Player Matchup

Cu Chulainn
Cu Chulainn
Keeymaan
Cu Chulainn
Level 22
God Stats
1W - 1L
1,458 SR
Queue Stats
32W - 43L
1,392 Elo+
Party 2
Sylvanus
Sylvanus
Kynie
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,401 Elo+
Party 2
Zhong Kui
Zhong Kui
joelfc4lif3
Zhong Kui
Level 86
God Stats
2W - 2L
1,423 SR
Queue Stats
31W - 37L
1,407 Elo+
Party 2
Team Averages
Level 44
1,460 SR
1,400 Elo+

VS

Team Averages
Level 34
1,500 SR
1,365 Elo+
Xing Tian
Xing Tian
TeeTuh
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,368 Elo+
Party 1
Fenrir
Fenrir
Uros55677
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,352 Elo+
Party 1
Tiamat
Tiamat
iPandalf
Tiamat
Level 67
God Stats
6W - 3L
1,500 SR
Queue Stats
128W - 118L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Keeymaan
Cu Chulainn
13
5 / 2 / 8
9,857
704
6,744
7,830
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Kynie
Sylvanus
12
1 / 1 / 9
8,812
629
4,700
9,214
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
joelfc4lif3
Zhong Kui
14
7 / 0 / 6
10,172
727
12,460
9,769
7,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TeeTuh
Xing Tian
10
1 / 3 / 2
8,403
600
5,762
12,768
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Uros55677
Fenrir
10
2 / 6 / 0
8,050
575
3,980
8,664
3,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
iPandalf
Tiamat
10
0 / 4 / 3
8,275
591
7,108
9,353
6,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Keeymaan
Cu Chulainn
5
2
8
4.5
W
Sylvanus
Kynie
Sylvanus
1
1
9
5.5
L
Xing Tian
TeeTuh
Xing Tian
1
3
2
0.67
L
Fenrir
Uros55677
Fenrir
2
6
0
0.33
L
Tiamat
iPandalf
Tiamat
0
4
3
0.38
W
Zhong Kui
joelfc4lif3
Zhong Kui
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
16,850
26,813
Taken
30,785
20,495
Mitigated
23,800
14,789
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Keeymaan
Cu Chulainn
6,744
1,369
0
2,046
7,830
6,147
505
4,228
3,602
3,673
26,236
W
Sylvanus
Kynie
Sylvanus
4,700
1,112
1,746
3,741
9,214
6,596
913
5,231
2,723
20,394
5,095
L
Xing Tian
TeeTuh
Xing Tian
5,762
655
0
1,743
12,768
13,359
0
6,942
5,676
15,876
0
L
Fenrir
Uros55677
Fenrir
3,980
1,117
0
179
8,664
3,814
0
5,653
2,911
0
7,244
L
Tiamat
iPandalf
Tiamat
7,108
898
1,353
3,030
9,353
6,627
0
5,291
3,976
43,695
0
W
Zhong Kui
joelfc4lif3
Zhong Kui
12,460
2,315
0
7,256
9,769
7,752
1,535
4,109
5,660
55,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,841
Gold Earned
24,728
158
Minions Killed
101
0
Camps Cleared
0
729,786
Distance Traveled
705,696
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,857
704
46
3
0
261,446
2
W
Sylvanus
8,812
629
33
2
0
235,521
5
L
Xing Tian
8,403
600
24
2
0
241,810
0
L
Fenrir
8,050
575
7
1
0
237,726
2
L
Tiamat
8,275
591
70
5
0
226,160
4
W
Zhong Kui
10,172
727
79
6
0
232,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role