Player Matchup

Ravana
Ravana
Rivalllllll
Ravana
Level 7
God Stats
0W - 2L
1,327 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 2
Zeus
Zeus
SaturnKoma1543
Zeus
Level 3
God Stats
1W - 3L
1,683 SR
Queue Stats
10W - 20L
1,640 Elo+
Solo
Athena
Athena
Swalon0987
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,602 Elo+
Party 2
Tyr
Tyr
Waldiu
Tyr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,739 Elo+
Party 2
Danzaburou
Danzaburou
kutaschuj1
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,571 Elo+
Party 2
Team Averages
Level 9
1,502 SR
1,605 Elo+

VS

Team Averages
Level 15
1,695 SR
1,625 Elo+
Ra
Ra
Ar53nij98
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
OpiumPsycho
Heimdallr
Level 7
God Stats
6W - 3L
1,729 SR
Queue Stats
24W - 9L
1,622 Elo+
Party 1
Awilix
Awilix
Schaddow
Awilix
Level 19
God Stats
2W - 1L
1,791 SR
Queue Stats
161W - 97L
1,690 Elo+
Solo
Agni
Agni
SemprePeggio
Agni
Level 17
God Stats
7W - 1L
1,777 SR
Queue Stats
36W - 33L
1,648 Elo+
Solo
Yemoja
Yemoja
blndsundoll4mj
Yemoja
Level 25
God Stats
9W - 3L
1,679 SR
Queue Stats
74W - 71L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 1 / 1
5,051
459
1,317
5,755
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

9
1 / 7 / 0
5,599
509
4,155
7,716
2,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Swalon0987
Athena
7
0 / 3 / 1
4,827
439
1,346
7,778
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
Waldiu
Tyr
10
0 / 1 / 1
5,571
506
1,643
5,404
1,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
kutaschuj1
Danzaburou
9
3 / 1 / 0
5,262
478
6,448
9,863
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 5
7,009
637
8,589
5,744
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
OpiumPsycho
Heimdallr
10
3 / 1 / 2
6,018
547
6,781
6,097
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Schaddow
Awilix
12
2 / 0 / 1
7,152
650
1,560
6,141
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 3
6,981
635
6,220
6,102
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 3
5,515
501
3,142
4,521
2,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
W
Heimdallr
OpiumPsycho
Heimdallr
3
1
2
4
L
Ravana
0
1
1
0.5
L
1
7
0
0.14
W
Awilix
Schaddow
Awilix
2
0
1
2.5
W
3
0
3
4.5
L
Athena
Swalon0987
Athena
0
3
1
0.17
L
Tyr
Waldiu
Tyr
0
1
1
0.5
W
0
2
3
0.75
L
Danzaburou
kutaschuj1
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,909
Damage
26,292
36,516
Taken
28,605
11,392
Mitigated
11,233
12,260
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,589
731
1,432
2,282
5,744
2,121
1,335
3,166
2,578
37,165
0
W
Heimdallr
OpiumPsycho
Heimdallr
6,781
3,178
0
2,762
6,097
2,010
824
218
5,879
0
39,576
L
Ravana
1,317
42
0
3,129
5,755
1,783
0
2,435
3,314
0
21,846
L
4,155
1,472
0
1,728
7,716
2,324
463
4,457
3,234
28,372
0
W
Awilix
Schaddow
Awilix
1,560
707
0
3,192
6,141
2,116
0
932
5,209
0
42,382
W
6,220
126
0
3,161
6,102
2,733
1,667
610
5,492
40,193
0
L
Athena
Swalon0987
Athena
1,346
593
0
1,773
7,778
2,920
0
4,313
3,412
5,808
0
L
Tyr
Waldiu
Tyr
1,643
333
0
1,374
5,404
1,863
0
2,159
3,045
0
21,489
W
3,142
262
1,151
592
4,521
2,253
295
575
3,946
7,276
0
L
Danzaburou
kutaschuj1
Danzaburou
6,448
2,047
0
4,256
9,863
2,502
0
4,231
5,557
0
27,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,310
Gold Earned
32,675
222
Minions Killed
323
0
Camps Cleared
0
1,089,127
Distance Traveled
1,050,089
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,009
637
69
6
0
220,420
1
W
Heimdallr
6,018
547
69
6
0
185,469
2
L
Ravana
5,051
459
59
5
0
222,218
1
L
Zeus
5,599
509
60
5
0
153,189
0
W
Awilix
7,152
650
95
9
0
223,329
1
W
Agni
6,981
635
84
8
0
211,186
4
L
Athena
4,827
439
12
1
0
276,285
1
L
Tyr
5,571
506
56
5
0
246,175
1
W
Yemoja
5,515
501
6
1
0
209,685
3
L
Danzaburou
5,262
478
35
3
0
191,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role