Player Matchup

Bastet
Bastet
Byakuh
Bastet
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 121L
1,479 Elo+
Party 1
Thor
Thor
Izugal
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 145L
1,359 Elo+
Solo
Chiron
Chiron
Lothariel1783
Chiron
Level 107
God Stats
3W - 0L
1,717 SR
Queue Stats
223W - 215L
1,458 Elo+
Party 1
Mercury
Mercury
Vegermy
Mercury
Level 116
God Stats
7W - 9L
1,280 SR
Queue Stats
270W - 259L
1,449 Elo+
Party 1
Zeus
Zeus
bat2216
Zeus
Level 107
God Stats
4W - 1L
1,283 SR
Queue Stats
93W - 104L
1,440 Elo+
Solo
Team Averages
Level 91
1,456 SR
1,437 Elo+

VS

Team Averages
Level 106
1,487 SR
1,465 Elo+
Raijin
Raijin
Elchupacabrahhh
Raijin
Level 122
God Stats
3W - 3L
1,437 SR
Queue Stats
71W - 56L
1,548 Elo+
Party 2
Osiris
Osiris
ImmortalRaptor2
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,419 Elo+
Solo
Set
Set
Rahabiyyah
Set
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
408W - 405L
1,380 Elo+
Solo
Hercules
Hercules
XoXoItsDee
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,476 Elo+
Party 2
Hera
Hera
bandraks
Hera
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Byakuh
Bastet
20
9 / 7 / 10
13,929
733
17,857
17,738
7,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Izugal
Thor
20
2 / 5 / 15
12,480
657
7,867
18,892
7,498
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 8
13,275
699
14,250
16,583
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Vegermy
Mercury
19
7 / 10 / 10
13,550
713
14,853
20,191
7,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
bat2216
Zeus
20
10 / 5 / 9
14,654
771
30,935
14,422
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 10
13,220
696
17,804
22,254
9,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 4 / 7
9,100
479
2,890
8,551
4,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 10 / 8
13,328
701
20,123
20,052
11,728
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
XoXoItsDee
Hercules
20
7 / 5 / 14
13,691
721
13,818
25,524
28,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
20
4 / 4 / 13
12,965
682
19,811
16,323
11,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
81
31
Kills
29
29
Deaths
31
52
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bastet
Byakuh
Bastet
9
7
10
2
L
10
8
10
1.88
L
0
4
7
0.88
W
Thor
Izugal
Thor
2
5
15
1.9
W
3
2
8
3.5
L
8
10
8
1.2
W
Mercury
Vegermy
Mercury
7
10
10
1.2
L
Hercules
XoXoItsDee
Hercules
7
5
14
2.8
L
Hera
4
4
13
2.63
W
Zeus
bat2216
Zeus
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,762
Damage
74,446
87,826
Taken
92,704
34,697
Mitigated
65,623
34,686
Healing
36,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Byakuh
Bastet
17,857
5,436
4,354
2,567
17,738
7,409
0
6,070
11,420
0
28,240
L
17,804
763
2,904
4,978
22,254
9,764
424
6,019
16,235
31,317
0
L
2,890
226
839
513
8,551
4,148
0
1,986
6,565
0
4,452
W
Thor
Izugal
Thor
7,867
1,841
1,301
3,297
18,892
7,498
1,976
9,074
9,590
0
15,956
W
14,250
2,055
3,371
8,119
16,583
6,330
1,416
8,334
8,007
0
53,971
L
20,123
6,679
2,440
2,682
20,052
11,728
702
8,280
11,772
0
36,359
W
Mercury
Vegermy
Mercury
14,853
6,698
1,381
3,572
20,191
7,754
975
8,415
11,548
0
25,528
L
Hercules
XoXoItsDee
Hercules
13,818
3,700
3,349
9,486
25,524
28,772
406
10,044
15,480
3,238
20,556
L
Hera
19,811
4,207
3,364
5,710
16,323
11,211
359
4,606
11,717
60,895
0
W
Zeus
bat2216
Zeus
30,935
1,249
2,671
4,053
14,422
5,706
1,301
5,951
8,251
67,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,888
Gold Earned
62,304
186
Minions Killed
193
0
Camps Cleared
0
1,673,643
Distance Traveled
1,405,105
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,929
733
18
1
0
349,775
0
L
Raijin
13,220
696
38
2
0
273,579
3
L
Osiris
9,100
479
11
1
0
172,744
0
W
Thor
12,480
657
12
1
0
306,008
0
W
Chiron
13,275
699
72
4
0
351,380
1
L
Set
13,328
701
44
2
0
302,825
0
W
Mercury
13,550
713
16
1
0
339,753
0
L
Hercules
13,691
721
29
2
0
339,388
4
L
Hera
12,965
682
71
4
0
316,569
1
W
Zeus
14,654
771
68
4
0
326,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role