Player Matchup

Aphrodite
Aphrodite
Mooly_15
Aphrodite
Level 140
God Stats
6W - 3L
1,633 SR
Queue Stats
63W - 71L
1,438 Elo+
Solo
Sobek
Sobek
SirSalem
Sobek
Level 108
God Stats
3W - 1L
1,777 SR
Queue Stats
49W - 36L
1,652 Elo+
Solo
Jing Wei
Jing Wei
arnieDS56
Jing Wei
Level 105
God Stats
1W - 1L
1,449 SR
Queue Stats
36W - 59L
1,541 Elo+
Solo
Awilix
Awilix
directpro
Awilix
Level 29
God Stats
11W - 8L
1,300 SR
Queue Stats
54W - 37L
1,599 Elo+
Solo
Tiamat
Tiamat
kennedy3178
Tiamat
Level 125
God Stats
146W - 113L
1,641 SR
Queue Stats
600W - 598L
1,551 Elo+
Solo
Team Averages
Level 101
1,560 SR
1,556 Elo+

VS

Team Averages
Level 85
1,712 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
InsertError
Tsukuyomi
Level 78
God Stats
0W - 1L
1,812 SR
Queue Stats
2W - 4L
1,348 Elo+
Party 1
Thoth
Thoth
Justmarce07
Thoth
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 52L
1,578 Elo+
Party 1
Danzaburou
Danzaburou
MannyLegit
Danzaburou
Level 57
God Stats
0W - 2L
1,699 SR
Queue Stats
18W - 12L
1,572 Elo+
Party 1
Nike
Nike
echoingfury
Nike
Level 109
God Stats
1W - 1L
1,687 SR
Queue Stats
134W - 125L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
guardian-axial4
Kuzenbo
Level 28
God Stats
0W - 1L
1,862 SR
Queue Stats
2W - 4L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mooly_15
Aphrodite
19
2 / 5 / 15
12,321
725
7,772
17,592
14,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Sobek
SirSalem
Sobek
18
3 / 3 / 19
12,054
709
8,180
14,643
20,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Jing Wei
arnieDS56
Jing Wei
19
2 / 2 / 15
12,126
713
8,997
14,167
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
directpro
Awilix
20
12 / 3 / 12
14,756
868
19,456
15,265
14,068
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
10 / 3 / 14
14,804
871
23,762
16,373
14,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InsertError
Tsukuyomi
19
6 / 4 / 8
12,895
759
7,450
14,448
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 7 / 9
10,699
629
16,590
13,570
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MannyLegit
Danzaburou
18
2 / 8 / 7
11,550
679
12,993
16,926
7,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 7 / 7
10,818
636
13,561
20,029
22,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

18
4 / 3 / 11
11,545
679
13,147
17,170
17,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
29
Kills
16
16
Deaths
29
75
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
InsertError
Tsukuyomi
6
4
8
2.5
L
1
7
9
0.79
L
Danzaburou
MannyLegit
Danzaburou
2
8
7
0.69
W
Aphrodite
Mooly_15
Aphrodite
2
5
15
1.9
W
Sobek
SirSalem
Sobek
3
3
19
4.17
W
Jing Wei
arnieDS56
Jing Wei
2
2
15
4.75
W
Awilix
directpro
Awilix
12
3
12
6
L
3
7
7
0.93
L
4
3
11
3.17
W
Tiamat
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,167
Damage
63,741
78,040
Taken
82,143
68,575
Mitigated
60,181
29,273
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
InsertError
Tsukuyomi
7,450
1,548
0
1,824
14,448
6,805
0
8,280
6,070
0
25,634
L
16,590
898
0
1,101
13,570
5,976
1
5,232
8,296
59,608
0
L
Danzaburou
MannyLegit
Danzaburou
12,993
5,304
0
1,560
16,926
7,253
0
10,387
6,395
0
47,444
W
Aphrodite
Mooly_15
Aphrodite
7,772
305
7,075
8,242
17,592
14,010
698
8,440
9,102
40,437
0
W
Sobek
SirSalem
Sobek
8,180
403
0
1,822
14,643
20,379
66
4,977
9,491
19,602
0
W
Jing Wei
arnieDS56
Jing Wei
8,997
4,519
0
2,852
14,167
5,671
2,777
5,850
8,092
0
43,945
W
Awilix
directpro
Awilix
19,456
8,498
0
500
15,265
14,068
1,666
7,673
7,467
0
41,055
L
13,561
376
0
598
20,029
22,823
0
8,026
11,843
3,403
35,823
L
13,147
2,917
0
546
17,170
17,324
1
7,661
9,417
30,906
0
W
Tiamat
23,762
1,072
2,062
6,720
16,373
14,447
1,981
4,490
11,773
68,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,061
Gold Earned
57,507
383
Minions Killed
363
5
Camps Cleared
11
1,570,121
Distance Traveled
1,437,922
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,895
759
71
4
2
317,820
8
L
Thoth
10,699
629
87
5
2
274,699
1
L
Danzaburou
11,550
679
102
6
5
240,337
5
W
Aphrodite
12,321
725
93
5
2
264,950
5
W
Sobek
12,054
709
29
2
0
324,851
3
W
Jing Wei
12,126
713
102
6
0
334,530
2
W
Awilix
14,756
868
50
3
3
337,241
3
L
Nike
10,818
636
58
3
1
283,418
0
L
Kuzenbo
11,545
679
45
3
1
321,648
2
W
Tiamat
14,804
871
109
6
0
308,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role