Player Matchup

Cu Chulainn
Cu Chulainn
Keeymaan
Cu Chulainn
Level 22
God Stats
1W - 1L
1,542 SR
Queue Stats
32W - 43L
1,401 Elo+
Party 2
Hel
Hel
Kynie
Hel
Level 25
God Stats
0W - 4L
1,564 SR
Queue Stats
64W - 68L
1,410 Elo+
Party 2
Hou Yi
Hou Yi
joelfc4lif3
Hou Yi
Level 86
God Stats
3W - 1L
1,898 SR
Queue Stats
31W - 37L
1,418 Elo+
Party 2
Team Averages
Level 44
1,668 SR
1,410 Elo+

VS

Team Averages
Level 22
1,505 SR
1,488 Elo+
Aphrodite
Aphrodite
IamZacher
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,550 Elo+
Party 1
King Arthur
King Arthur
QualityWinner
King Arthur
Level 21
God Stats
3W - 1L
1,514 SR
Queue Stats
9W - 5L
1,506 Elo+
Party 1
Artemis
Artemis
zajher
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Keeymaan
Cu Chulainn
15
5 / 3 / 5
12,898
645
13,533
20,231
20,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Kynie
Hel
14
2 / 9 / 5
11,686
584
13,584
18,403
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
15
3 / 4 / 5
11,905
595
11,727
17,209
6,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IamZacher
Aphrodite
17
2 / 3 / 13
12,705
635
13,042
15,562
7,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
QualityWinner
King Arthur
18
9 / 2 / 7
14,019
701
19,570
21,555
26,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
zajher
Artemis
17
5 / 5 / 9
12,918
646
17,125
12,811
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
10
Kills
16
16
Deaths
10
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
IamZacher
Aphrodite
2
3
13
2.83
L
Cu Chulainn
Keeymaan
Cu Chulainn
5
3
5
2.5
L
Hel
Kynie
Hel
2
9
5
0.5
W
King Arthur
QualityWinner
King Arthur
9
2
7
6.25
L
Hou Yi
3
4
5
1.38
W
Artemis
zajher
Artemis
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,844
Damage
49,737
55,843
Taken
49,928
34,068
Mitigated
39,054
19,349
Healing
24,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
IamZacher
Aphrodite
13,042
1,179
8,977
10,224
15,562
7,470
0
4,832
10,605
76,744
0
L
Cu Chulainn
Keeymaan
Cu Chulainn
13,533
2,727
0
3,066
20,231
20,267
78
4,004
15,900
5,839
31,453
L
Hel
Kynie
Hel
13,584
1,355
5,654
6,313
18,403
7,196
0
3,548
14,402
43,261
0
W
King Arthur
QualityWinner
King Arthur
19,570
4,968
0
1,624
21,555
26,202
750
6,756
14,262
0
63,960
L
Hou Yi
11,727
4,918
0
4,316
17,209
6,605
525
5,549
11,460
0
67,098
W
Artemis
zajher
Artemis
17,125
10,517
0
3,433
12,811
5,382
2,005
4,887
7,824
0
56,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,489
Gold Earned
39,642
201
Minions Killed
235
0
Camps Cleared
0
1,018,190
Distance Traveled
1,072,138
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,705
635
104
5
0
339,992
0
L
Cu Chulainn
12,898
645
56
3
0
375,682
1
L
Hel
11,686
584
61
3
0
312,243
8
W
King Arthur
14,019
701
59
3
0
397,866
6
L
Hou Yi
11,905
595
84
4
0
330,265
10
W
Artemis
12,918
646
72
4
0
334,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role