Player Matchup

Zeus
Zeus
Jose Enrique G
Zeus
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 15L
1,689 Elo+
Party 1
Nike
Nike
MrDrProfX
Nike
Level 149
God Stats
0W - 1L
1,191 SR
Queue Stats
24W - 24L
1,460 Elo+
Party 2
Pele
Pele
Pepelite
Pele
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
23W - 23L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
Yui Kanakura
Sylvanus
Level 140
God Stats
2W - 3L
1,465 SR
Queue Stats
61W - 66L
1,415 Elo+
Party 2
Anubis
Anubis
dodomiminono
Anubis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,325 Elo+
Party 1
Team Averages
Level 112
1,478 SR
1,457 Elo+

VS

Team Averages
Level 67
1,683 SR
1,421 Elo+
Anhur
Anhur
Bulletv8
Anhur
Level 109
God Stats
5W - 4L
1,894 SR
Queue Stats
39W - 38L
1,549 Elo+
Party 4
Scylla
Scylla
EAllen19
Scylla
Level 87
God Stats
2W - 2L
1,431 SR
Queue Stats
42W - 45L
1,365 Elo+
Solo
Nemesis
Nemesis
EtherD
Nemesis
Level 85
God Stats
11W - 9L
1,771 SR
Queue Stats
238W - 258L
1,536 Elo+
Party 3
Sol
Sol
TELMEWEN260
Sol
Level 27
God Stats
3W - 3L
1,816 SR
Queue Stats
7W - 9L
1,153 Elo+
Party 4
Nike
Nike
milkboiquib
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 3
13,032
815
12,263
7,163
3,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nike
16
3 / 6 / 8
10,989
687
10,142
22,633
21,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
17
2 / 5 / 9
10,507
657
9,786
17,633
8,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Yui Kanakura
Sylvanus
18
2 / 3 / 15
12,514
782
8,146
26,360
34,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
17
2 / 5 / 13
10,953
685
10,270
16,164
9,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bulletv8
Anhur
19
3 / 1 / 13
12,062
754
17,256
14,023
5,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
EAllen19
Scylla
17
2 / 3 / 7
10,772
673
12,488
7,698
2,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
EtherD
Nemesis
19
8 / 7 / 8
12,981
811
14,530
19,302
11,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
6 / 5 / 11
12,907
807
22,185
10,770
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 8
10,467
654
5,669
16,724
15,043
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
68
21
Kills
21
21
Deaths
22
48
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bulletv8
Anhur
3
1
13
9.5
W
Scylla
EAllen19
Scylla
2
3
7
1.83
W
Nemesis
EtherD
Nemesis
8
7
8
1.71
L
12
2
3
6.75
L
Nike
3
6
8
1.17
L
Pele
2
5
9
1.3
W
6
5
11
2.3
L
Sylvanus
Yui Kanakura
Sylvanus
2
3
15
3.17
L
Anubis
2
5
13
1.7
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,607
Damage
72,128
89,953
Taken
68,517
77,214
Mitigated
38,549
22,323
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bulletv8
Anhur
17,256
8,667
0
3,093
14,023
5,126
1,500
7,874
5,999
0
51,345
W
Scylla
EAllen19
Scylla
12,488
773
2,336
2,022
7,698
2,775
768
4,164
3,534
38,668
0
W
Nemesis
EtherD
Nemesis
14,530
6,392
0
2,196
19,302
11,706
396
6,921
12,256
0
30,730
L
12,263
2,458
506
1,372
7,163
3,294
254
2,667
4,446
33,507
0
L
Nike
10,142
469
0
542
22,633
21,854
1,150
6,359
16,074
534
31,800
L
Pele
9,786
1,798
1,167
1,057
17,633
8,437
526
7,420
10,110
0
30,844
W
22,185
2,548
920
2,560
10,770
3,899
3,047
4,707
6,013
47,678
0
L
Sylvanus
Yui Kanakura
Sylvanus
8,146
1,446
8,272
8,128
26,360
34,571
848
10,850
15,385
22,762
0
L
Anubis
10,270
412
0
1,279
16,164
9,058
644
7,501
8,538
39,355
0
W
5,669
362
0
1,390
16,724
15,043
163
7,783
8,716
0
20,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,995
Gold Earned
59,189
262
Minions Killed
290
4
Camps Cleared
8
1,264,703
Distance Traveled
1,368,285
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,062
754
77
5
5
288,357
4
W
Scylla
10,772
673
68
4
1
273,233
0
W
Nemesis
12,981
811
41
3
2
281,686
5
L
Zeus
13,032
815
45
3
1
188,757
2
L
Nike
10,989
687
58
4
0
267,607
1
L
Pele
10,507
657
52
3
3
322,911
1
W
Sol
12,907
807
55
3
0
273,592
0
L
Sylvanus
12,514
782
33
2
0
244,594
0
L
Anubis
10,953
685
74
5
0
240,834
0
W
Nike
10,467
654
49
3
0
251,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role