Player Matchup

Apollo
Apollo
TSM_FDEZ252003
Apollo
Level 27
God Stats
13W - 6L
1,773 SR
Queue Stats
235W - 184L
1,534 Elo+
Party 1
Anubis
Anubis
Thermikxl2
Anubis
Level 25
God Stats
24W - 14L
1,783 SR
Queue Stats
85W - 75L
1,528 Elo+
Party 1
Sobek
Sobek
jesu_Malaga07
Sobek
Level 79
God Stats
5W - 1L
1,565 SR
Queue Stats
188W - 160L
1,562 Elo+
Party 1
Nike
Nike
oscar_malaguita
Nike
Level 17
God Stats
11W - 7L
1,705 SR
Queue Stats
44W - 46L
1,491 Elo+
Party 1
Izanami
Izanami
xPer3zZ--
Izanami
Level 24
God Stats
41W - 14L
1,730 SR
Queue Stats
99W - 69L
1,454 Elo+
Party 1
Team Averages
Level 34
1,711 SR
1,514 Elo+

VS

Team Averages
Level 11
1,443 SR
1,418 Elo+
Neith
Neith
Bulut1997
Neith
Level 5
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Cthulhu
Cthulhu
Cthulhulul
Cthulhu
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Agni
Agni
andresebas07
Agni
Level 27
God Stats
0W - 2L
1,164 SR
Queue Stats
15W - 11L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
madargy94
Sun Wukong
Level 13
God Stats
17W - 7L
1,519 SR
Queue Stats
122W - 117L
1,411 Elo+
Solo
Nemesis
Nemesis
psykovsky6969
Nemesis
Level 7
God Stats
3W - 2L
1,702 SR
Queue Stats
21W - 20L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 11
10,710
536
16,145
17,793
7,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Thermikxl2
Anubis
17
11 / 5 / 9
11,705
585
23,153
22,873
12,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 22
11,243
562
13,570
22,577
26,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 5 / 11
10,130
507
11,953
16,637
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
xPer3zZ--
Izanami
16
3 / 2 / 4
10,313
516
10,805
12,132
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bulut1997
Neith
14
0 / 6 / 4
8,510
426
8,092
15,186
4,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Cthulhulul
Cthulhu
15
2 / 2 / 6
9,392
470
9,313
20,467
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 14 / 2
9,438
472
14,001
19,092
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
madargy94
Sun Wukong
13
3 / 5 / 6
8,698
435
13,658
22,083
16,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
14
9 / 8 / 3
9,619
481
13,328
18,003
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
34
Kills
19
19
Deaths
35
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Bulut1997
Neith
0
6
4
0.33
L
Cthulhu
Cthulhulul
Cthulhu
2
2
6
2.5
W
8
4
11
3.38
W
Anubis
Thermikxl2
Anubis
11
5
9
3.1
L
5
14
2
0.43
W
6
3
22
5.67
L
Sun Wukong
madargy94
Sun Wukong
3
5
6
1.2
W
6
5
11
2.3
L
Nemesis
9
8
3
1.31
W
Izanami
xPer3zZ--
Izanami
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,626
Damage
58,392
92,012
Taken
94,831
63,749
Mitigated
48,475
35,633
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bulut1997
Neith
8,092
3,142
0
2,883
15,186
4,953
3,322
6,947
8,114
0
43,780
L
Cthulhu
Cthulhulul
Cthulhu
9,313
511
0
5,934
20,467
14,423
0
8,209
12,158
38,041
0
W
16,145
11,220
416
5,444
17,793
7,641
2,893
5,112
12,656
0
65,653
W
Anubis
Thermikxl2
Anubis
23,153
997
1,146
14,487
22,873
12,142
2,284
5,316
17,557
90,356
0
L
14,001
1,025
499
1,452
19,092
5,429
0
5,967
13,075
37,855
0
W
13,570
1,052
0
4,944
22,577
26,938
304
5,424
17,103
29,776
0
L
Sun Wukong
madargy94
Sun Wukong
13,658
1,437
0
3,141
22,083
16,237
0
8,751
12,952
0
32,785
W
11,953
2,183
1,486
1,966
16,637
11,491
559
3,784
12,778
0
40,095
L
Nemesis
13,328
7,501
0
2,239
18,003
7,433
54
6,849
11,029
0
48,129
W
Izanami
xPer3zZ--
Izanami
10,805
7,178
438
5,306
12,132
5,537
2,780
3,678
8,404
0
72,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,101
Gold Earned
45,657
444
Minions Killed
299
0
Camps Cleared
0
1,820,976
Distance Traveled
1,673,316
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,510
426
80
4
0
370,409
0
L
Cthulhu
9,392
470
53
3
0
370,435
3
W
Apollo
10,710
536
82
4
0
380,854
0
W
Anubis
11,705
585
136
7
0
322,129
1
L
Agni
9,438
472
47
2
0
291,355
0
W
Sobek
11,243
562
32
2
0
416,739
1
L
Sun Wukong
8,698
435
40
2
0
338,484
0
W
Nike
10,130
507
62
3
0
355,791
1
L
Nemesis
9,619
481
79
4
0
302,633
1
W
Izanami
10,313
516
132
7
0
345,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role