Player Matchup

Hun Batz
Hun Batz
BigCawkNoCoom
Hun Batz
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,685 Elo+
Party 2
Jing Wei
Jing Wei
LihamsV2
Jing Wei
Level 29
God Stats
1W - 2L
1,745 SR
Queue Stats
18W - 13L
1,726 Elo+
Party 2
Erlang Shen
Erlang Shen
Longtibau
Erlang Shen
Level 76
God Stats
19W - 11L
1,725 SR
Queue Stats
61W - 33L
1,744 Elo+
Party 2
Olorun
Olorun
Noobdouzz
Olorun
Level 29
God Stats
5W - 5L
1,577 SR
Queue Stats
49W - 50L
1,571 Elo+
Solo
Bellona
Bellona
sloka007
Bellona
Level 14
God Stats
1W - 3L
1,324 SR
Queue Stats
10W - 12L
1,548 Elo+
Solo
Team Averages
Level 31
1,574 SR
1,655 Elo+

VS

Team Averages
Level 20
1,589 SR
1,620 Elo+
Izanami
Izanami
AkhiAkhiAkhi
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BigHatWizard
Bacchus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 71L
1,778 Elo+
Solo
Chang'e
Chang'e
FedeadoraTáctica
Chang'e
Level 17
God Stats
15W - 7L
1,748 SR
Queue Stats
95W - 81L
1,631 Elo+
Party 1
Loki
Loki
TheUnknownError
Loki
Level 8
God Stats
5W - 5L
1,698 SR
Queue Stats
12W - 19L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
goobis0P
Sun Wukong
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
111W - 67L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigCawkNoCoom
Hun Batz
20
9 / 10 / 4
14,597
503
17,125
27,164
11,595
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
LihamsV2
Jing Wei
20
5 / 3 / 6
13,855
478
22,373
23,942
10,442
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Longtibau
Erlang Shen
19
2 / 5 / 8
13,955
481
15,153
24,014
13,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Noobdouzz
Olorun
18
3 / 9 / 8
12,769
440
20,266
28,997
12,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
sloka007
Bellona
19
1 / 7 / 3
13,013
449
16,640
30,811
30,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkhiAkhiAkhi
Izanami
20
4 / 6 / 8
14,692
507
12,146
25,836
11,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BigHatWizard
Bacchus
20
3 / 2 / 14
14,924
515
19,128
29,266
47,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
12 / 5 / 11
17,041
588
26,572
30,006
14,695
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 6 / 12
13,429
463
10,016
23,364
10,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
goobis0P
Sun Wukong
20
11 / 1 / 12
17,086
589
32,226
34,425
41,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
90
20
Kills
33
34
Deaths
20
29
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkhiAkhiAkhi
Izanami
4
6
8
1.33
L
Hun Batz
BigCawkNoCoom
Hun Batz
9
10
4
1.1
W
Bacchus
BigHatWizard
Bacchus
3
2
14
5
W
12
5
11
3.5
L
Jing Wei
LihamsV2
Jing Wei
5
3
6
2.67
L
Erlang Shen
Longtibau
Erlang Shen
2
5
8
1.2
L
Olorun
Noobdouzz
Olorun
3
9
8
0.78
W
3
6
12
1.5
W
Sun Wukong
goobis0P
Sun Wukong
11
1
12
17
L
Bellona
sloka007
Bellona
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,557
Damage
100,088
134,928
Taken
142,897
78,971
Mitigated
124,697
40,023
Healing
61,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkhiAkhiAkhi
Izanami
12,146
9,005
684
9,749
25,836
11,688
6,499
4,812
20,974
0
130,518
L
Hun Batz
BigCawkNoCoom
Hun Batz
17,125
4,278
0
3,376
27,164
11,595
4,286
10,110
17,054
0
111,049
W
Bacchus
BigHatWizard
Bacchus
19,128
1,338
0
4,268
29,266
47,157
230
3,958
25,121
47,988
0
W
26,572
2,519
13,573
16,309
30,006
14,695
2,483
7,000
22,956
145,697
0
L
Jing Wei
LihamsV2
Jing Wei
22,373
14,755
0
12,324
23,942
10,442
468
9,327
14,615
0
119,560
L
Erlang Shen
Longtibau
Erlang Shen
15,153
6,964
0
6,321
24,014
13,289
1,508
11,125
12,889
2,831
63,281
L
Olorun
Noobdouzz
Olorun
20,266
8,945
949
11,696
28,997
12,674
404
10,824
18,173
81,592
0
W
10,016
2,238
0
3,443
23,364
10,109
1,916
4,798
18,466
0
64,859
W
Sun Wukong
goobis0P
Sun Wukong
32,226
6,272
0
13,667
34,425
41,048
837
5,326
28,399
12,858
112,764
L
Bellona
sloka007
Bellona
16,640
4,479
0
5,357
30,811
30,971
1,633
7,980
22,831
13,256
72,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,189
Gold Earned
77,172
679
Minions Killed
669
0
Camps Cleared
0
2,669,366
Distance Traveled
2,838,991
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,692
507
181
6
0
500,477
3
L
Hun Batz
14,597
503
176
6
0
524,909
4
W
Bacchus
14,924
515
35
1
0
588,543
3
W
Chang'e
17,041
588
182
6
0
567,568
11
L
Jing Wei
13,855
478
164
6
0
538,589
4
L
Erlang Shen
13,955
481
74
3
0
558,697
8
L
Olorun
12,769
440
110
4
0
511,591
10
W
Loki
13,429
463
94
3
0
559,895
1
W
Sun Wukong
17,086
589
177
6
0
622,508
10
L
Bellona
13,013
449
155
5
0
535,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role