Player Matchup

Kukulkan
Kukulkan
Dirty2g
Kukulkan
Level 4
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Medicaster
Nemesis
Level 16
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 9L
1,331 Elo+
Party 1
Hachiman
Hachiman
SkyHempZ
Hachiman
Level 15
God Stats
1W - 2L
1,443 SR
Queue Stats
10W - 9L
1,443 Elo+
Party 1
Athena
Athena
Unixiaa
Athena
Level 18
God Stats
3W - 11L
1,197 SR
Queue Stats
92W - 89L
1,523 Elo+
Party 2
King Arthur
King Arthur
leonelsaud64
King Arthur
Level 27
God Stats
2W - 1L
1,711 SR
Queue Stats
52W - 47L
1,485 Elo+
Party 2
Team Averages
Level 16
1,468 SR
1,456 Elo+

VS

Team Averages
Level 21
1,453 SR
1,344 Elo+
Ao Kuang
Ao Kuang
BellEmpire
Ao Kuang
Level 4
God Stats
2W - 0L
1,663 SR
Queue Stats
5W - 9L
1,313 Elo+
Party 3
Izanami
Izanami
DrageKun
Izanami
Level 16
God Stats
5W - 15L
1,243 SR
Queue Stats
8W - 17L
1,238 Elo+
Party 3
Sun Wukong
Sun Wukong
Mordekai Xx
Sun Wukong
Level 28
God Stats
7W - 3L
1,630 SR
Queue Stats
282W - 308L
1,466 Elo+
Solo
Cerberus
Cerberus
Zarahtorn
Cerberus
Level 28
God Stats
9W - 19L
1,397 SR
Queue Stats
61W - 75L
1,366 Elo+
Solo
Erlang Shen
Erlang Shen
imGbN
Erlang Shen
Level 29
God Stats
3W - 4L
1,330 SR
Queue Stats
63W - 92L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dirty2g
Kukulkan
18
7 / 9 / 4
12,933
497
16,407
14,433
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Medicaster
Nemesis
17
6 / 8 / 8
11,723
451
15,526
20,758
7,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
SkyHempZ
Hachiman
20
12 / 7 / 11
13,953
537
26,906
20,817
7,795
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Unixiaa
Athena
20
11 / 4 / 16
14,414
554
17,135
24,202
32,728
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
leonelsaud64
King Arthur
19
4 / 6 / 6
12,402
477
9,011
27,176
22,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BellEmpire
Ao Kuang
15
1 / 13 / 3
10,272
395
5,324
24,760
17,486
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
DrageKun
Izanami
18
5 / 8 / 11
12,330
474
20,546
18,707
8,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Mordekai Xx
Sun Wukong
20
9 / 7 / 5
13,627
524
18,138
24,239
15,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Zarahtorn
Cerberus
19
8 / 9 / 7
14,015
539
13,438
28,990
42,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
imGbN
Erlang Shen
20
10 / 4 / 6
13,433
517
21,189
23,375
19,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
65
40
Kills
33
34
Deaths
41
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BellEmpire
Ao Kuang
1
13
3
0.19
L
Kukulkan
Dirty2g
Kukulkan
7
9
4
1
W
Izanami
DrageKun
Izanami
5
8
11
1.31
L
Nemesis
Medicaster
Nemesis
6
8
8
1.25
W
Sun Wukong
Mordekai Xx
Sun Wukong
9
7
5
1.64
L
Hachiman
SkyHempZ
Hachiman
12
7
11
2.5
L
Athena
Unixiaa
Athena
11
4
16
4.75
W
Cerberus
Zarahtorn
Cerberus
8
9
7
1.28
W
Erlang Shen
imGbN
Erlang Shen
10
4
6
3.25
L
King Arthur
leonelsaud64
King Arthur
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,985
Damage
78,635
107,386
Taken
120,071
75,069
Mitigated
103,084
19,011
Healing
23,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BellEmpire
Ao Kuang
5,324
2,790
0
4,014
24,760
17,486
388
10,190
14,570
41,030
0
L
Kukulkan
Dirty2g
Kukulkan
16,407
2,822
0
390
14,433
4,549
1,590
2,252
12,181
71,410
0
W
Izanami
DrageKun
Izanami
20,546
12,682
0
2,626
18,707
8,298
2,576
5,145
13,562
0
71,916
L
Nemesis
Medicaster
Nemesis
15,526
8,721
219
3,575
20,758
7,636
1,375
4,051
16,707
0
66,445
W
Sun Wukong
Mordekai Xx
Sun Wukong
18,138
5,962
0
3,788
24,239
15,444
1,483
5,348
18,891
0
97,727
L
Hachiman
SkyHempZ
Hachiman
26,906
18,456
0
7,784
20,817
7,795
1,829
4,733
16,084
0
80,969
L
Athena
Unixiaa
Athena
17,135
6,146
0
1,778
24,202
32,728
507
5,904
18,298
67,785
0
W
Cerberus
Zarahtorn
Cerberus
13,438
1,145
1,151
6,673
28,990
42,377
1,081
5,837
23,153
76,541
0
W
Erlang Shen
imGbN
Erlang Shen
21,189
12,613
630
4,686
23,375
19,479
1,840
7,090
16,285
0
100,719
L
King Arthur
leonelsaud64
King Arthur
9,011
1,062
0
5,265
27,176
22,361
177
1,822
25,354
120
58,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,425
Gold Earned
63,677
490
Minions Killed
609
0
Camps Cleared
0
2,219,546
Distance Traveled
2,085,738
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,272
395
60
2
0
344,623
0
L
Kukulkan
12,933
497
129
5
0
419,053
5
W
Izanami
12,330
474
97
4
0
403,724
4
L
Nemesis
11,723
451
74
3
0
423,370
3
W
Sun Wukong
13,627
524
157
6
0
504,498
0
L
Hachiman
13,953
537
86
3
0
396,198
0
L
Athena
14,414
554
91
4
0
504,489
3
W
Cerberus
14,015
539
159
6
0
377,633
7
W
Erlang Shen
13,433
517
136
5
0
455,260
0
L
King Arthur
12,402
477
110
4
0
476,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role