Player Matchup

Kukulkan
Kukulkan
Fofé
Kukulkan
Level 5
God Stats
9W - 12L
1,844 SR
Queue Stats
25W - 33L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Gosley
Sun Wukong
Level 17
God Stats
2W - 2L
1,298 SR
Queue Stats
16W - 22L
1,393 Elo+
Party 1
Ao Kuang
Ao Kuang
Sployd
Ao Kuang
Level 20
God Stats
5W - 9L
1,876 SR
Queue Stats
61W - 79L
1,349 Elo+
Party 1
Fafnir
Fafnir
iceblood77
Fafnir
Level 29
God Stats
28W - 49L
1,620 SR
Queue Stats
78W - 114L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
wolfeur77
Danzaburou
Level 47
God Stats
5W - 3L
1,405 SR
Queue Stats
44W - 51L
1,666 Elo+
Party 1
Team Averages
Level 24
1,609 SR
1,455 Elo+

VS

Team Averages
Level 15
1,452 SR
1,324 Elo+
Izanami
Izanami
Imperion4622
Izanami
Level 6
God Stats
4W - 4L
1,437 SR
Queue Stats
14W - 21L
1,291 Elo+
Solo
Neith
Neith
Nerdaniel
Neith
Level 14
God Stats
0W - 4L
1,417 SR
Queue Stats
4W - 10L
1,281 Elo+
Solo
Chang'e
Chang'e
bon0bette
Chang'e
Level 16
God Stats
28W - 26L
1,616 SR
Queue Stats
96W - 97L
1,351 Elo+
Solo
Chaac
Chaac
pioupiou41400
Chaac
Level 28
God Stats
10W - 14L
1,461 SR
Queue Stats
91W - 89L
1,444 Elo+
Solo
Pele
Pele
zLuminoxX
Pele
Level 12
God Stats
60W - 46L
1,329 SR
Queue Stats
472W - 445L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fofé
Kukulkan
19
4 / 4 / 10
12,788
457
13,528
10,056
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Gosley
Sun Wukong
16
1 / 5 / 11
11,407
407
5,318
20,921
21,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Sployd
Ao Kuang
20
14 / 5 / 6
14,937
533
24,491
25,773
14,121
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
iceblood77
Fafnir
18
3 / 2 / 16
14,132
505
10,190
20,459
28,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
wolfeur77
Danzaburou
20
10 / 3 / 10
14,668
524
31,374
18,612
9,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Imperion4622
Izanami
15
2 / 7 / 5
11,237
401
10,876
17,810
7,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Nerdaniel
Neith
20
2 / 8 / 6
15,221
544
15,994
18,777
7,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
bon0bette
Chang'e
20
5 / 4 / 6
13,524
483
7,900
28,794
23,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 6 / 4
14,199
507
16,957
27,117
21,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
19
5 / 7 / 7
13,974
499
14,163
24,359
10,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
32
Kills
18
19
Deaths
32
53
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fofé
Kukulkan
4
4
10
2.25
W
Sun Wukong
Gosley
Sun Wukong
1
5
11
1.3
L
Izanami
Imperion4622
Izanami
2
7
5
0.64
L
Neith
Nerdaniel
Neith
2
8
6
0.63
W
Ao Kuang
Sployd
Ao Kuang
14
5
6
3.4
L
Chang'e
bon0bette
Chang'e
5
4
6
2
W
Fafnir
iceblood77
Fafnir
3
2
16
5.5
L
4
6
4
1
W
Danzaburou
wolfeur77
Danzaburou
10
3
10
5
L
Pele
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,901
Damage
65,890
95,821
Taken
116,857
77,909
Mitigated
70,528
33,175
Healing
32,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fofé
Kukulkan
13,528
958
0
750
10,056
4,564
1,121
896
9,085
65,133
0
W
Sun Wukong
Gosley
Sun Wukong
5,318
1,064
0
5,165
20,921
21,303
1,235
1,129
19,317
466
37,216
L
Izanami
Imperion4622
Izanami
10,876
6,893
0
3,226
17,810
7,080
5,335
12,619
5,191
0
49,326
L
Neith
Nerdaniel
Neith
15,994
5,545
801
3,269
18,777
7,912
2,463
9,214
9,563
174
93,808
W
Ao Kuang
Sployd
Ao Kuang
24,491
8,399
0
11,220
25,773
14,121
3,314
2,123
23,525
113,642
0
L
Chang'e
bon0bette
Chang'e
7,900
699
1,541
11,716
28,794
23,054
695
11,280
17,514
38,862
0
W
Fafnir
iceblood77
Fafnir
10,190
1,693
0
5,889
20,459
28,661
623
1,480
18,929
24,183
0
L
16,957
2,952
0
7,380
27,117
21,741
0
10,722
16,395
0
107,604
W
Danzaburou
wolfeur77
Danzaburou
31,374
23,593
1,030
9,121
18,612
9,260
3,118
2,446
16,116
0
101,663
L
Pele
14,163
2,316
0
4,351
24,359
10,741
657
4,575
19,784
0
96,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,932
Gold Earned
68,155
469
Minions Killed
616
0
Camps Cleared
0
2,521,225
Distance Traveled
2,286,218
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,788
457
118
4
0
509,694
0
W
Sun Wukong
11,407
407
62
2
0
511,779
2
L
Izanami
11,237
401
85
3
0
376,031
0
L
Neith
15,221
544
167
6
0
402,741
0
W
Ao Kuang
14,937
533
111
4
0
522,838
0
L
Chang'e
13,524
483
73
3
0
475,379
0
W
Fafnir
14,132
505
26
1
0
486,779
4
L
Chaac
14,199
507
154
6
0
496,423
0
W
Danzaburou
14,668
524
152
5
0
490,135
2
L
Pele
13,974
499
137
5
0
535,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role