Player Matchup

Danzaburou
Danzaburou
Drοle
Danzaburou
Level 66
God Stats
2W - 4L
1,671 SR
Queue Stats
290W - 222L
1,630 Elo+
Party 3
Izanami
Izanami
Fillupjfry
Izanami
Level 27
God Stats
11W - 10L
1,539 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 2
Artio
Artio
SonTiIIa
Artio
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 59L
1,564 Elo+
Party 2
Vulcan
Vulcan
Sθul
Vulcan
Level 27
God Stats
0W - 1L
1,699 SR
Queue Stats
87W - 66L
1,610 Elo+
Party 3
Ne Zha
Ne Zha
TyphoonPie
Ne Zha
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 51
1,582 SR
1,559 Elo+

VS

Team Averages
Level 61
1,419 SR
1,468 Elo+
Baron Samedi
Baron Samedi
CombatWhale
Baron Samedi
Level 36
God Stats
4W - 2L
1,250 SR
Queue Stats
10W - 9L
1,306 Elo+
Solo
Pele
Pele
Juanpablomf
Pele
Level 22
God Stats
17W - 21L
1,458 SR
Queue Stats
122W - 100L
1,613 Elo+
Party 4
Hera
Hera
Sant1_Fernandez
Hera
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 99L
1,549 Elo+
Party 4
Athena
Athena
VKazV
Athena
Level 26
God Stats
24W - 28L
1,280 SR
Queue Stats
601W - 732L
1,375 Elo+
Party 1
Anhur
Anhur
tonydavila
Anhur
Level 155
God Stats
9W - 7L
1,607 SR
Queue Stats
659W - 598L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drοle
Danzaburou
13
4 / 1 / 0
7,946
662
7,280
7,421
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Fillupjfry
Izanami
10
3 / 3 / 2
6,510
543
7,184
7,823
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
SonTiIIa
Artio
8
2 / 2 / 3
6,220
518
4,121
10,026
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Sθul
Vulcan
9
0 / 3 / 1
5,234
436
1,238
4,650
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
TyphoonPie
Ne Zha
9
0 / 3 / 0
5,610
468
1,666
9,426
2,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CombatWhale
Baron Samedi
12
1 / 3 / 1
6,311
526
3,729
6,167
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 0 / 4
7,920
660
5,998
9,189
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 0 / 3
7,868
656
7,769
2,967
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
VKazV
Athena
8
0 / 5 / 4
5,372
448
978
8,583
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
11
0 / 1 / 2
6,174
515
3,145
6,013
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
12
12
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CombatWhale
Baron Samedi
1
3
1
0.5
L
Danzaburou
Drοle
Danzaburou
4
1
0
4
L
Izanami
Fillupjfry
Izanami
3
3
2
1.33
W
6
0
4
8
W
5
0
3
6.5
L
Artio
SonTiIIa
Artio
2
2
3
1.75
L
Vulcan
Sθul
Vulcan
0
3
1
0.17
L
Ne Zha
TyphoonPie
Ne Zha
0
3
0
0
W
Athena
VKazV
Athena
0
5
4
0.4
W
Anhur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,489
Damage
21,619
39,346
Taken
32,919
14,696
Mitigated
10,927
13,568
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CombatWhale
Baron Samedi
3,729
331
218
2,446
6,167
2,852
0
0
6,167
27,689
0
L
Danzaburou
Drοle
Danzaburou
7,280
3,673
0
3,197
7,421
2,651
266
2,958
4,166
0
49,970
L
Izanami
Fillupjfry
Izanami
7,184
5,451
0
3,163
7,823
1,777
264
672
7,151
0
40,912
W
5,998
1,585
0
2,018
9,189
2,771
0
1,370
7,819
0
55,042
W
7,769
1,539
0
1,174
2,967
898
92
1,403
1,408
54,402
0
L
Artio
SonTiIIa
Artio
4,121
808
138
2,804
10,026
5,825
0
3,289
6,573
16,992
0
L
Vulcan
Sθul
Vulcan
1,238
541
0
0
4,650
1,521
494
2,810
1,634
18,341
0
L
Ne Zha
TyphoonPie
Ne Zha
1,666
566
0
4,266
9,426
2,922
0
1,976
7,346
0
27,289
W
Athena
VKazV
Athena
978
715
0
1,000
8,583
2,947
0
1,692
6,851
6,673
0
W
Anhur
3,145
2,358
0
3,233
6,013
1,459
406
698
5,315
0
35,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,520
Gold Earned
33,645
300
Minions Killed
324
0
Camps Cleared
0
1,100,173
Distance Traveled
1,142,208
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,311
526
51
4
0
212,181
3
L
Danzaburou
7,946
662
103
9
0
210,095
2
L
Izanami
6,510
543
78
7
0
209,608
1
W
Pele
7,920
660
93
8
0
271,712
2
W
Hera
7,868
656
102
9
0
247,816
4
L
Artio
6,220
518
22
2
0
257,746
3
L
Vulcan
5,234
436
34
3
0
199,516
2
L
Ne Zha
5,610
468
63
5
0
223,208
1
W
Athena
5,372
448
8
1
0
205,287
0
W
Anhur
6,174
515
70
6
0
205,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role