Player Matchup

Bellona
Bellona
Ferocity XII
Bellona
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 88L
1,243 Elo+
Party 2
Chaac
Chaac
KittyKat133
Chaac
Level 77
God Stats
3W - 4L
1,615 SR
Queue Stats
79W - 88L
1,243 Elo+
Party 2
Arachne
Arachne
NBD Evil
Arachne
Level 119
God Stats
0W - 3L
1,293 SR
Queue Stats
3W - 11L
1,213 Elo+
Party 2
Artemis
Artemis
Philandro
Artemis
Level 35
God Stats
25W - 17L
1,733 SR
Queue Stats
94W - 74L
1,623 Elo+
Solo
Sol
Sol
Roguestone5
Sol
Level 25
God Stats
0W - 3L
1,223 SR
Queue Stats
2W - 10L
1,072 Elo+
Party 2
Team Averages
Level 59
1,473 SR
1,279 Elo+

VS

Team Averages
Level 60
1,526 SR
1,461 Elo+
Artio
Artio
DarkBat01
Artio
Level 80
God Stats
29W - 19L
1,618 SR
Queue Stats
417W - 398L
1,473 Elo+
Party 1
Bellona
Bellona
ItsTTG DELTA
Bellona
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
151W - 157L
1,391 Elo+
Solo
Hades
Hades
Onetrickpony718
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,528 Elo+
Party 1
Neith
Neith
Savage_Mode5
Neith
Level 89
God Stats
35W - 33L
1,499 SR
Queue Stats
363W - 358L
1,462 Elo+
Party 1
Cupid
Cupid
bribrix05
Cupid
Level 59
God Stats
68W - 74L
1,513 SR
Queue Stats
248W - 255L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ferocity XII
Bellona
12
0 / 2 / 0
6,148
410
2,854
7,498
4,815
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 3
6,213
414
5,053
12,672
6,324
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
NBD Evil
Arachne
10
1 / 7 / 0
6,356
424
3,056
13,456
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Philandro
Artemis
10
2 / 5 / 0
6,471
431
8,125
10,209
3,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 0
6,161
411
1,662
7,587
2,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DarkBat01
Artio
11
1 / 0 / 8
7,536
502
3,356
7,466
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Bellona
ItsTTG DELTA
Bellona
16
2 / 0 / 2
8,699
580
7,098
5,347
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
13 / 0 / 3
10,045
670
14,809
10,143
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 1 / 6
8,971
598
6,909
6,627
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
bribrix05
Cupid
10
0 / 2 / 3
6,608
441
2,327
7,183
1,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
25
25
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artio
DarkBat01
Artio
1
0
8
5
L
Bellona
Ferocity XII
Bellona
0
2
0
0
W
Bellona
ItsTTG DELTA
Bellona
2
0
2
3
L
0
6
3
0.25
L
Arachne
NBD Evil
Arachne
1
7
0
0.14
W
13
0
3
14.5
L
Artemis
Philandro
Artemis
2
5
0
0.4
L
0
5
0
0
W
9
1
6
12
W
Cupid
bribrix05
Cupid
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
34,499
51,422
Taken
36,766
21,484
Mitigated
18,683
14,131
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DarkBat01
Artio
3,356
364
383
2,445
7,466
4,526
128
164
7,302
18,053
0
L
Bellona
Ferocity XII
Bellona
2,854
537
0
2,066
7,498
4,815
0
0
7,498
0
19,880
W
Bellona
ItsTTG DELTA
Bellona
7,098
2,598
0
2,677
5,347
5,643
926
0
5,347
0
46,216
L
5,053
467
377
2,881
12,672
6,324
0
5,824
6,848
0
27,879
L
Arachne
NBD Evil
Arachne
3,056
1,885
164
4,445
13,456
4,761
0
1,967
11,489
0
31,236
W
14,809
830
236
5,579
10,143
4,760
388
1,438
8,705
65,365
0
L
Artemis
Philandro
Artemis
8,125
4,002
0
3,248
10,209
3,065
0
5,325
4,884
0
40,313
L
1,662
619
0
950
7,587
2,519
1,205
5,049
2,538
29,032
0
W
6,909
3,480
954
3,543
6,627
1,950
1,821
60
6,567
0
38,085
W
Cupid
bribrix05
Cupid
2,327
1,174
234
1,814
7,183
1,804
265
0
7,183
0
33,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
41,859
262
Minions Killed
379
0
Camps Cleared
0
1,192,374
Distance Traveled
1,392,969
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,536
502
26
2
0
307,566
1
L
Bellona
6,148
410
35
2
0
239,663
0
W
Bellona
8,699
580
103
7
0
297,574
3
L
Chaac
6,213
414
54
4
0
262,289
4
L
Arachne
6,356
424
65
4
0
255,408
2
W
Hades
10,045
670
121
8
0
286,711
2
L
Artemis
6,471
431
57
4
0
200,543
1
L
Sol
6,161
411
51
3
0
234,471
4
W
Neith
8,971
598
69
5
0
291,392
0
W
Cupid
6,608
441
60
4
0
209,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role