Player Matchup

Nemesis
Nemesis
CherepChpok
Nemesis
Level 4
God Stats
2W - 3L
1,691 SR
Queue Stats
40W - 53L
1,308 Elo+
Party 2
Hel
Hel
GameDM
Hel
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,308 Elo+
Party 2
Ra
Ra
Proudley
Ra
Level 18
God Stats
2W - 4L
1,584 SR
Queue Stats
144W - 134L
1,440 Elo+
Solo
Medusa
Medusa
Saddelfisch98
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ne Zha
Ne Zha
YUROON228
Ne Zha
Level 28
God Stats
3W - 9L
1,500 SR
Queue Stats
92W - 114L
1,308 Elo+
Party 2
Team Averages
Level 15
1,555 SR
1,373 Elo+

VS

Team Averages
Level 23
1,448 SR
1,365 Elo+
Skadi
Skadi
MissB029
Skadi
Level 29
God Stats
48W - 40L
1,480 SR
Queue Stats
899W - 986L
1,456 Elo+
Party 3
Nu Wa
Nu Wa
Osirianna
Nu Wa
Level 29
God Stats
11W - 9L
1,247 SR
Queue Stats
124W - 159L
1,463 Elo+
Party 1
Thoth
Thoth
PavSi
Thoth
Level 25
God Stats
10W - 9L
1,526 SR
Queue Stats
194W - 185L
1,453 Elo+
Party 3
Ares
Ares
PickPickers
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,009 Elo+
Solo
Chaac
Chaac
fsellig
Chaac
Level 29
God Stats
11W - 19L
1,488 SR
Queue Stats
176W - 215L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CherepChpok
Nemesis
16
3 / 7 / 4
10,774
898
8,165
21,111
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
GameDM
Hel
17
1 / 10 / 5
10,590
883
7,494
25,111
12,718
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 5
11,797
983
14,479
14,186
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 12 / 6
11,051
921
11,247
24,160
22,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
YUROON228
Ne Zha
17
7 / 12 / 4
12,537
1,045
24,458
23,293
9,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MissB029
Skadi
19
3 / 4 / 22
12,063
1,005
16,623
11,556
4,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Osirianna
Nu Wa
20
10 / 1 / 25
13,897
1,158
23,562
7,989
3,052
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
PavSi
Thoth
20
15 / 3 / 20
15,039
1,253
31,158
12,552
4,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 4 / 24
14,868
1,239
12,998
20,056
23,733
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
fsellig
Chaac
19
8 / 4 / 24
12,972
1,081
18,045
19,532
18,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
160
15
Kills
45
45
Deaths
16
24
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CherepChpok
Nemesis
3
7
4
0.71
L
Hel
GameDM
Hel
1
10
5
0.35
W
Skadi
MissB029
Skadi
3
4
22
3.5
W
Nu Wa
Osirianna
Nu Wa
10
1
25
22.5
W
Thoth
PavSi
Thoth
15
3
20
8.33
W
9
4
24
5.25
L
2
4
5
1.13
L
2
12
6
0.42
L
Ne Zha
YUROON228
Ne Zha
7
12
4
0.75
W
Chaac
fsellig
Chaac
8
4
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,843
Damage
102,386
107,861
Taken
71,685
55,286
Mitigated
53,959
15,877
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CherepChpok
Nemesis
8,165
2,298
0
3,196
21,111
6,216
0
15,261
5,850
0
12,310
L
Hel
GameDM
Hel
7,494
965
2,823
2,461
25,111
12,718
0
14,904
10,207
26,662
0
W
Skadi
MissB029
Skadi
16,623
8,810
0
20
11,556
4,650
0
3,520
8,036
0
40,541
W
Nu Wa
Osirianna
Nu Wa
23,562
5,717
0
1,380
7,989
3,052
0
1,368
6,621
57,957
0
W
Thoth
PavSi
Thoth
31,158
2,233
7
1,336
12,552
4,106
0
1,160
11,392
43,428
0
W
12,998
1,524
0
2,270
20,056
23,733
0
6,446
13,610
27,252
0
L
14,479
904
3,068
3,045
14,186
4,064
0
9,924
4,262
84,424
0
L
11,247
4,837
0
238
24,160
22,355
0
11,167
12,993
0
25,299
L
Ne Zha
YUROON228
Ne Zha
24,458
10,673
0
1,046
23,293
9,933
0
16,895
6,398
0
37,911
W
Chaac
fsellig
Chaac
18,045
4,444
0
6,005
19,532
18,418
0
9,479
10,053
433
33,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,749
Gold Earned
68,839
266
Minions Killed
220
3
Camps Cleared
6
1,112,952
Distance Traveled
1,123,145
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,774
898
11
1
0
265,323
0
L
Hel
10,590
883
44
4
1
201,909
0
W
Skadi
12,063
1,005
51
4
2
229,654
0
W
Nu Wa
13,897
1,158
70
6
1
185,741
2
W
Thoth
15,039
1,253
19
2
1
245,641
0
W
Ares
14,868
1,239
38
3
0
232,183
3
L
Ra
11,797
983
162
14
0
227,491
0
L
Medusa
11,051
921
34
3
0
179,436
3
L
Ne Zha
12,537
1,045
15
1
2
238,793
0
W
Chaac
12,972
1,081
42
4
2
229,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role