,942
W
1,221
134
100
666
4,674
1,388
645
1,969
2,411
25,820
0
L
2,477
1,190
0
778
5,852
928
0
395
5,457
0
15,522
L
Thoth
IceBees
Thoth
3,274
111
0
891
4,914
1,347
0
1,313
3,601
33,257
0
W
Bellona
ItzBigJay
Bellona
4,410
1,295
294
3,018
9,194
4,515
112
0
9,194
0
25,517
W
Ganesha
Oscar8bit
Ganesha
2,101
368
0
1,002
7,076
3,445
221
1,239
5,795
17,073
0
W
Thanatos
PapaBouzin
Thanatos
8,708
3,553
0
8,299
8,481
2,804
0
545
7,880
0
52,051
L
Guan Yu
Smelyansky
Guan Yu
5,682
1,293
170
5,570
10,751
7,178
148
668
10,083
0
37,445
L
Cthulhu
wannawaffle
Cthulhu
2,384
563
6
347
7,898
2,584
0
427
7,471
10,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,497
Gold Earned
34,154
259
Minions Killed
298
0
Camps Cleared
0
951,304
Distance Traveled
1,037,954
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,697
609
76
7
0
228,313
2
W
Cupid
7,791
708
88
8
0
194,952
1
W
Ra
5,952
541
55
5
0
199,231
0
L
Artemis
4,491
408
34
3
0
155,290
0
L
Thoth
5,970
543
55
5
0
186,832
2
W
Bellona
6,267
570
63
6
0
205,929
0
W
Ganesha
6,137
558
9
1
0
196,010
2
W
Thanatos
8,007
728
83
8
0
241,832
3
L
Guan Yu
6,829
621
82
7
0
182,807
0
L
Cthulhu
4,510
410
12
1
0
198,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role