Player Matchup

Ares
Ares
NexT-Demoa
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,399 Elo+
Party 2
Susano
Susano
NexT-Gfsm361x
Susano
Level 106
God Stats
16W - 11L
1,531 SR
Queue Stats
218W - 264L
1,424 Elo+
Party 2
Baron Samedi
Baron Samedi
NexT-kirito1015
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,422 Elo+
Party 2
Ne Zha
Ne Zha
ROLL-SMOKE-HIGH
Ne Zha
Level 123
God Stats
3W - 3L
1,612 SR
Queue Stats
119W - 123L
1,516 Elo+
Solo
Ullr
Ullr
bhayzz_
Ullr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,361 Elo+
Solo
Team Averages
Level 85
1,529 SR
1,424 Elo+

VS

Team Averages
Level 88
1,503 SR
1,418 Elo+
Tsukuyomi
Tsukuyomi
Shadow_Swort
Tsukuyomi
Level 105
God Stats
4W - 6L
1,298 SR
Queue Stats
106W - 118L
1,395 Elo+
Solo
Jormungandr
Jormungandr
YoungDayParty
Jormungandr
Level 67
God Stats
40W - 49L
1,473 SR
Queue Stats
95W - 100L
1,424 Elo+
Party 1
Medusa
Medusa
drake_fan69
Medusa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,404 Elo+
Solo
Tiamat
Tiamat
tyrant30001
Tiamat
Level 62
God Stats
20W - 17L
1,513 SR
Queue Stats
118W - 111L
1,430 Elo+
Party 1
Ymir
Ymir
vlourish
Ymir
Level 122
God Stats
3W - 0L
1,733 SR
Queue Stats
206W - 199L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,815
379
3,896
16,180
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 1 / 1
9,314
517
5,605
12,840
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
NexT-kirito1015
Baron Samedi
14
5 / 5 / 1
8,620
479
7,788
14,187
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 3 / 0
7,936
441
5,640
21,847
8,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
bhayzz_
Ullr
11
0 / 5 / 1
6,711
373
5,309
11,810
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Shadow_Swort
Tsukuyomi
15
4 / 5 / 3
9,114
506
9,463
12,247
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
YoungDayParty
Jormungandr
17
2 / 1 / 1
9,683
538
13,349
11,354
11,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
15
8 / 1 / 6
9,421
523
10,549
9,767
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
15
5 / 1 / 3
9,496
528
17,330
9,453
7,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
14
3 / 0 / 11
9,664
537
6,409
12,566
10,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
22
22
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
2
1
1
2.5
L
Baron Samedi
NexT-kirito1015
Baron Samedi
5
5
1
1.1
L
1
3
0
0.33
W
Tsukuyomi
Shadow_Swort
Tsukuyomi
4
5
3
1.1
W
Jormungandr
YoungDayParty
Jormungandr
2
1
1
2.5
L
Ullr
bhayzz_
Ullr
0
5
1
0.1
W
Medusa
8
1
6
11
W
Tiamat
5
1
3
6.5
W
Ymir
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,238
Damage
57,100
76,864
Taken
55,387
31,499
Mitigated
38,604
27,978
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,896
103
0
1,482
16,180
9,363
0
6,096
9,898
15,277
0
L
5,605
1,274
0
6,514
12,840
4,444
0
4,583
8,127
0
64,395
L
Baron Samedi
NexT-kirito1015
Baron Samedi
7,788
398
1,058
4,670
14,187
5,573
0
8,872
4,701
37,335
0
L
5,640
3,441
0
10,927
21,847
8,324
183
11,879
9,968
0
41,803
W
Tsukuyomi
Shadow_Swort
Tsukuyomi
9,463
1,295
0
3,001
12,247
4,659
764
2,055
10,106
0
57,600
W
Jormungandr
YoungDayParty
Jormungandr
13,349
4,855
266
2,612
11,354
11,467
484
0
11,354
66,524
0
L
Ullr
bhayzz_
Ullr
5,309
2,665
0
3,327
11,810
3,795
0
4,622
7,082
0
32,095
W
Medusa
10,549
5,132
0
4,489
9,767
3,913
2,056
2,567
7,085
0
52,073
W
Tiamat
17,330
2,751
243
5,056
9,453
7,594
968
3,566
5,606
58,751
0
W
Ymir
6,409
695
0
3,545
12,566
10,971
462
2,961
9,552
35,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,396
Gold Earned
47,378
383
Minions Killed
458
0
Camps Cleared
0
1,659,123
Distance Traveled
1,709,143
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,815
379
31
2
0
322,104
2
L
Susano
9,314
517
132
7
0
399,446
1
L
Baron Samedi
8,620
479
77
4
0
308,965
5
L
Ne Zha
7,936
441
93
5
0
303,026
0
W
Tsukuyomi
9,114
506
91
5
0
362,543
8
W
Jormungandr
9,683
538
123
7
0
327,291
4
L
Ullr
6,711
373
50
3
0
325,582
3
W
Medusa
9,421
523
84
5
0
335,805
2
W
Tiamat
9,496
528
100
6
0
342,751
5
W
Ymir
9,664
537
60
3
0
340,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role