Player Matchup

Cerberus
Cerberus
Baylenator
Cerberus
Level 108
God Stats
18W - 13L
1,639 SR
Queue Stats
236W - 189L
1,561 Elo+
Party 1
Janus
Janus
Fernandente
Janus
Level 46
God Stats
2W - 0L
1,210 SR
Queue Stats
10W - 10L
1,707 Elo+
Solo
Set
Set
INeverReturned
Set
Level 87
God Stats
14W - 10L
1,692 SR
Queue Stats
107W - 70L
1,635 Elo+
Party 1
Bellona
Bellona
LuckyBlurr
Bellona
Level 29
God Stats
4W - 0L
1,763 SR
Queue Stats
77W - 48L
1,639 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Luteytoons
Ah Muzen Cab
Level 109
God Stats
27W - 30L
1,566 SR
Queue Stats
449W - 414L
1,529 Elo+
Party 1
Team Averages
Level 76
1,574 SR
1,614 Elo+

VS

Team Averages
Level 32
1,506 SR
1,644 Elo+
Scylla
Scylla
Cuhmitted
Scylla
Level 19
God Stats
3W - 2L
1,327 SR
Queue Stats
139W - 101L
1,673 Elo+
Solo
Janus
Janus
Fulker
Janus
Level 25
God Stats
0W - 2L
1,678 SR
Queue Stats
5W - 6L
1,551 Elo+
Solo
Heimdallr
Heimdallr
Xx_ButterSoap_PR
Heimdallr
Level 47
God Stats
0W - 2L
1,482 SR
Queue Stats
10W - 7L
1,712 Elo+
Solo
Nike
Nike
darckcrit
Nike
Level 39
God Stats
0W - 1L
1,439 SR
Queue Stats
4W - 4L
1,705 Elo+
Solo
Artemis
Artemis
jungka
Artemis
Level 29
God Stats
0W - 1L
1,606 SR
Queue Stats
8W - 9L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baylenator
Cerberus
15
7 / 1 / 11
10,212
1,021
10,982
9,674
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 3 / 11
8,054
805
6,141
5,636
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 3
8,303
830
4,082
6,490
2,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
LuckyBlurr
Bellona
13
4 / 2 / 8
8,156
816
6,944
10,836
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Luteytoons
Ah Muzen Cab
15
2 / 0 / 2
7,705
771
6,923
9,940
4,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cuhmitted
Scylla
14
4 / 2 / 2
8,195
820
9,177
5,167
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Fulker
Janus
12
1 / 3 / 3
6,797
680
6,162
6,896
1,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
12
1 / 7 / 4
6,624
662
3,934
9,789
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
12
1 / 6 / 3
6,652
665
6,660
10,686
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
jungka
Artemis
14
1 / 1 / 1
6,648
665
8,281
9,278
3,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
19
Kills
8
8
Deaths
19
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Baylenator
Cerberus
7
1
11
12.5
L
Scylla
Cuhmitted
Scylla
4
2
2
2.5
W
2
3
11
2.5
L
Janus
Fulker
Janus
1
3
3
0.83
W
4
2
3
2.75
W
Bellona
LuckyBlurr
Bellona
4
2
8
4
W
Ah Muzen Cab
Luteytoons
Ah Muzen Cab
2
0
2
3
L
Heimdallr
1
7
4
0.43
L
Nike
1
6
3
0.42
L
Artemis
jungka
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,072
Damage
34,214
42,576
Taken
41,816
23,556
Mitigated
16,436
11,134
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Baylenator
Cerberus
10,982
573
0
1,966
9,674
8,277
197
2,763
6,689
22,242
0
L
Scylla
Cuhmitted
Scylla
9,177
152
0
655
5,167
1,344
0
2,090
3,077
24,704
0
W
6,141
434
0
750
5,636
2,012
534
3,738
1,759
31,315
0
L
Janus
Fulker
Janus
6,162
460
32
1,166
6,896
1,281
2
3,742
3,154
18,109
0
W
4,082
1,272
0
549
6,490
2,870
408
1,675
4,674
0
23,160
W
Bellona
LuckyBlurr
Bellona
6,944
1,704
0
2,038
10,836
6,116
264
5,124
5,262
0
13,374
W
Ah Muzen Cab
Luteytoons
Ah Muzen Cab
6,923
2,183
860
4,971
9,940
4,281
455
3,894
5,956
0
34,371
L
Heimdallr
3,934
1,570
0
599
9,789
2,705
0
5,804
3,985
0
15,266
L
Nike
6,660
672
0
397
10,686
7,962
0
3,265
7,421
3,445
10,807
L
Artemis
jungka
Artemis
8,281
3,124
0
4,164
9,278
3,144
1
2,222
7,056
0
29,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
34,916
249
Minions Killed
205
7
Camps Cleared
2
1,000,648
Distance Traveled
785,703
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,212
1,021
31
3
0
235,931
1
L
Scylla
8,195
820
50
5
0
179,831
2
W
Janus
8,054
805
73
7
0
167,438
0
L
Janus
6,797
680
48
5
2
140,773
1
W
Set
8,303
830
56
6
2
160,803
0
W
Bellona
8,156
816
12
1
3
243,218
0
W
Ah Muzen Cab
7,705
771
77
8
2
193,258
0
L
Heimdallr
6,624
662
36
4
0
149,383
0
L
Nike
6,652
665
15
2
0
159,394
1
L
Artemis
6,648
665
56
6
0
156,322
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role