Player Matchup

Hera
Hera
L14N_J490
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 130L
1,345 Elo+
Party 1
Chaac
Chaac
MasterChief4250
Chaac
Level 81
God Stats
2W - 4L
1,407 SR
Queue Stats
22W - 30L
1,419 Elo+
Solo
Neith
Neith
NovaExpress89
Neith
Level 64
God Stats
158W - 195L
1,599 SR
Queue Stats
232W - 273L
1,337 Elo+
Solo
Cthulhu
Cthulhu
Sassenack16
Cthulhu
Level 106
God Stats
5W - 4L
1,647 SR
Queue Stats
605W - 660L
1,336 Elo+
Party 1
Nemesis
Nemesis
andbertisded
Nemesis
Level 53
God Stats
28W - 23L
1,659 SR
Queue Stats
71W - 72L
1,365 Elo+
Solo
Team Averages
Level 78
1,562 SR
1,360 Elo+

VS

Team Averages
Level 84
1,504 SR
1,352 Elo+
Neith
Neith
Ipstein
Neith
Level 112
God Stats
29W - 34L
1,516 SR
Queue Stats
269W - 285L
1,370 Elo+
Solo
Hades
Hades
MrOrannge
Hades
Level 65
God Stats
23W - 29L
1,476 SR
Queue Stats
118W - 154L
1,339 Elo+
Solo
Ratatoskr
Ratatoskr
Rizarin
Ratatoskr
Level 55
God Stats
4W - 1L
1,509 SR
Queue Stats
49W - 56L
1,311 Elo+
Solo
King Arthur
King Arthur
Shoot_2_Kill_76
King Arthur
Level 109
God Stats
45W - 60L
1,521 SR
Queue Stats
1,322W - 1,467L
1,385 Elo+
Solo
Danzaburou
Danzaburou
UginPR
Danzaburou
Level 81
God Stats
16W - 18L
1,495 SR
Queue Stats
219W - 248L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 3 / 2
7,903
527
9,868
7,871
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
6,983
466
5,098
11,121
6,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 3
6,823
455
6,788
7,495
2,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Sassenack16
Cthulhu
11
4 / 4 / 1
7,592
506
5,401
13,865
6,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
andbertisded
Nemesis
1
0 / 0 / 0
4,434
296
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ipstein
Neith
15
2 / 2 / 1
8,824
588
6,749
8,441
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hades
MrOrannge
Hades
12
0 / 0 / 5
7,233
482
4,905
12,515
5,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ratatoskr
Rizarin
Ratatoskr
13
2 / 3 / 3
7,851
523
4,725
10,652
3,653
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Shoot_2_Kill_76
King Arthur
12
2 / 1 / 8
7,245
483
5,474
9,315
5,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
UginPR
Danzaburou
14
7 / 1 / 3
8,723
582
6,071
8,089
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
13
14
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Ipstein
Neith
2
2
1
1.25
L
Hera
1
3
2
0.67
L
1
3
3
0.83
W
Hades
MrOrannge
Hades
0
0
5
2.5
L
1
4
3
0.63
W
Ratatoskr
Rizarin
Ratatoskr
2
3
3
1.17
L
Cthulhu
Sassenack16
Cthulhu
4
4
1
1.13
W
King Arthur
Shoot_2_Kill_76
King Arthur
2
1
8
6
W
Danzaburou
UginPR
Danzaburou
7
1
3
8.5
L
Nemesis
andbertisded
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,155
Damage
27,924
40,352
Taken
49,012
17,971
Mitigated
20,702
8,493
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ipstein
Neith
6,749
3,703
0
4,451
8,441
3,146
2,860
1,801
6,297
0
61,017
L
Hera
9,868
2,153
0
2,043
7,871
2,603
613
2,949
4,922
49,244
0
L
5,098
897
0
2,738
11,121
6,402
0
295
10,826
0
34,917
W
Hades
MrOrannge
Hades
4,905
683
225
7,200
12,515
5,828
544
5,665
6,250
33,255
0
L
6,788
3,253
0
1,670
7,495
2,144
0
545
6,950
0
27,849
W
Ratatoskr
Rizarin
Ratatoskr
4,725
1,362
0
4,334
10,652
3,653
136
2,831
7,594
0
50,293
L
Cthulhu
Sassenack16
Cthulhu
5,401
542
130
1,912
13,865
6,822
0
1,890
11,975
23,775
0
W
King Arthur
Shoot_2_Kill_76
King Arthur
5,474
628
240
1,382
9,315
5,439
0
2,548
6,674
4,380
26,029
W
Danzaburou
UginPR
Danzaburou
6,071
2,391
0
824
8,089
2,636
552
1,537
6,428
0
40,966
L
Nemesis
andbertisded
Nemesis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
39,876
227
Minions Killed
384
0
Camps Cleared
0
1,112,135
Distance Traveled
1,406,323
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,824
588
122
8
0
189,932
0
L
Hera
7,903
527
96
6
0
261,590
3
L
Chaac
6,983
466
55
4
0
267,704
0
W
Hades
7,233
482
49
3
0
284,407
5
L
Neith
6,823
455
45
3
0
285,113
2
W
Ratatoskr
7,851
523
102
7
0
334,262
1
L
Cthulhu
7,592
506
31
2
0
297,728
4
W
King Arthur
7,245
483
44
3
0
304,942
2
W
Danzaburou
8,723
582
67
4
0
292,780
1
L
Nemesis
4,434
296
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role