Player Matchup

Bellona
Bellona
KINGU_O-o
Bellona
Level 29
God Stats
1W - 3L
1,469 SR
Queue Stats
3W - 7L
1,230 Elo+
Solo
Neith
Neith
TheEduAlmeida
Neith
Level 125
God Stats
1W - 2L
1,594 SR
Queue Stats
12W - 10L
1,553 Elo+
Solo
Nu Wa
Nu Wa
socoom
Nu Wa
Level 80
God Stats
1W - 7L
1,500 SR
Queue Stats
167W - 221L
1,278 Elo+
Solo
Team Averages
Level 78
1,521 SR
1,354 Elo+

VS

Team Averages
Level 78
1,340 SR
1,432 Elo+
Zhong Kui
Zhong Kui
MaSuGamers
Zhong Kui
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 152L
1,471 Elo+
Party 1
Chaac
Chaac
fredzachello
Chaac
Level 103
God Stats
6W - 7L
1,301 SR
Queue Stats
314W - 374L
1,476 Elo+
Party 1
Artemis
Artemis
jorfabri
Artemis
Level 63
God Stats
27W - 35L
1,220 SR
Queue Stats
64W - 103L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KINGU_O-o
Bellona
9
0 / 5 / 1
5,997
600
1,328
7,853
4,929
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 1 / 1
7,075
708
3,523
5,428
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
socoom
Nu Wa
9
1 / 5 / 1
6,787
679
5,866
8,971
2,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MaSuGamers
Zhong Kui
11
3 / 0 / 7
7,786
779
5,273
5,851
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
3 / 1 / 6
7,959
796
6,671
9,140
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
jorfabri
Artemis
12
5 / 1 / 5
8,033
803
5,386
5,046
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
11
11
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
KINGU_O-o
Bellona
0
5
1
0.1
W
Zhong Kui
MaSuGamers
Zhong Kui
3
0
7
6.5
L
1
1
1
1.5
W
3
1
6
6
W
Artemis
jorfabri
Artemis
5
1
5
7.5
L
Nu Wa
socoom
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,717
Damage
17,330
22,252
Taken
20,037
10,137
Mitigated
13,185
3,034
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
KINGU_O-o
Bellona
1,328
286
0
542
7,853
4,929
0
2,428
5,300
449
4,703
W
Zhong Kui
MaSuGamers
Zhong Kui
5,273
452
62
3,759
5,851
5,250
296
1,679
4,172
31,291
0
L
3,523
758
0
1,402
5,428
2,833
0
1,256
4,062
0
34,020
W
6,671
666
0
3,887
9,140
6,257
152
2,338
6,802
0
27,558
W
Artemis
jorfabri
Artemis
5,386
2,052
0
2,652
5,046
1,678
315
1,936
3,110
0
22,390
L
Nu Wa
socoom
Nu Wa
5,866
2,750
0
1,090
8,971
2,375
0
1,299
7,597
22,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,859
Gold Earned
23,778
93
Minions Killed
140
0
Camps Cleared
0
484,353
Distance Traveled
532,062
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,997
600
5
1
0
153,415
0
W
Zhong Kui
7,786
779
72
7
0
186,540
2
L
Neith
7,075
708
63
6
0
168,045
2
W
Chaac
7,959
796
31
3
0
199,161
4
W
Artemis
8,033
803
37
4
0
146,361
2
L
Nu Wa
6,787
679
25
3
0
162,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role