Player Matchup

Erlang Shen
Erlang Shen
Platinum III
CountryEmpress
Erlang Shen
Platinum III
Level 44
God Stats
15W - 10L
1,652 SR
Queue Stats
514W - 519L
1,686 MMR
Solo
Ymir
Ymir
Platinum V
InspecterStanley
Ymir
Platinum V
Level 107
God Stats
5W - 10L
1,313 SR
Queue Stats
432W - 432L
1,670 MMR
Solo
Anhur
Anhur
Gold II
LatamSHere
Anhur
Gold II
Level 46
God Stats
7W - 5L
1,684 SR
Queue Stats
29W - 29L
1,681 MMR
Solo
Zeus
Zeus
Gold V
PanzerOfTheDeep
Zeus
Gold V
Level 98
God Stats
13W - 10L
1,735 SR
Queue Stats
427W - 437L
1,696 MMR
Party 2
Achilles
Achilles
Silver I
Spenzu
Achilles
Silver I
Level 48
God Stats
0W - 6L
1,666 SR
Queue Stats
122W - 137L
1,682 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 69
1,610 SR
1,683 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,613 SR
1,682 MMR
Apollo
Apollo
Gold I
Judope
Apollo
Gold I
Level 60
God Stats
3W - 3L
1,513 SR
Queue Stats
62W - 58L
1,696 MMR
Solo
Cabrakan
Cabrakan
Gold V
KoobaKin
Cabrakan
Gold V
Level 160
God Stats
2W - 2L
1,963 SR
Queue Stats
45W - 28L
1,717 MMR
Party 1
Ganesha
Ganesha
Gold IV
TheWolf1124
Ganesha
Gold IV
Level 154
God Stats
5W - 6L
1,557 SR
Queue Stats
311W - 280L
1,648 MMR
Solo
Guan Yu
Guan Yu
Silver I
TidePodTony
Guan Yu
Silver I
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 68L
1,676 MMR
Party 1
Persephone
Persephone
Platinum IV
iConspire
Persephone
Platinum IV
Level 159
God Stats
2W - 4L
1,530 SR
Queue Stats
630W - 612L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CountryEmpress
Erlang Shen
19
10 / 4 / 2
12,263
584
15,180
23,557
11,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
4 / 5 / 5
9,498
452
7,016
21,726
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
17
3 / 5 / 4
10,217
487
13,709
17,822
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 7 / 1
8,835
421
8,927
11,325
3,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Spenzu
Achilles
15
0 / 6 / 5
9,028
430
8,230
20,723
16,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
The MorriganTsukuyomiSetScyllaDanzaburou

VS

Bans
JanusSobekFenrirCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Judope
Apollo
18
4 / 5 / 1
11,715
558
11,788
15,861
4,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
KoobaKin
Cabrakan
19
10 / 3 / 7
12,674
604
20,464
21,614
17,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheWolf1124
Ganesha
16
0 / 3 / 15
11,070
527
8,826
18,286
19,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
TidePodTony
Guan Yu
20
8 / 2 / 7
12,846
612
20,943
20,642
29,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
iConspire
Persephone
17
5 / 4 / 6
12,154
579
12,758
11,037
3,939
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
17
Kills
27
27
Deaths
17
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CountryEmpress
Erlang Shen
10
4
2
2.75
L
4
5
5
1.3
W
Apollo
Judope
Apollo
4
5
1
0.9
W
Cabrakan
KoobaKin
Cabrakan
10
3
7
4.5
L
Anhur
3
5
4
1
L
0
7
1
0.07
L
Achilles
Spenzu
Achilles
0
6
5
0.42
W
Ganesha
TheWolf1124
Ganesha
0
3
15
2.5
W
Guan Yu
TidePodTony
Guan Yu
8
2
7
5.75
W
Persephone
iConspire
Persephone
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,062
Damage
74,779
95,153
Taken
87,440
57,951
Mitigated
75,613
23,934
Healing
30,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CountryEmpress
Erlang Shen
15,180
6,952
0
7,168
23,557
11,089
0
12,190
11,367
0
82,818
L
7,016
1,312
0
4,151
21,726
20,116
0
12,043
9,683
24,632
0
W
Apollo
Judope
Apollo
11,788
7,978
0
6,811
15,861
4,600
3,999
861
15,000
0
97,709
W
Cabrakan
KoobaKin
Cabrakan
20,464
2,309
560
7,881
21,614
17,817
0
5,927
15,429
89,019
0
L
Anhur
13,709
7,305
0
7,850
17,822
6,236
605
4,964
12,858
0
75,880
L
8,927
672
0
1,110
11,325
3,566
42
7,044
4,281
55,623
0
L
Achilles
Spenzu
Achilles
8,230
2,914
0
3,655
20,723
16,944
0
5,807
14,916
0
50,580
W
Ganesha
TheWolf1124
Ganesha
8,826
1,183
0
2,854
18,286
19,943
362
4,293
13,881
37,550
0
W
Guan Yu
TidePodTony
Guan Yu
20,943
3,876
2,788
7,373
20,642
29,314
104
1,753
18,861
0
101,349
W
Persephone
iConspire
Persephone
12,758
1,030
0
2,343
11,037
3,939
1,395
2,585
8,323
64,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,841
Gold Earned
60,459
484
Minions Killed
594
0
Camps Cleared
0
1,830,297
Distance Traveled
1,979,544
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,263
584
131
6
0
424,820
2
L
Ymir
9,498
452
20
1
0
334,732
4
W
Apollo
11,715
558
160
8
0
387,920
0
W
Cabrakan
12,674
604
118
6
0
395,285
4
L
Anhur
10,217
487
129
6
0
344,280
2
L
Zeus
8,835
421
115
5
0
346,785
2
L
Achilles
9,028
430
89
4
0
379,680
2
W
Ganesha
11,070
527
8
0
0
386,358
6
W
Guan Yu
12,846
612
189
9
0
423,912
5
W
Persephone
12,154
579
119
6
0
386,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role