Player Matchup

Zhong Kui
Zhong Kui
Jangobellz
Zhong Kui
Level 34
God Stats
42W - 26L
1,639 SR
Queue Stats
240W - 276L
1,454 Elo+
Party 3
Geb
Geb
NerdyAlonzo
Geb
Level 102
God Stats
4W - 7L
1,285 SR
Queue Stats
186W - 216L
1,405 Elo+
Party 3
Anhur
Anhur
UpD0wnUpD0wn
Anhur
Level 51
God Stats
27W - 25L
1,615 SR
Queue Stats
448W - 398L
1,587 Elo+
Party 2
Raijin
Raijin
brocredible13
Raijin
Level 29
God Stats
7W - 13L
1,609 SR
Queue Stats
476W - 426L
1,576 Elo+
Party 2
Pele
Pele
prettyneeto
Pele
Level 62
God Stats
4W - 5L
1,452 SR
Queue Stats
208W - 230L
1,357 Elo+
Party 3
Team Averages
Level 56
1,520 SR
1,476 Elo+

VS

Team Averages
Level 49
1,655 SR
1,471 Elo+
Aphrodite
Aphrodite
Alltimejoe
Aphrodite
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,548 Elo+
Party 1
Kuzenbo
Kuzenbo
Dennitos
Kuzenbo
Level 66
God Stats
6W - 9L
1,571 SR
Queue Stats
128W - 119L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
Exiiiled
Amaterasu
Level 8
God Stats
6W - 6L
1,602 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
KevZWarrior
Danzaburou
Level 88
God Stats
8W - 5L
1,851 SR
Queue Stats
168W - 169L
1,529 Elo+
Party 1
Fenrir
Fenrir
markburry19
Fenrir
Level 36
God Stats
5W - 6L
1,752 SR
Queue Stats
220W - 220L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jangobellz
Zhong Kui
14
0 / 4 / 1
8,552
450
11,531
15,246
9,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 9
8,580
452
7,707
19,565
16,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 4 / 4
10,869
572
11,922
12,077
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 8 / 4
9,475
499
6,387
11,662
4,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 3
8,452
445
10,428
18,730
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alltimejoe
Aphrodite
17
6 / 2 / 13
10,599
558
12,454
15,118
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Dennitos
Kuzenbo
16
8 / 4 / 10
11,352
597
7,654
18,255
16,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Exiiiled
Amaterasu
17
2 / 1 / 5
10,237
539
11,001
19,207
11,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
KevZWarrior
Danzaburou
18
7 / 4 / 12
11,830
623
16,196
13,278
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
17
10 / 3 / 11
10,834
570
10,481
14,359
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
14
Kills
33
33
Deaths
14
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alltimejoe
Aphrodite
6
2
13
6.25
W
Kuzenbo
Dennitos
Kuzenbo
8
4
10
3.25
W
Amaterasu
Exiiiled
Amaterasu
2
1
5
4.5
L
Zhong Kui
Jangobellz
Zhong Kui
0
4
1
0.13
W
Danzaburou
KevZWarrior
Danzaburou
7
4
12
3.25
L
2
8
9
0.81
L
7
4
4
2.25
L
4
8
4
0.75
W
Fenrir
10
3
11
5.17
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,975
Damage
57,786
77,280
Taken
80,217
43,633
Mitigated
44,037
17,007
Healing
31,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alltimejoe
Aphrodite
12,454
1,564
4,966
8,618
15,118
6,267
1,320
4,768
10,350
54,934
0
W
Kuzenbo
Dennitos
Kuzenbo
7,654
2,297
0
1,420
18,255
16,365
473
3,071
15,184
33,194
0
W
Amaterasu
Exiiiled
Amaterasu
11,001
4,283
0
11,293
19,207
11,263
2,269
11,171
8,036
307
59,198
L
Zhong Kui
Jangobellz
Zhong Kui
11,531
2,361
0
7,020
15,246
9,450
956
1,281
13,965
47,547
0
W
Danzaburou
KevZWarrior
Danzaburou
16,196
8,481
0
5,261
13,278
4,352
4,436
3,448
9,830
0
83,070
L
7,707
738
0
750
19,565
16,969
414
7,229
12,336
26,194
0
L
11,922
5,550
0
3,834
12,077
6,169
560
3,102
8,975
0
74,768
L
6,387
618
0
965
11,662
4,243
236
3,292
8,370
45,065
0
W
Fenrir
10,481
2,187
0
439
14,359
5,790
116
3,167
11,192
0
55,736
L
10,428
2,068
0
4,438
18,730
6,802
0
5,367
13,363
0
48,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
54,852
409
Minions Killed
450
0
Camps Cleared
0
1,567,184
Distance Traveled
1,827,438
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,599
558
90
5
0
363,928
4
W
Kuzenbo
11,352
597
43
2
0
355,717
5
W
Amaterasu
10,237
539
105
6
0
358,002
3
L
Zhong Kui
8,552
450
89
5
0
268,879
6
W
Danzaburou
11,830
623
136
7
0
357,263
5
L
Geb
8,580
452
41
2
0
343,578
3
L
Anhur
10,869
572
123
6
0
295,742
4
L
Raijin
9,475
499
72
4
0
305,378
7
W
Fenrir
10,834
570
76
4
0
392,528
2
L
Pele
8,452
445
84
4
0
353,607
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role