Player Matchup

Rama
Rama
Kebabkaveri
Rama
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
Lateksirunkkari
Kuzenbo
Level 25
God Stats
1W - 1L
1,721 SR
Queue Stats
29W - 18L
1,556 Elo+
Party 1
Cerberus
Cerberus
SoFunnyMaK
Cerberus
Level 28
God Stats
4W - 6L
1,765 SR
Queue Stats
113W - 102L
1,603 Elo+
Solo
Set
Set
VenomzXx
Set
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,680 Elo+
Solo
Nemesis
Nemesis
kaptainhuitsix
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 41L
1,599 Elo+
Solo
Team Averages
Level 17
1,597 SR
1,603 Elo+

VS

Team Averages
Level 18
1,558 SR
1,565 Elo+
Ao Kuang
Ao Kuang
Ar53nij98
Ao Kuang
Level 6
God Stats
3W - 2L
1,403 SR
Queue Stats
9W - 4L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
OpiumPsycho
Heimdallr
Level 7
God Stats
6W - 3L
1,642 SR
Queue Stats
24W - 9L
1,582 Elo+
Party 2
King Arthur
King Arthur
Santtu5532
King Arthur
Level 23
God Stats
2W - 4L
1,416 SR
Queue Stats
69W - 38L
1,553 Elo+
Solo
Yemoja
Yemoja
blndsundoll4mj
Yemoja
Level 25
God Stats
9W - 3L
1,587 SR
Queue Stats
74W - 71L
1,549 Elo+
Solo
Scylla
Scylla
Жопорвачка
Scylla
Level 28
God Stats
8W - 5L
1,745 SR
Queue Stats
108W - 127L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,322
432
2,259
7,026
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 0
4,185
419
2,245
7,042
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
SoFunnyMaK
Cerberus
10
1 / 3 / 0
5,657
566
3,705
8,509
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

7
0 / 9 / 0
4,466
447
2,197
7,737
2,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 8 / 0
4,271
427
2,806
9,336
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ar53nij98
Ao Kuang
12
7 / 0 / 1
6,719
672
4,845
5,719
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
OpiumPsycho
Heimdallr
10
8 / 1 / 4
6,348
635
10,688
7,684
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Santtu5532
King Arthur
13
11 / 0 / 3
7,822
782
10,018
8,679
4,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
2 / 0 / 9
5,816
582
2,725
3,567
2,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 0 / 1
5,443
544
1,965
3,932
1,058
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
28
28
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Ar53nij98
Ao Kuang
7
0
1
7.5
L
0
7
1
0.07
L
0
1
0
0
W
Heimdallr
OpiumPsycho
Heimdallr
8
1
4
10
W
King Arthur
Santtu5532
King Arthur
11
0
3
12.5
L
Cerberus
SoFunnyMaK
Cerberus
1
3
0
0.33
L
0
9
0
0
W
2
0
9
6.5
L
0
8
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,212
Damage
30,241
39,650
Taken
29,581
13,543
Mitigated
12,233
7,751
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Ar53nij98
Ao Kuang
4,845
1,198
0
3,804
5,719
1,685
0
1,010
4,709
33,076
0
L
2,259
1,911
0
913
7,026
1,276
0
1,045
5,981
0
12,181
L
2,245
1,297
0
1,519
7,042
3,814
0
1,477
5,565
7,340
0
W
Heimdallr
OpiumPsycho
Heimdallr
10,688
5,253
0
4,452
7,684
2,595
616
2,715
4,969
0
38,139
W
King Arthur
Santtu5532
King Arthur
10,018
1,393
0
721
8,679
4,828
0
303
8,376
0
46,935
L
Cerberus
SoFunnyMaK
Cerberus
3,705
91
0
2,999
8,509
3,157
0
5,336
3,173
29,938
0
L
2,197
939
0
622
7,737
2,839
0
339
7,398
0
16,806
W
2,725
779
920
622
3,567
2,067
141
1,111
2,456
7,969
0
L
2,806
1,459
0
1,698
9,336
2,457
0
1,338
7,998
0
14,945
W
1,965
546
0
1,295
3,932
1,058
903
811
3,121
33,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,901
Gold Earned
32,148
168
Minions Killed
292
0
Camps Cleared
0
923,506
Distance Traveled
882,081
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,719
672
74
7
0
209,618
0
L
Rama
4,322
432
20
2
0
193,866
0
L
Kuzenbo
4,185
419
8
1
0
186,442
0
W
Heimdallr
6,348
635
54
5
0
150,280
2
W
King Arthur
7,822
782
99
10
0
201,514
1
L
Cerberus
5,657
566
68
7
0
172,236
2
L
Set
4,466
447
40
4
0
167,329
0
W
Yemoja
5,816
582
11
1
0
165,682
1
L
Nemesis
4,271
427
32
3
0
203,633
0
W
Scylla
5,443
544
54
5
0
154,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role