Player Matchup

Set
Set
Drachenblutt527
Set
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
394W - 442L
1,500 Elo+
Party 2
Neith
Neith
RoundWheel28768
Neith
Level 3
God Stats
15W - 18L
1,500 SR
Queue Stats
447W - 545L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ShadowScorcher0
Cthulhu
Level 17
God Stats
26W - 18L
1,585 SR
Queue Stats
801W - 881L
1,374 Elo+
Party 2
Anubis
Anubis
TFH FeLipe
Anubis
Level 19
God Stats
9W - 11L
1,930 SR
Queue Stats
326W - 438L
1,444 Elo+
Party 1
Arachne
Arachne
TFH Karmic
Arachne
Level 67
God Stats
19W - 11L
1,658 SR
Queue Stats
517W - 572L
1,420 Elo+
Party 1
Team Averages
Level 22
1,634 SR
1,448 Elo+

VS

Team Averages
Level 12
1,575 SR
1,433 Elo+
Olorun
Olorun
EgyptManiac777
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Fifaleaf24
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
S4CR3DLL4MA
Arachne
Level 29
God Stats
2W - 1L
1,667 SR
Queue Stats
36W - 44L
1,350 Elo+
Solo
Mulan
Mulan
Xx-SypherTY-Xx
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
aromaito_13
Nemesis
Level 24
God Stats
1W - 1L
1,705 SR
Queue Stats
26W - 40L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,173
454
2,321
11,035
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 0
7,023
390
1,207
4,774
1,388
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 2 / 6
9,278
515
8,248
12,679
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
TFH FeLipe
Anubis
17
8 / 3 / 3
10,499
583
12,780
8,769
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TFH Karmic
Arachne
17
9 / 1 / 2
10,749
597
10,187
15,536
6,659
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
7,671
426
3,841
13,778
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Fifaleaf24
Artemis
13
6 / 7 / 2
8,321
462
10,056
12,135
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
S4CR3DLL4MA
Arachne
4
1 / 2 / 0
5,796
322
518
3,122
622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 1 / 0
5,162
287
0
809
206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
aromaito_13
Nemesis
14
9 / 7 / 1
9,433
524
12,360
17,128
6,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
23
Kills
17
18
Deaths
25
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
8
3
0.31
L
1
8
2
0.25
L
Artemis
Fifaleaf24
Artemis
6
7
2
1
W
0
4
0
0
L
Arachne
S4CR3DLL4MA
Arachne
1
2
0
0.5
W
5
2
6
4
W
Anubis
TFH FeLipe
Anubis
8
3
3
3.17
W
Arachne
TFH Karmic
Arachne
9
1
2
10
L
0
1
0
0
L
Nemesis
aromaito_13
Nemesis
9
7
1
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
26,775
52,793
Taken
46,972
29,233
Mitigated
13,546
16,173
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,321
1,633
0
1,291
11,035
5,792
725
71
10,964
0
18,481
L
3,841
1,136
103
3,972
13,778
3,561
520
8,952
4,776
37,552
0
L
Artemis
Fifaleaf24
Artemis
10,056
5,575
0
3,044
12,135
3,110
638
6,656
5,179
0
33,454
W
1,207
664
0
950
4,774
1,388
485
92
4,682
0
19,414
L
Arachne
S4CR3DLL4MA
Arachne
518
373
0
927
3,122
622
0
598
2,474
0
5,212
W
8,248
679
310
471
12,679
11,093
1,465
1,045
11,634
36,917
0
W
Anubis
TFH FeLipe
Anubis
12,780
253
0
4,226
8,769
4,301
2,565
1,866
6,903
61,048
0
W
Arachne
TFH Karmic
Arachne
10,187
7,302
0
8,925
15,536
6,659
0
767
14,769
390
74,083
L
0
0
0
0
809
206
0
107
677
0
1,418
L
Nemesis
aromaito_13
Nemesis
12,360
6,058
0
2,310
17,128
6,047
0
4,535
12,243
0
40,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
36,383
369
Minions Killed
195
0
Camps Cleared
0
1,487,741
Distance Traveled
1,011,178
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,173
454
35
2
0
289,549
5
L
Olorun
7,671
426
52
3
0
271,051
4
L
Artemis
8,321
462
57
3
0
288,727
0
W
Neith
7,023
390
44
2
0
195,934
0
L
Arachne
5,796
322
16
1
0
90,934
0
W
Cthulhu
9,278
515
64
4
0
361,365
0
W
Anubis
10,499
583
107
6
0
315,594
4
W
Arachne
10,749
597
119
7
0
325,299
5
L
Mulan
5,162
287
3
0
0
30,953
1
L
Nemesis
9,433
524
67
4
0
329,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role