Player Matchup

King Arthur
King Arthur
Eddie Hay
King Arthur
Level 25
God Stats
22W - 26L
1,419 SR
Queue Stats
67W - 72L
1,334 Elo+
Party 3
Scylla
Scylla
Suddzzy
Scylla
Level 21
God Stats
33W - 23L
1,456 SR
Queue Stats
40W - 39L
1,323 Elo+
Party 3
Discordia
Discordia
TheBlodreina336
Discordia
Level 28
God Stats
8W - 9L
1,598 SR
Queue Stats
52W - 49L
1,332 Elo+
Party 3
Yemoja
Yemoja
interplanetaryin
Yemoja
Level 3
God Stats
56W - 72L
1,205 SR
Queue Stats
103W - 137L
1,256 Elo+
Solo
Neith
Neith
roonscn
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,435 SR
1,349 Elo+

VS

Team Averages
Level 42
1,468 SR
1,382 Elo+
Thoth
Thoth
BadToTheBoneYA
Thoth
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,389 Elo+
Party 1
Bellona
Bellona
BigNito808
Bellona
Level 5
God Stats
5W - 5L
1,189 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 1
Set
Set
Dark_Vortex7
Set
Level 69
God Stats
5W - 7L
1,385 SR
Queue Stats
137W - 196L
1,360 Elo+
Party 2
Athena
Athena
FAPbuckfastKHL69
Athena
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 135L
1,309 Elo+
Party 2
Apollo
Apollo
JM11-_-
Apollo
Level 29
God Stats
5W - 1L
1,766 SR
Queue Stats
107W - 176L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eddie Hay
King Arthur
10
1 / 9 / 0
6,634
349
4,896
20,186
8,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Suddzzy
Scylla
13
1 / 8 / 1
7,916
417
2,948
11,270
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
TheBlodreina336
Discordia
13
0 / 5 / 0
8,094
426
6,809
10,079
4,545
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 1 / 0
5,102
269
182
985
177
Neith
roonscn
Neith
14
2 / 6 / 1
8,383
441
10,794
10,847
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
11,220
591
10,055
8,473
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
BigNito808
Bellona
15
0 / 0 / 3
8,994
473
2,465
10,314
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 1 / 2
10,819
569
9,353
11,630
5,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 9
9,289
489
4,939
11,083
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
JM11-_-
Apollo
16
7 / 2 / 8
10,095
531
13,952
14,581
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
29
29
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Bellona
BigNito808
Bellona
0
0
3
1.5
W
12
1
2
13
L
King Arthur
Eddie Hay
King Arthur
1
9
0
0.11
W
3
1
9
7.5
W
Apollo
JM11-_-
Apollo
7
2
8
5.5
L
Scylla
Suddzzy
Scylla
1
8
1
0.19
L
Discordia
TheBlodreina336
Discordia
0
5
0
0
L
0
1
0
0
L
Neith
roonscn
Neith
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
40,764
53,367
Taken
56,081
20,226
Mitigated
32,632
8,040
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,055
353
169
2,093
8,473
3,264
187
2,100
6,373
88,168
0
W
Bellona
BigNito808
Bellona
2,465
30
0
760
10,314
9,802
1,138
3,827
6,487
0
38,389
W
9,353
5,094
279
2,442
11,630
5,509
65
1,339
10,291
0
73,191
L
King Arthur
Eddie Hay
King Arthur
4,896
1,157
349
3,318
20,186
8,724
0
2,866
17,320
0
28,733
W
4,939
2,379
0
1,067
11,083
7,979
1,079
1,420
9,663
20,033
0
W
Apollo
JM11-_-
Apollo
13,952
10,018
1,164
6,219
14,581
6,078
1,204
1,253
13,328
0
73,766
L
Scylla
Suddzzy
Scylla
2,948
194
0
1,165
11,270
3,277
807
4,519
6,751
37,937
0
L
Discordia
TheBlodreina336
Discordia
6,809
1,157
0
985
10,079
4,545
25
4,114
5,815
46,305
0
L
182
26
75
0
985
177
0
298
687
1,446
0
L
Neith
roonscn
Neith
10,794
6,486
0
2,148
10,847
3,503
0
3,197
7,575
0
45,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
50,417
293
Minions Killed
482
0
Camps Cleared
0
1,281,670
Distance Traveled
1,848,489
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,220
591
157
8
0
369,380
0
W
Bellona
8,994
473
72
4
0
359,938
0
W
Set
10,819
569
113
6
0
396,494
0
L
King Arthur
6,634
349
42
2
0
312,342
0
W
Athena
9,289
489
40
2
0
372,842
0
W
Apollo
10,095
531
100
5
0
349,835
1
L
Scylla
7,916
417
65
3
0
296,587
0
L
Discordia
8,094
426
100
5
0
320,394
4
L
Yemoja
5,102
269
2
0
0
33,777
1
L
Neith
8,383
441
84
4
0
318,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role