Player Matchup

Vamana
Vamana
Halo Scout 119
Vamana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 200L
1,593 Elo+
Party 1
Apollo
Apollo
Krillan17
Apollo
Level 159
God Stats
5W - 2L
1,610 SR
Queue Stats
227W - 190L
1,591 Elo+
Party 1
Janus
Janus
WillOfOrion
Janus
Level 129
God Stats
6W - 7L
1,432 SR
Queue Stats
287W - 233L
1,579 Elo+
Party 1
Team Averages
Level 149
1,514 SR
1,587 Elo+

VS

Team Averages
Level 112
1,647 SR
1,565 Elo+
Odin
Odin
Trectik
Odin
Level 122
God Stats
9W - 8L
1,412 SR
Queue Stats
144W - 154L
1,600 Elo+
Solo
Cupid
Cupid
aLaughinCoffin
Cupid
Level 147
God Stats
2W - 1L
1,974 SR
Queue Stats
7W - 7L
1,577 Elo+
Solo
Tiamat
Tiamat
deleted4
Tiamat
Level 68
God Stats
39W - 36L
1,555 SR
Queue Stats
210W - 236L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
8,128
581
6,246
12,938
8,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Krillan17
Apollo
13
3 / 0 / 3
9,372
669
6,649
12,119
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 2 / 2
9,327
666
8,467
6,701
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Trectik
Odin
11
2 / 3 / 0
8,220
587
8,105
11,572
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 1
7,940
567
6,133
7,981
2,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
deleted4
Tiamat
13
1 / 2 / 2
8,432
602
11,373
7,490
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Apollo
Krillan17
Apollo
3
0
3
4.5
L
Odin
Trectik
Odin
2
3
0
0.67
W
4
2
2
2.5
L
0
2
1
0.25
L
Tiamat
deleted4
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
25,611
31,758
Taken
27,043
15,146
Mitigated
15,829
12,339
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,246
2,473
0
5,393
12,938
8,910
36
3,273
9,180
0
21,625
W
Apollo
Krillan17
Apollo
6,649
5,487
0
6,239
12,119
4,284
1,286
4,218
7,305
0
40,873
L
Odin
Trectik
Odin
8,105
1,790
0
400
11,572
8,291
0
4,085
7,203
0
33,746
W
8,467
594
0
707
6,701
1,952
212
3,048
3,343
42,719
0
L
6,133
2,824
423
3,547
7,981
2,907
592
1,745
6,036
0
35,020
L
Tiamat
deleted4
Tiamat
11,373
622
0
2,392
7,490
4,631
48
2,062
5,259
37,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,827
Gold Earned
24,592
205
Minions Killed
170
0
Camps Cleared
0
777,269
Distance Traveled
739,261
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,128
581
24
2
0
272,322
6
W
Apollo
9,372
669
100
7
0
254,824
0
L
Odin
8,220
587
54
4
0
239,594
1
W
Janus
9,327
666
81
6
0
250,123
1
L
Cupid
7,940
567
65
5
0
231,132
6
L
Tiamat
8,432
602
51
4
0
268,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role