Player Matchup

Horus
Horus
AlboZz1942
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,275 Elo+
Party 1
Fafnir
Fafnir
CockRoach_Knight
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,349 Elo+
Solo
Achilles
Achilles
DomD305
Achilles
Level 56
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 32L
1,294 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,306 Elo+

VS

Team Averages
Level 25
1,446 SR
1,323 Elo+
Nox
Nox
ComicRegret
Nox
Level 22
God Stats
3W - 9L
1,268 SR
Queue Stats
69W - 105L
1,280 Elo+
Solo
Anubis
Anubis
Foresterz_UrD
Anubis
Level 26
God Stats
38W - 41L
1,569 SR
Queue Stats
90W - 104L
1,370 Elo+
Party 2
Merlin
Merlin
N00BYUrDeaD30
Merlin
Level 28
God Stats
18W - 15L
1,501 SR
Queue Stats
116W - 148L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 3 / 2
5,995
545
1,002
11,874
5,264
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 2 / 1
6,985
635
2,997
10,325
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
DomD305
Achilles
9
1 / 6 / 1
6,285
571
5,218
13,558
10,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
7,326
666
7,556
4,615
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 0 / 4
8,374
761
11,880
5,639
2,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
3 / 1 / 5
7,674
698
9,181
5,916
1,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
11
11
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
2
0.33
L
1
2
1
0.75
W
2
1
4
4
L
Achilles
DomD305
Achilles
1
6
1
0.25
W
6
0
4
8
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,217
Damage
28,617
35,757
Taken
16,170
25,132
Mitigated
5,788
4,381
Healing
6,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
1,002
493
501
1,591
11,874
5,264
0
10,457
1,247
0
4,971
L
2,997
838
0
1,606
10,325
9,024
0
7,334
2,777
12,955
0
W
7,556
1,337
0
399
4,615
1,594
301
837
3,778
29,014
0
L
Achilles
DomD305
Achilles
5,218
1,193
0
683
13,558
10,844
0
10,237
3,101
0
18,565
W
11,880
407
378
3,746
5,639
2,396
1,039
1,129
4,510
30,992
0
W
9,181
465
169
1,495
5,916
1,798
380
1,099
4,817
20,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,265
Gold Earned
23,374
54
Minions Killed
114
0
Camps Cleared
0
534,957
Distance Traveled
533,888
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,995
545
8
1
0
185,176
0
L
Fafnir
6,985
635
19
2
0
171,852
1
W
Nox
7,326
666
46
4
0
172,507
1
L
Achilles
6,285
571
27
2
0
177,929
0
W
Anubis
8,374
761
45
4
0
184,271
0
W
Merlin
7,674
698
23
2
0
177,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role