Player Matchup

Athena
Athena
DcYuvie
Athena
Level 4
God Stats
1W - 1L
1,329 SR
Queue Stats
2W - 1L
1,486 Elo+
Party 2
Izanami
Izanami
NotABrojob
Izanami
Level 25
God Stats
56W - 45L
1,613 SR
Queue Stats
221W - 182L
1,603 Elo+
Solo
Thanatos
Thanatos
Toxic CopyCat7
Thanatos
Level 25
God Stats
7W - 7L
1,495 SR
Queue Stats
167W - 143L
1,511 Elo+
Solo
Hel
Hel
chingon_potatoe
Hel
Level 12
God Stats
8W - 11L
1,674 SR
Queue Stats
11W - 16L
1,570 Elo+
Party 2
Horus
Horus
standing-fish7
Horus
Level 5
God Stats
6W - 3L
1,671 SR
Queue Stats
14W - 15L
1,544 Elo+
Party 2
Team Averages
Level 14
1,557 SR
1,543 Elo+

VS

Team Averages
Level 18
1,540 SR
1,471 Elo+
Cthulhu
Cthulhu
BadOrange5
Cthulhu
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 262L
1,392 Elo+
Party 1
Zhong Kui
Zhong Kui
Bolmpo
Zhong Kui
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 139L
1,465 Elo+
Solo
Vamana
Vamana
CallMeNoob TMSP
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 136L
1,669 Elo+
Party 1
Da Ji
Da Ji
TitoWito8018
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
351W - 396L
1,436 Elo+
Party 1
Zeus
Zeus
bbypineapple
Zeus
Level 20
God Stats
19W - 14L
1,698 SR
Queue Stats
773W - 803L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DcYuvie
Athena
18
6 / 2 / 35
12,170
1,217
8,848
14,422
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
NotABrojob
Izanami
19
20 / 0 / 22
12,723
1,272
28,977
9,762
3,955
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
17
11 / 3 / 13
11,089
1,109
21,698
11,414
4,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 0 / 25
11,449
1,145
13,302
12,143
5,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
5 / 0 / 32
10,668
1,067
10,545
14,976
15,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadOrange5
Cthulhu
14
0 / 12 / 2
8,690
869
7,247
24,607
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Bolmpo
Zhong Kui
15
2 / 7 / 2
9,772
977
16,680
18,054
9,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 10 / 5
8,866
887
5,626
21,744
12,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 13 / 1
8,972
897
8,046
16,706
5,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 4
9,125
913
18,627
10,676
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
19
50
Kills
5
5
Deaths
50
127
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadOrange5
Cthulhu
0
12
2
0.08
L
Zhong Kui
Bolmpo
Zhong Kui
2
7
2
0.43
L
0
10
5
0.25
W
Athena
DcYuvie
Athena
6
2
35
11.75
W
Izanami
NotABrojob
Izanami
20
0
22
31
L
2
13
1
0.19
W
Thanatos
11
3
13
5.83
L
1
8
4
0.38
W
8
0
25
20.5
W
5
0
32
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,370
Damage
56,226
62,717
Taken
91,787
46,459
Mitigated
40,641
22,724
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadOrange5
Cthulhu
7,247
888
147
812
24,607
9,697
0
8,256
16,261
14,174
0
L
Zhong Kui
Bolmpo
Zhong Kui
16,680
1,212
0
2,258
18,054
9,396
0
2,988
14,891
45,644
0
L
5,626
2,790
0
2,681
21,744
12,941
0
4,940
16,679
0
16,666
W
Athena
DcYuvie
Athena
8,848
2,845
0
1,079
14,422
17,123
0
7,604
6,434
15,305
0
W
Izanami
NotABrojob
Izanami
28,977
23,605
0
0
9,762
3,955
0
6,543
2,968
0
49,721
L
8,046
2,326
0
0
16,706
5,722
0
3,650
12,906
0
16,556
W
Thanatos
21,698
10,358
0
7,272
11,414
4,339
0
8,517
2,632
0
37,345
L
18,627
3,459
0
57
10,676
2,885
0
2,316
8,335
33,849
0
W
13,302
3,840
2,001
4,123
12,143
5,352
0
8,100
3,817
33,430
0
W
10,545
4,319
3,010
5,239
14,976
15,690
0
10,574
3,910
0
14,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,099
Gold Earned
45,425
160
Minions Killed
149
6
Camps Cleared
4
978,457
Distance Traveled
748,712
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,690
869
26
3
0
124,671
0
L
Zhong Kui
9,772
977
60
6
0
161,056
0
L
Vamana
8,866
887
20
2
1
185,236
0
W
Athena
12,170
1,217
10
1
1
194,037
0
W
Izanami
12,723
1,272
52
5
1
198,477
1
L
Da Ji
8,972
897
12
1
2
141,240
1
W
Thanatos
11,089
1,109
36
4
3
173,936
0
L
Zeus
9,125
913
31
3
1
136,509
0
W
Hel
11,449
1,145
52
5
0
189,411
0
W
Horus
10,668
1,067
10
1
1
222,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role